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SDL_image.h
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/*
SDL_image: An example image loading library for use with SDL
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/* A simple library to load images of various formats as SDL surfaces */
#ifndef _SDL_IMAGE_H
#define _SDL_IMAGE_H
#include
"SDL.h"
#include
"SDL_version.h"
#include
"begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern
"C"
{
#endif
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
*/
#define SDL_IMAGE_MAJOR_VERSION 1
#define SDL_IMAGE_MINOR_VERSION 2
#define SDL_IMAGE_PATCHLEVEL 10
/* This macro can be used to fill a version structure with the compile-time
* version of the SDL_image library.
*/
#define SDL_IMAGE_VERSION(X) \
{ \
(X)->major = SDL_IMAGE_MAJOR_VERSION; \
(X)->minor = SDL_IMAGE_MINOR_VERSION; \
(X)->patch = SDL_IMAGE_PATCHLEVEL; \
}
/* This function gets the version of the dynamically linked SDL_image library.
it should NOT be used to fill a version structure, instead you should
use the SDL_IMAGE_VERSION() macro.
*/
extern
DECLSPEC
const
SDL_version
*
SDLCALL
IMG_Linked_Version
(
void
);
typedef
enum
{
IMG_INIT_JPG
=
0x00000001
,
IMG_INIT_PNG
=
0x00000002
,
IMG_INIT_TIF
=
0x00000004
}
IMG_InitFlags
;
/* Loads dynamic libraries and prepares them for use. Flags should be
one or more flags from IMG_InitFlags OR'd together.
It returns the flags successfully initialized, or 0 on failure.
*/
extern
DECLSPEC
int
SDLCALL
IMG_Init
(
int
flags
);
/* Unloads libraries loaded with IMG_Init */
extern
DECLSPEC
void
SDLCALL
IMG_Quit
(
void
);
/* Load an image from an SDL data source.
The 'type' may be one of: "BMP", "GIF", "PNG", etc.
If the image format supports a transparent pixel, SDL will set the
colorkey for the surface. You can enable RLE acceleration on the
surface afterwards by calling:
SDL_SetColorKey(image, SDL_RLEACCEL, image->format->colorkey);
*/
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadTyped_RW
(
SDL_RWops
*
src
,
int
freesrc
,
char
*
type
);
/* Convenience functions */
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_Load
(
const
char
*
file
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_Load_RW
(
SDL_RWops
*
src
,
int
freesrc
);
/* Invert the alpha of a surface for use with OpenGL
This function is now a no-op, and only provided for backwards compatibility.
*/
extern
DECLSPEC
int
SDLCALL
IMG_InvertAlpha
(
int
on
);
/* Functions to detect a file type, given a seekable source */
extern
DECLSPEC
int
SDLCALL
IMG_isICO
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isCUR
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isBMP
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isGIF
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isJPG
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isLBM
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isPCX
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isPNG
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isPNM
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isTIF
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isXCF
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isXPM
(
SDL_RWops
*
src
);
extern
DECLSPEC
int
SDLCALL
IMG_isXV
(
SDL_RWops
*
src
);
/* Individual loading functions */
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadICO_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadCUR_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadBMP_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadGIF_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadJPG_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadLBM_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadPCX_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadPNG_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadPNM_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadTGA_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadTIF_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadXCF_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadXPM_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_LoadXV_RW
(
SDL_RWops
*
src
);
extern
DECLSPEC
SDL_Surface
*
SDLCALL
IMG_ReadXPMFromArray
(
char
**
xpm
);
/* We'll use SDL for reporting errors */
#define IMG_SetError SDL_SetError
#define IMG_GetError SDL_GetError
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include
"close_code.h"
#endif
/* _SDL_IMAGE_H */
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