Page MenuHomePhabricator (Chris)

shadow.fragment.glsl
No OneTemporary

Authored By
Unknown
Size
392 B
Referenced Files
None
Subscribers
None

shadow.fragment.glsl

#ifdef GL_ES
precision mediump float;
#endif
uniform sampler2D al_tex;
uniform bool al_use_tex;
uniform vec4 shadow;
varying vec4 varying_color;
varying vec2 varying_texcoord;
void main(){
if (al_use_tex){
vec4 sample = texture2D(al_tex, varying_texcoord);
gl_FragColor = vec4(shadow.r, shadow.g, shadow.b, shadow.a * sample.a);
} else {
gl_FragColor = varying_color;
}
}

File Metadata

Mime Type
text/x-c
Expires
Sun, Nov 15, 2:13 AM (1 d, 23 h)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
135055
Default Alt Text
shadow.fragment.glsl (392 B)

Event Timeline