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MiniMapEntity.cpp
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MiniMapEntity.cpp
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#include
"MiniMapEntity.h"
MiniMapEntity
::
MiniMapEntity
(
sf
::
Texture
*
image
,
GameMap
*
gameMap
,
int
tileWidth
,
int
tileHeight
,
int
tilesProLine
)
:
TileMapEntity
(
image
,
gameMap
,
tileWidth
,
tileHeight
,
tilesProLine
)
{
//ctor
}
MiniMapEntity
::~
MiniMapEntity
()
{
//dtor
}
void
MiniMapEntity
::
render
(
sf
::
RenderTarget
*
app
)
{
// nothing
}
void
MiniMapEntity
::
display
(
sf
::
RenderTarget
*
app
)
{
TileMapEntity
::
render
(
app
);
}
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MiniMapEntity.cpp (430 B)
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