Page MenuHomePhabricator (Chris)

ShotsSpawnSystem.h
No OneTemporary

Authored By
Unknown
Size
334 B
Referenced Files
None
Subscribers
None

ShotsSpawnSystem.h

//
// Created by Ido Mozes on 11/07/2019.
//
#ifndef SDL_GAME_SHOTSSPAWNSYSTEM_H
#define SDL_GAME_SHOTSSPAWNSYSTEM_H
#include <vector>
#include <iterator>
#include "../System.h"
class ShotsSpawnSystem : public System {
public:
void update(Entities *layers, GameData &gameData) override;
};
#endif //SDL_GAME_SHOTSSPAWNSYSTEM_H

File Metadata

Mime Type
text/x-c++
Expires
Sun, Nov 15, 1:16 AM (1 d, 19 h)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
137625
Default Alt Text
ShotsSpawnSystem.h (334 B)

Event Timeline