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qtlocalpeer.cpp
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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Solutions component.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include
"qtlocalpeer.h"
#include
<QCoreApplication>
#include
<QTime>
#include
<QDataStream>
#if defined(Q_OS_WIN)
#include
<QLibrary>
#include
<qt_windows.h>
typedef
BOOL
(
WINAPI
*
PProcessIdToSessionId
)(
DWORD
,
DWORD
*
);
static
PProcessIdToSessionId
pProcessIdToSessionId
=
0
;
#endif
#if defined(Q_OS_UNIX)
#include
<sys/types.h>
#include
<time.h>
#include
<unistd.h>
#endif
namespace
QtLP_Private
{
#include
"qtlockedfile.cpp"
#if defined(Q_OS_WIN)
#include
"qtlockedfile_win.cpp"
#else
#include
"qtlockedfile_unix.cpp"
#endif
}
const
char
*
QtLocalPeer
::
ack
=
"ack"
;
QtLocalPeer
::
QtLocalPeer
(
QObject
*
parent
,
const
QString
&
appId
)
:
QObject
(
parent
),
id
(
appId
)
{
QString
prefix
=
id
;
if
(
id
.
isEmpty
())
{
id
=
QCoreApplication
::
applicationFilePath
();
#if defined(Q_OS_WIN)
id
=
id
.
toLower
();
#endif
prefix
=
id
.
section
(
QLatin1Char
(
'/'
),
-1
);
}
prefix
.
remove
(
QRegExp
(
"[^a-zA-Z]"
));
prefix
.
truncate
(
6
);
QByteArray
idc
=
id
.
toUtf8
();
quint16
idNum
=
qChecksum
(
idc
.
constData
(),
idc
.
size
());
socketName
=
QLatin1String
(
"qtsingleapp-"
)
+
prefix
+
QLatin1Char
(
'-'
)
+
QString
::
number
(
idNum
,
16
);
#if defined(Q_OS_WIN)
if
(
!
pProcessIdToSessionId
)
{
QLibrary
lib
(
"kernel32"
);
pProcessIdToSessionId
=
(
PProcessIdToSessionId
)
lib
.
resolve
(
"ProcessIdToSessionId"
);
}
if
(
pProcessIdToSessionId
)
{
DWORD
sessionId
=
0
;
pProcessIdToSessionId
(
GetCurrentProcessId
(),
&
sessionId
);
socketName
+=
QLatin1Char
(
'-'
)
+
QString
::
number
(
sessionId
,
16
);
}
#else
socketName
+=
QLatin1Char
(
'-'
)
+
QString
::
number
(
::
getuid
(),
16
);
#endif
server
=
new
QLocalServer
(
this
);
QString
lockName
=
QDir
(
QDir
::
tempPath
()).
absolutePath
()
+
QLatin1Char
(
'/'
)
+
socketName
+
QLatin1String
(
"-lockfile"
);
lockFile
.
setFileName
(
lockName
);
lockFile
.
open
(
QIODevice
::
ReadWrite
);
}
bool
QtLocalPeer
::
isClient
()
{
if
(
lockFile
.
isLocked
())
return
false
;
if
(
!
lockFile
.
lock
(
QtLP_Private
::
QtLockedFile
::
WriteLock
,
false
))
return
true
;
bool
res
=
server
->
listen
(
socketName
);
#if defined(Q_OS_UNIX) && (QT_VERSION >= QT_VERSION_CHECK(4,5,0))
// ### Workaround
if
(
!
res
&&
server
->
serverError
()
==
QAbstractSocket
::
AddressInUseError
)
{
QFile
::
remove
(
QDir
::
cleanPath
(
QDir
::
tempPath
())
+
QLatin1Char
(
'/'
)
+
socketName
);
res
=
server
->
listen
(
socketName
);
}
#endif
if
(
!
res
)
qWarning
(
"QtSingleCoreApplication: listen on local socket failed, %s"
,
qPrintable
(
server
->
errorString
()));
QObject
::
connect
(
server
,
SIGNAL
(
newConnection
()),
SLOT
(
receiveConnection
()));
return
false
;
}
bool
QtLocalPeer
::
sendMessage
(
const
QString
&
message
,
int
timeout
)
{
if
(
!
isClient
())
return
false
;
QLocalSocket
socket
;
bool
connOk
=
false
;
for
(
int
i
=
0
;
i
<
2
;
i
++
)
{
// Try twice, in case the other instance is just starting up
socket
.
connectToServer
(
socketName
);
connOk
=
socket
.
waitForConnected
(
timeout
/
2
);
if
(
connOk
||
i
)
break
;
int
ms
=
250
;
#if defined(Q_OS_WIN)
Sleep
(
DWORD
(
ms
));
#else
struct
timespec
ts
=
{
ms
/
1000
,
(
ms
%
1000
)
*
1000
*
1000
};
nanosleep
(
&
ts
,
NULL
);
#endif
}
if
(
!
connOk
)
return
false
;
QByteArray
uMsg
(
message
.
toUtf8
());
QDataStream
ds
(
&
socket
);
ds
.
writeBytes
(
uMsg
.
constData
(),
uMsg
.
size
());
bool
res
=
socket
.
waitForBytesWritten
(
timeout
);
if
(
res
)
{
res
&=
socket
.
waitForReadyRead
(
timeout
);
// wait for ack
if
(
res
)
res
&=
(
socket
.
read
(
qstrlen
(
ack
))
==
ack
);
}
return
res
;
}
void
QtLocalPeer
::
receiveConnection
()
{
QLocalSocket
*
socket
=
server
->
nextPendingConnection
();
if
(
!
socket
)
return
;
while
(
socket
->
bytesAvailable
()
<
(
int
)
sizeof
(
quint32
))
socket
->
waitForReadyRead
();
QDataStream
ds
(
socket
);
QByteArray
uMsg
;
quint32
remaining
;
ds
>>
remaining
;
uMsg
.
resize
(
remaining
);
int
got
=
0
;
char
*
uMsgBuf
=
uMsg
.
data
();
do
{
got
=
ds
.
readRawData
(
uMsgBuf
,
remaining
);
remaining
-=
got
;
uMsgBuf
+=
got
;
}
while
(
remaining
&&
got
>=
0
&&
socket
->
waitForReadyRead
(
2000
));
if
(
got
<
0
)
{
qWarning
(
"QtLocalPeer: Message reception failed %s"
,
socket
->
errorString
().
toLatin1
().
constData
());
delete
socket
;
return
;
}
QString
message
(
QString
::
fromUtf8
(
uMsg
));
socket
->
write
(
ack
,
qstrlen
(
ack
));
socket
->
waitForBytesWritten
(
1000
);
socket
->
waitForDisconnected
(
1000
);
// make sure client reads ack
delete
socket
;
emit
messageReceived
(
message
);
//### (might take a long time to return)
}
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