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HANDBOOK.md
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#
Deer
Portal
##
Introduction
A
computer
multiplayer
board
game
driven
by
the
four
classical
elements
.
For
0
-
4
players
.
Game
takes
place
in
an
ancient
world
where
Almighty
Deer
God
is
protecting
all
the
compassionate
creatures
.
*
Disclaimer
*:
Both
,
manual
and
a
game
are
under
active
development
,
in
first
place
manual
may
not
reflects
all
features
available
in
the
game
yet
###
History
of
the
game
One
of
the
authors
of
the
game
,
during
his
buddhist
journey
trough
Japan
has
visited
a
"deer temple"
,
Tōdai
-
ji
in
Nara
.
After
spending
several
nights
there
,
he
left
a
place
with
a
mission
-
to
deliver
this
game
to
spread
the
word
about
the
Deer
.
##
Goal
of
the
game
Transform
yourself
into
a
**
Deer
Lesser
God
**
by
reaching
the
**
Hoof
Portal
**
and
collecting
most
diamonds
.

##
Game
setup
A
gameboard
is
split
into
four
areas
,
each
under
control
of
one
of
the
classical
element
.

###
Classical
elements
*
Water
(
blue
)
*
Earth
(
green
)
*
Fire
(
red
)
*
Air
(
yellow
)
###
Players
There
are
four
players
,
each
one
being
leaded
/
mentored
by
one
of
the
classical
element
.
They
are
able
to
:
*
move
around
their
board
*
collect
runes
and
diamonds
*
meditate
to
get
help
of
their
patron
*
reach
the
Deer
Portal
Each
player
can
be
controlled
by
a
human
or
a
computer
(
it
is
possible
to
watch
a
duel
of
four
computers
,
for
example
).
###
Diamonds
To
be
allowed
to
pass
the
transformation
you
need
to
gift
the
Almighty
Deer
.
The
Almighty
Deer
likes
shiny
things
,
so
collecting
diamonds
is
a
way
to
please
him
.
A
player
who
owns
most
diamonds
on
the
Judgement
Day
-
is
a
winner
.
The
rest
is
being
thrown
into
the
flames
of
the
infinitive
,
filled
with
collapsed
realities
folded
in
time
void
.
Diamonds
are
being
collected
by
moving
the
character
onto
the
field
containing
a
diamond
,
but
also
by
grabbing
a
runes
containing
diamond
action
.
###
Cards
On
the
right
of
the
board
game
,
there
are
four
piles
of
32
the
cards
dedicated
to
each
of
the
classical
element
.
To
collect
a
card
,
player
must
put
his
character
on
a
field
containing
a
corresponding
to
the
element
rune
.
Rules
are
following
:
*
When
the
player
collects
his
own
element
-
card
is
being
removed
from
the
pile
and
next
one
unveiled
.
*
When
the
player
collects
the
other
element
rune
-
a
card
is
being
executed
in
the
field
of
the
element
which
card
has
been
taken
.
####
Types
of
the
cards
*
Stop
-
increases
the
**
pause
period
**
of
the
other
element
character
.
*
Collect
diamond
-
steals
diamond
from
the
other
element
field
*
Collect
two
diamonds
-
steals
two
diamonds
from
the
other
element
field
*
Collect
rune
-
steals
rune
from
the
other
element
field
###
Meditation
To
meditate
player
has
to
go
back
to
his
start
point
,
and
since
it
depends
on
the
mood
of
the
patron
,
this
is
only
possible
by
throwing
exact
numbers
on
the
dice
.
It
results
in
regenerating
all
the
runes
and
diamonds
on
his
board
.
###
Deer
Portal
In
the
middle
of
all
the
boards
,
there
is
Deer
Portal
,
with
the
**
Hooftlar
**
(
the
Almighty
Deer
Good
altar
)
placed
in
the
center
.
First
player
who
reach
it
and
pay
tribute
to
Almighty
Deer
,
starts
**
Deer
Mode
**
period
which
takes
exactly
four
rounds
(
four
turns
for
each
player
).
After
that
everyone
who
didn
'
t
reach
the
portal
-
will
be
ceased
.
##
Game
mechanic
Each
player
who
is
active
(
didn
'
t
reach
Hoofltar
yet
,
nor
is
being
paused
)
has
to
perform
two
actions
during
his
turn
-
throw
a
dice
(
by
the
click
on
hand
symbol
in
the
right
bottom
area
of
the
screen
),
and
then
decide
where
to
go
-
by
clicking
on
the
corresponding
area
on
his
board
.
After
moving
the
character
,
depends
on
the
destination
field
:
*
Nothing
happen
-
if
the
field
was
empty
*
Collects
the
diamond
-
if
there
was
one
*
Meditates
-
if
the
field
was
a
starter
place
for
the
character
*
Collects
the
rune
and
executes
the
card
-
if
run
was
on
the
field
*
Moves
to
the
Deer
God
kingdom
-
by
entering
the
portal
.
If
the
player
entered
portal
as
the
first
one
-
he
does
start
Deer
Mode
and
gets
awarded
with
the
few
diamonds
.
##
End
of
the
game
There
can
be
only
one
winner
,
a
player
having
highest
number
of
the
collected
diamonds
.
If
there
is
a
draw
,
award
goes
for
the
player
who
reached
portal
first
.
Winner
is
being
transformed
into
a
Deer
God
.
Rest
of
survivors
are
becoming
his
monks
,
the
believers
to
spread
the
word
.
Ones
who
didn
'
t
survive
,
became
a
first
heritage
and
a
foundation
of
the
new
philosophy
.

##
Credits
*
**
bluszcz
**:
game
design
,
code
,
audio
*
**
ukata
**:
game
design
,
visual
art
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