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PathIndex.h
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PathIndex.h

//
// Created by Ido Mozes on 03/07/2019.
//
#ifndef SDL_GAME_PATHINDEX_H
#define SDL_GAME_PATHINDEX_H
#include "../Component.h"
class PathIndex : public Component {
public:
int index;
float progress;
static ComponentType getComponentType() { return ComponentType::PATH_INDEX; }
PathIndex(Entity *entity, int index) : Component(entity), index(index), progress(index) {}
};
#endif //SDL_GAME_PATHINDEX_H

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