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README.md
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This
is
the
fork
of
the
puzzle
game
Me
and
My
Shadow
originally
at
[
SourceForge
](
http
:
//meandmyshadow.sourceforge.net/).
The
new
website
is
<
https
:
//acmepjz.github.io/meandmyshadow/>.
###
Build
status
|
Platform
|
Nightly
build
status
|
Latest
nightly
build
|
Previous
nightly
build
|
|----------|-------------------------|----------------------|------------------------|
|
Windows
|
[![
Build
status
][
1
]][
4
]
|
[
GitHub
][
6
]
|
[
AppVeyor
][
4
]
|
|
Linux
|
[![
Build
Status
][
2
]][
5
]
|
[
GitHub
][
6
]
|
Not
available
|
|
OSX
|
Disabled
|
Not
available
|
Not
available
|
[
1
]:
https
:
//ci.appveyor.com/api/projects/status/t0cfcb54fppa501c/branch/master?svg=true
[
2
]:
https
:
//travis-matrix-badges.herokuapp.com/repos/acmepjz/meandmyshadow/branches/master/1
[
3
]:
https
:
//travis-matrix-badges.herokuapp.com/repos/acmepjz/meandmyshadow/branches/master/2
[
4
]:
https
:
//ci.appveyor.com/project/acmepjz/meandmyshadow/branch/master
[
5
]:
https
:
//travis-ci.org/acmepjz/meandmyshadow
[
6
]:
https
:
//github.com/acmepjz/meandmyshadow/releases/tag/nightly_build
Me
and
My
Shadow
====================
Me
and
My
Shadow
is
a
free
libre
puzzle
/
platform
game
in
which
you
try
to
reach
the
exit
by
solving
puzzles
.
Spikes
,
moving
blocks
,
fragile
blocks
and
much
more
stand
between
you
and
the
exit
.
Record
your
moves
and
let
your
shadow
mimic
them
to
reach
blocks
you
couldn
'
t
reach
alone
.
-
Tutorial
for
beginners
-
2
level
packs
containing
over
40
levels
-
18
different
block
types
-
Built
-
in
level
editor
-
Easily
installable
addons
-
Original
music
by
Juho
-
Petteri
Yliuntinen
-
Cross
platform
Compiling
=========
Compiling
on
Linux
------------------
You
will
need
the
following
packages
(
and
their
-
dev
(
el
)
files
)
to
be
installed
:
*
libSDL2
*
libSDL2_image
*
libfreetype
*
libSDL2_mixer
*
libcurl
*
libarchive
*
liblua
(
>=
5.3
)
*
cmake
*
C
++
compiler
(
found
in
packages
like
g
++,
gcc
-
c
++,
gcc
)
The
process
is
simple
.
Enter
a
terminal
and
move
to
directory
containing
MeAndMyShadow
.
Then
just
type
~~~
mkdir
build
&&
cd
build
cmake
..
~~~
to
generate
the
Makefile
.
If
everything
configured
properly
you
don
'
t
see
any
errors
and
then
you
can
start
compiling
by
typing
~~~
make
~~~
Finally
you
can
run
MeAndMyShadow
with
~~~
./
meandmyshadow
~~~
To
install
MeAndMyShadow
on
your
system
,
run
following
as
root
~~~
make
install
~~~
See
`
.
travis
.
yml
`
for
example
.
Compiling
on
Windows
--------------------
If
you
are
using
VS2013
or
VS2015
you
can
download
the
pre
-
built
SDL2
+
Lua5
.
3
dependencies
[
here
](
https
:
//bintray.com/acmepjz/meandmyshadow/meandmyshadow/sdl2-lua53-dependencies#files),
and
unzip
the
dependencies
.
Otherwise
you
need
to
compile
some
dependencies
from
source
.
See
`
appveyor
.
yml
-
build
-
dependencies
`
for
example
.
Open
a
command
prompt
,
move
to
directory
containing
MeAndMyShadow
.
Then
type
~~~
set
PATH
=
path
\
to
\
dependencies
;%
PATH
%
mkdir
build
&&
cd
build
path
\
to
\
cmake
-
gui
.
exe
..
~~~
Follow
the
instruction
to
generate
Visual
Studio
solution
files
.
Open
the
solution
file
to
compile
.
Compiling
on
Mac
----------------
(
Under
construction
)
It
is
almost
the
same
as
in
Linux
.
Use
brew
to
install
dependencies
.
See
`
.
travis
.
yml
`
for
example
.
Translating
===========
[](https://hosted.weblate.org/engage/me-and-my-shadow/?utm_source=widget)
We
use
the
web
-
based
translation
system
[
Hosted
Weblate
](
https
:
//hosted.weblate.org/projects/me-and-my-shadow/)
to
host
MeAndMyShadow
translation
.
Meanwhile
,
you
can
also
translate
the
game
directly
.
See
<
http
:
//meandmyshadow.sourceforge.net/wiki/index.php/Translating>
for
more
information
.
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