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Cursors.h
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Cursors.h
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/*
* Copyright (C) 2012 Me and My Shadow
*
* This file is part of Me and My Shadow.
*
* Me and My Shadow is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Me and My Shadow is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Me and My Shadow. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Copyright © 2009-2011 Davorin Učakar <davorin.ucakar@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// Source: https://github.com/ducakar/openzone-cursors
/* XPM */
static
const
char
*
closedhand
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" .. .. .. "
,
" .++.++.++. "
,
" .++.++.++. "
,
" ...+++++++++. "
,
" .++.+++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++. "
,
" .......... "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
ibeam
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" ....... "
,
" .+++++. "
,
" ...+... "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" ...+... "
,
" .+++++. "
,
" ....... "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
pointer
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
". "
,
".. "
,
".+. "
,
".++. "
,
".+++. "
,
".++++. "
,
".+++++. "
,
".++++++. "
,
".+++++++. "
,
".++++++++. "
,
".+++++++++. "
,
".+++++...... "
,
".+++.++. "
,
".++..++. "
,
".+. .++. "
,
".. .++. "
,
". .. "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"0,0"
};
/* XPM */
static
const
char
*
size_bdiag
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" ........ "
,
" .+++++. "
,
" .++++. "
,
" .+++. "
,
" . .+.++. "
,
" .. .+. .+. "
,
" .+. .+. .. "
,
" .++.+. . "
,
" .+++. "
,
" .++++. "
,
" .+++++. "
,
" ........ "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
size_fdiag
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" ........ "
,
" .+++++. "
,
" .++++. "
,
" .+++. "
,
" .++.+. . "
,
" .+. .+. .. "
,
" .. .+. .+. "
,
" . .+.++. "
,
" .+++. "
,
" .++++. "
,
" .+++++. "
,
" ........ "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
size_hor
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" . . "
,
" .. .. "
,
" .+. .+. "
,
" .++. .++. "
,
" .+++.......+++. "
,
" .+++++++++++++++. "
,
" .+++.......+++. "
,
" .++. .++. "
,
" .+. .+. "
,
" .. .. "
,
" . . "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
size_ver
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" . "
,
" .+. "
,
" .+++. "
,
" .+++++. "
,
" .+++++++. "
,
" .....+..... "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .+. "
,
" .....+..... "
,
" .+++++++. "
,
" .+++++. "
,
" .+++. "
,
" .+. "
,
" . "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
remove_cursor
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" ... ... "
,
" .+++. .+++. "
,
" .++++. .++++. "
,
" .+++++. .+++++. "
,
" .+++++.+++++. "
,
" .+++++++++. "
,
" .+++++++. "
,
" .+++++. "
,
" .+++++++. "
,
" .+++++++++. "
,
" .+++++.+++++. "
,
" .+++++. .+++++. "
,
" .++++. .++++. "
,
" .+++. .+++. "
,
" ... ... "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"16,16"
};
/* XPM */
static
const
char
*
pointing_hand
[]
=
{
"32 32 3 1"
,
" c None"
,
". c #FFFFFF"
,
"+ c #000000"
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" .. "
,
" .++. "
,
" .++. "
,
" .++. "
,
" .++. "
,
" .++. "
,
" .++... .. "
,
" ...++.++.++. "
,
" .++.++.++.++. "
,
" .++.+++++++++. "
,
" .++.+++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++++. "
,
" .++++++++++. "
,
" .......... "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
" "
,
"11,8"
};
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Cursors.h (13 KB)
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