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ImageManager.cpp
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ImageManager.cpp
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/****************************************************************************
** Copyright (C) 2011 Luka Horvat <redreaper132 at gmail.com>
** Copyright (C) 2011 Edward Lii <edward_iii at myway.com>
** Copyright (C) 2011 O. Bahri Gordebak <gordebak at gmail.com>
**
**
** This file may be used under the terms of the GNU General Public
** License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#include
"ImageManager.h"
#include
<stdio.h>
SDL_Surface
*
ImageManager::loadImage
(
std
::
string
file
){
//Pointer to an SDL_Surface to which the image will be loaded.
SDL_Surface
*
load
=
NULL
;
//This SDL_Surface is used to set the alpha correct.
SDL_Surface
*
opt
=
NULL
;
//First check if the image isn't already in the imageCollection.
opt
=
imageCollection
[
file
];
if
(
opt
!=
NULL
)
return
opt
;
//Now load the image to load.
load
=
IMG_Load
(
file
.
c_str
());
//Check if loading didn't fail.
if
(
load
!=
NULL
){
//Check if there's an alpha mask.
if
(
load
->
format
->
Amask
){
//There is so let opt use it.
opt
=
SDL_DisplayFormatAlpha
(
load
);
//We don't need load anymore so free it.
SDL_FreeSurface
(
load
);
}
else
{
//We use cyan for alpha, so set the alpha color key.
SDL_SetColorKey
(
load
,
SDL_SRCCOLORKEY
,
SDL_MapRGB
(
load
->
format
,
0
,
0xFF
,
0xFF
));
//Let opt use the alpha.
opt
=
SDL_DisplayFormat
(
load
);
//We don't need load anymore so free it.
SDL_FreeSurface
(
load
);
}
}
else
{
//We couldn't load the image.
fprintf
(
stderr
,
"ERROR: Can't open image file %s
\n
"
,
file
.
c_str
());
return
NULL
;
}
//Add a pointer to the imageCollection.
imageCollection
[
file
]
=
opt
;
//And return the SDL_Surface*.
return
opt
;
}
ImageManager
::~
ImageManager
(){
//We call destroy().
destroy
();
}
void
ImageManager
::
destroy
(){
//Loop through the imageCollection and free them.
std
::
map
<
std
::
string
,
SDL_Surface
*>::
iterator
i
;
for
(
i
=
imageCollection
.
begin
();
i
!=
imageCollection
.
end
();
i
++
){
SDL_FreeSurface
(
i
->
second
);
}
imageCollection
.
clear
();
}
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