Witch Blast is a free roguelite dungeon crawl shooter heavily inspired from Binding Of Isaac. The player plays as a novice magician in a dungeon who is trying to get as far as he can, using various items he can find to defeat the inhabitants of the dungeon.
Web: https://github.com/Cirrus-Minor/witchblast
Install
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If there is no binary for your version, you have to compile the application. You will need the library SFML, minimal version 2.1.
A CMake file is available.
Commands
--------
Standard commands (can be changed in the game):
WASD (US, DE) or QSDZ (FR) to move in 8 directions
---
Arrows to shoot in 4 directions,
or
[Right CTRL] (can be hold) to shoot in the facing direction.
or
Mouse left-click
---
[Tab] to change shoot type (if you've found any).
or
Mouse Wheel
---
[Space] to cast a spell (if you've found any).
Saving
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Game saves automatically when leaving the game in a cleared area.
Leaving the game while fighting destroys the current game.
Features
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- randomly generated dungeons,
- powerful items,
- different shot types,
- monsters,
- chest and keys,
- merchant,
- spells with cooldown,
- temples and divinities,
- achievements and bonus/items unlock,
- candy eye effects.
Credits
-------
Seby: code and music
Pierre "dejam0rt" Baron: 2D art
-Jan Dupuis: Music - https://soundcloud.com/leguitaristedunord
+Le Guitariste Du Nord: Music - https://soundcloud.com/leguitaristedunord
R0d: particles system and multilingual support coding
Licenses
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Code: GPLv3
Art (2D and music): CC BY-NC-SA
Thanks
--------
Thanks to
Vetea (for the v0.4.0 2D redesign)
Sideous and Portoss01 (they provide me 2D art in earlier versions)
Billx (who suggested me the title "Witch Blast" + English corrections)
-Mika Attila (for his "coding" contribution during the development)
+Mika Attila (for his contribution during the development)
+Cong (for his contribution during the development)
Geheim (for the German translation)
Achpile (for the Russian version and his help in the code)
AFS (for the Spanish translation)
Changes
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Next release
- ADD Destructible tiles
- ADD Potions
- ADD Secret rooms
- ADD New items
- ADD New familiar
- ADD New magic spells
- ADD New achievements
- ADD New music
- ADD Player effects display
- ADD Blinking effect when player is invincible
- MOD Consumables in shops
- MOD Evil flower damage
- MOD Butcher can drop sausages now
- MOD Game becomes harder for good players
- MOD Air divinity fury has now a lifetime (was infinite)
- MOD Intro is displayed just once now
- MOD Display the best player instead of the best scores
- MOD We don't have to clear the room to get the achievement now
- MOD In "advanced" mode, the "fairy cursor" changes
- MOD Bolt particles are now batched
- FIX Latency when communicating with the score server
- FIX Interaction key has to be redefined each game
v0.6
- ADD Online scores
- ADD Player movement improvements
- ADD More details in dungeons
- ADD New doors
- ADD New walls
- ADD New art for the "bubble"
- ADD Flower animation
- ADD Joystick support
- MOD Stone divinity repulse fury causes damage now (8HP)
- MOD Fireball (from spell) minimum damage increases (from 12 to 24 HP)
- FIX Explosive slime can be stuck in the wall when casting "invoke slime" spell
- FIX Horizontal lines when maximizing the screen
- FIX Spell lost when taking two spells at the same time
- FIX Missing art for advanced gloves and boots
- FIX Some random sprites are misplaced
- FIX Graphical problems on The Thing
- FIX Pumpkin sound is playing twice
- FIX Giant slime impact sound was missing
v0.5.3
- ADD Glowing green staff aura when poison shot equipped