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EnemyBoltEntity.h
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EnemyBoltEntity.h

#ifndef ENNEMYBOLTENTITY_H
#define ENNEMYBOLTENTITY_H
#include "BoltEntity.h"
class EnemyBoltEntity : public BoltEntity
{
public:
EnemyBoltEntity(float x, float y, enumShotType boltType, int level, enemyTypeEnum enemyType);
virtual void animate(float delay);
};
#endif // ENNEMYBOLTENTITY_H

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EnemyBoltEntity.h (305 B)

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