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Addons.cpp
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Addons.cpp
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/****************************************************************************
** Copyright (C) 2011 Luka Horvat <redreaper132 at gmail.com>
** Copyright (C) 2011 Edward Lii <edward_iii at myway.com>
** Copyright (C) 2011 O. Bahri Gordebak <gordebak at gmail.com>
**
**
** This file may be used under the terms of the GNU General Public
** License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#include
"Addons.h"
#include
"GameState.h"
#include
"Functions.h"
#include
"FileManager.h"
#include
"Globals.h"
#include
"Objects.h"
#include
"GUIObject.h"
#include
"GUIScrollBar.h"
#include
"GUIListBox.h"
#include
"POASerializer.h"
#include
<string>
#include
<sstream>
#include
<iostream>
#include
<SDL/SDL_ttf.h>
#include
<SDL/SDL.h>
using
namespace
std
;
Addons
::
Addons
(){
//Load the backgroundimage and the addons file.
background
=
loadImage
(
getDataPath
()
+
"gfx/menu/addons.png"
);
FILE
*
addon
=
fopen
((
getUserPath
()
+
"addons"
).
c_str
(),
"wb"
);
action
=
NONE
;
addons
=
NULL
;
//Create the gui.
GUIObject
*
obj
;
if
(
GUIObjectRoot
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
//Try to get(download) the addonsList.
if
(
getAddonsList
(
addon
)
==
false
)
{
//It failed so we show the error message.
GUIObjectRoot
=
new
GUIObject
(
0
,
0
,
800
,
600
);
obj
=
new
GUIObject
(
90
,
96
,
200
,
32
,
GUIObjectLabel
,
"Unable to initialze addon menu:"
);
obj
->
name
=
"lbl"
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
obj
=
new
GUIObject
(
120
,
130
,
200
,
32
,
GUIObjectLabel
,
error
.
c_str
());
obj
->
name
=
"lbl"
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
obj
=
new
GUIObject
(
90
,
550
,
200
,
32
,
GUIObjectButton
,
"Back"
);
obj
->
name
=
"cmdBack"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
return
;
}
//Downloaded the addons file now we can create the GUI.
GUIObjectRoot
=
new
GUIObject
(
0
,
0
,
800
,
600
);
obj
=
new
GUIObject
(
90
,
96
,
200
,
32
,
GUIObjectButton
,
"Levels"
);
obj
->
name
=
"cmdLvls"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
obj
=
new
GUIObject
(
300
,
96
,
200
,
32
,
GUIObjectButton
,
"Level Packs"
);
obj
->
name
=
"cmdLvlpacks"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
obj
=
new
GUIObject
(
510
,
96
,
200
,
32
,
GUIObjectButton
,
"Themes"
);
obj
->
name
=
"cmdThemes"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
//Create the list for the addons.
//By default levels will be selected.
list
=
new
GUIListBox
(
90
,
140
,
620
,
400
);
list
->
item
=
addonsToList
(
"levels"
);
list
->
name
=
"lstAddons"
;
list
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
list
);
type
=
"levels"
;
//And the buttons at the bottom of the screen.
obj
=
new
GUIObject
(
90
,
550
,
200
,
32
,
GUIObjectButton
,
"Back"
);
obj
->
name
=
"cmdBack"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
obj
);
actionButton
=
new
GUIObject
(
510
,
550
,
200
,
32
,
GUIObjectButton
,
"Install"
);
actionButton
->
name
=
"cmdInstall"
;
actionButton
->
eventCallback
=
this
;
GUIObjectRoot
->
childControls
.
push_back
(
actionButton
);
}
Addons
::~
Addons
(){
delete
addons
;
//If the GUIObjectRoot exist delete it.
if
(
GUIObjectRoot
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
}
bool
Addons
::
getAddonsList
(
FILE
*
file
){
//First we download the file.
if
(
downloadFile
(
"http://meandmyshadow.sourceforge.net/game/addons02"
,
file
)
==
false
){
error
=
"ERROR: unable to download addons file!"
;
cerr
<<
error
<<
endl
;
return
false
;
}
fclose
(
file
);
//Load the downloaded file.
ifstream
addonFile
;
addonFile
.
open
((
getUserPath
()
+
"addons"
).
c_str
());
if
(
addonFile
==
false
)
{
error
=
"ERROR: unable to load addon_list file!"
;
cerr
<<
error
<<
endl
;
return
false
;
}
//Parse the addonsfile.
TreeStorageNode
obj
;
{
POASerializer
objSerializer
;
if
(
!
objSerializer
.
readNode
(
addonFile
,
&
obj
,
true
)){
error
=
"ERROR: Invalid file format of addons file!"
;
cerr
<<
error
<<
endl
;
return
false
;
}
}
//Also load the installed_addons file.
ifstream
iaddonFile
;
iaddonFile
.
open
((
getUserPath
()
+
"installed_addons"
).
c_str
());
if
(
!
iaddonFile
)
{
//The installed_addons file doesn't exist, so we create it.
ofstream
iaddons
;
iaddons
.
open
((
getUserPath
()
+
"installed_addons"
).
c_str
());
iaddons
<<
" "
<<
endl
;
iaddons
.
close
();
//Also load the installed_addons file.
iaddonFile
.
open
((
getUserPath
()
+
"installed_addons"
).
c_str
());
if
(
!
iaddonFile
)
{
error
=
"ERROR: Unable to create the installed_addons file."
;
cerr
<<
error
<<
endl
;
return
false
;
}
}
//And parse the installed_addons file.
TreeStorageNode
obj1
;
{
POASerializer
objSerializer
;
if
(
!
objSerializer
.
readNode
(
iaddonFile
,
&
obj1
,
true
)){
error
=
"ERROR: Invalid file format of the installed_addons!"
;
cerr
<<
error
<<
endl
;
return
false
;
}
}
//Fill the vector.
addons
=
new
std
::
vector
<
Addon
>
;
fillAddonList
(
*
addons
,
obj
,
obj1
);
//Close the files.
iaddonFile
.
close
();
addonFile
.
close
();
return
true
;
}
void
Addons
::
fillAddonList
(
std
::
vector
<
Addons
::
Addon
>
&
list
,
TreeStorageNode
&
addons
,
TreeStorageNode
&
installed_addons
){
//Loop through the blocks of the addons file.
//These should contain the types levels, levelpacks, themes.
for
(
unsigned
int
i
=
0
;
i
<
addons
.
subNodes
.
size
();
i
++
){
TreeStorageNode
*
block
=
addons
.
subNodes
[
i
];
if
(
block
==
NULL
)
continue
;
string
type
;
type
=
block
->
name
;
//Now loop the entries(subNodes) of the block.
for
(
unsigned
int
i
=
0
;
i
<
block
->
subNodes
.
size
();
i
++
){
TreeStorageNode
*
entry
=
block
->
subNodes
[
i
];
if
(
entry
==
NULL
)
continue
;
if
(
entry
->
name
==
"entry"
&&
entry
->
value
.
size
()
==
1
){
//The entry is valid so create a new Addon.
Addon
addon
=
*
(
new
Addon
);
addon
.
type
=
type
;
addon
.
name
=
entry
->
value
[
0
];
addon
.
file
=
entry
->
attributes
[
"file"
][
0
];
if
(
!
entry
->
attributes
[
"folder"
].
empty
()){
addon
.
folder
=
entry
->
attributes
[
"folder"
][
0
];
}
addon
.
author
=
entry
->
attributes
[
"author"
][
0
];
addon
.
version
=
atoi
(
entry
->
attributes
[
"version"
][
0
].
c_str
());
addon
.
upToDate
=
false
;
addon
.
installed
=
false
;
//Check if the addon is already installed.
for
(
unsigned
int
i
=
0
;
i
<
installed_addons
.
subNodes
.
size
();
i
++
){
TreeStorageNode
*
installed
=
installed_addons
.
subNodes
[
i
];
if
(
installed
==
NULL
)
continue
;
if
(
installed
->
name
==
"entry"
&&
installed
->
value
.
size
()
==
3
){
if
(
addon
.
type
.
compare
(
installed
->
value
[
0
])
==
0
&&
addon
.
name
.
compare
(
installed
->
value
[
1
])
==
0
)
{
addon
.
installed
=
true
;
addon
.
installedVersion
=
atoi
(
installed
->
value
[
2
].
c_str
());
if
(
addon
.
installedVersion
>=
addon
.
version
)
{
addon
.
upToDate
=
true
;
}
}
}
}
//Finally put him in the list.
list
.
push_back
(
addon
);
}
}
}
}
std
::
vector
<
std
::
string
>
Addons
::
addonsToList
(
const
std
::
string
&
type
){
std
::
vector
<
std
::
string
>
result
;
for
(
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
//Check if the addon is from the right type.
if
((
*
addons
)[
i
].
type
==
type
)
{
string
entry
=
(
*
addons
)[
i
].
name
+
" by "
+
(
*
addons
)[
i
].
author
;
if
((
*
addons
)[
i
].
installed
)
{
if
((
*
addons
)[
i
].
upToDate
)
{
entry
+=
" *"
;
}
else
{
entry
+=
" +"
;
}
}
result
.
push_back
(
entry
);
}
}
return
result
;
}
bool
Addons
::
saveInstalledAddons
(){
if
(
!
addons
)
return
false
;
//Open the file.
ofstream
iaddons
;
iaddons
.
open
((
getUserPath
()
+
"installed_addons"
).
c_str
());
if
(
!
iaddons
)
return
false
;
//Loop all the levels.
TreeStorageNode
installed
;
for
(
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
//Check if the level is installed or not.
if
((
*
addons
)[
i
].
installed
)
{
TreeStorageNode
*
entry
=
new
TreeStorageNode
;
entry
->
name
=
"entry"
;
entry
->
value
.
push_back
((
*
addons
)[
i
].
type
);
entry
->
value
.
push_back
((
*
addons
)[
i
].
name
);
char
version
[
64
];
sprintf
(
version
,
"%d"
,(
*
addons
)[
i
].
installedVersion
);
entry
->
value
.
push_back
(
version
);
installed
.
subNodes
.
push_back
(
entry
);
}
}
//And write away the file.
POASerializer
objSerializer
;
objSerializer
.
writeNode
(
&
installed
,
iaddons
,
true
,
true
);
return
true
;
}
void
Addons
::
handleEvents
(){
//Check if we should quit.
if
(
event
.
type
==
SDL_QUIT
){
//Save the installed addons before exiting.
saveInstalledAddons
();
setNextState
(
STATE_EXIT
);
}
//Check if escape is pressed, if so return to the levelselect screen.
if
(
event
.
type
==
SDL_KEYUP
&&
event
.
key
.
keysym
.
sym
==
SDLK_ESCAPE
){
setNextState
(
STATE_LEVEL_SELECT
);
}
}
void
Addons
::
logic
(){}
void
Addons
::
render
(){
//We only need to draw the background.
applySurface
(
0
,
0
,
background
,
screen
,
NULL
);
}
void
Addons
::
GUIEventCallback_OnEvent
(
std
::
string
name
,
GUIObject
*
obj
,
int
eventType
){
if
(
name
==
"cmdLvlpacks"
){
list
->
item
=
addonsToList
(
"levelpacks"
);
list
->
value
=
0
;
type
=
"levelpacks"
;
GUIEventCallback_OnEvent
(
"lstAddons"
,
list
,
GUIEventChange
);
}
else
if
(
name
==
"cmdLvls"
){
list
->
item
=
addonsToList
(
"levels"
);
list
->
value
=
0
;
type
=
"levels"
;
GUIEventCallback_OnEvent
(
"lstAddons"
,
list
,
GUIEventChange
);
}
else
if
(
name
==
"cmdThemes"
){
list
->
item
=
addonsToList
(
"themes"
);
list
->
value
=
0
;
type
=
"themes"
;
GUIEventCallback_OnEvent
(
"lstAddons"
,
list
,
GUIEventChange
);
}
else
if
(
name
==
"lstAddons"
){
//Get the addon struct that belongs to it.
Addon
*
addon
=
NULL
;
if
(
list
->
item
.
size
()
>
0
)
{
string
entry
=
list
->
item
[
list
->
value
];
if
(
type
.
compare
(
"levels"
)
==
0
)
{
for
(
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
std
::
string
prefix
=
(
*
addons
)[
i
].
name
;
if
(
!
entry
.
compare
(
0
,
prefix
.
size
(),
prefix
))
{
addon
=&
(
*
addons
)[
i
];
}
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
for
(
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
std
::
string
prefix
=
(
*
addons
)[
i
].
name
;
if
(
!
entry
.
compare
(
0
,
prefix
.
size
(),
prefix
))
{
addon
=&
(
*
addons
)[
i
];
}
}
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
for
(
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
std
::
string
prefix
=
(
*
addons
)[
i
].
name
;
if
(
!
entry
.
compare
(
0
,
prefix
.
size
(),
prefix
))
{
addon
=&
(
*
addons
)[
i
];
}
}
}
}
selected
=
addon
;
updateActionButton
();
}
else
if
(
name
==
"cmdBack"
){
saveInstalledAddons
();
setNextState
(
STATE_LEVEL_SELECT
);
}
else
if
(
name
==
"cmdInstall"
){
switch
(
action
)
{
case
NONE
:
break
;
case
INSTALL
:
//Download the addon.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
processFileName
(
"%USER%/levels/"
))
!=
false
){
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"levels"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
processFileName
(
"%USER%/tmp/"
))
!=
false
){
extractFile
(
processFileName
(
"%USER%/tmp/"
+
fileNameFromPath
(
selected
->
file
)),
processFileName
(
"%USER%/levelpacks/"
+
selected
->
folder
+
"/"
));
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"levelpacks"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
processFileName
(
"%USER%/tmp/"
))
!=
false
){
extractFile
(
processFileName
(
"%USER%/tmp/"
+
fileNameFromPath
(
selected
->
file
)),
processFileName
(
"%USER%/themes/"
+
selected
->
folder
+
"/"
));
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"themes"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
break
;
case
UNINSTALL
:
//Uninstall the addon.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
remove
((
getUserPath
()
+
"levels/"
+
fileNameFromPath
(
selected
->
file
)).
c_str
())){
cerr
<<
"ERROR: Unable to remove the file "
<<
(
getUserPath
()
+
"levels/"
+
fileNameFromPath
(
selected
->
file
))
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
list
->
item
=
addonsToList
(
"levels"
);
updateActionButton
();
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
()
+
"levelpacks/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
processFileName
(
getUserPath
()
+
"levelpacks/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
list
->
item
=
addonsToList
(
"levelpacks"
);
updateActionButton
();
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
()
+
"themes/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
processFileName
(
getUserPath
()
+
"themes/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
list
->
item
=
addonsToList
(
"themes"
);
updateActionButton
();
}
break
;
case
UPDATE
:
//First remove the addon and then install it again.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,(
getUserPath
()
+
"/levels/"
))
!=
false
){
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"levels"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
()
+
"levelpacks/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
()
+
"levelpacks/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
if
(
downloadFile
(
selected
->
file
,(
getUserPath
()
+
"%USER%/tmp/"
))
!=
false
){
extractFile
((
getUserPath
()
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
)),(
getUserPath
()
+
"/levelpacks/"
+
selected
->
folder
+
"/"
));
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"levelpacks"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
()
+
"themes/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
()
+
"themes/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
if
(
downloadFile
(
selected
->
file
,(
getUserPath
()
+
"/tmp/"
))
!=
false
){
extractFile
((
getUserPath
()
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
)),(
getUserPath
()
+
"/themes/"
+
selected
->
folder
+
"/"
));
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
list
->
item
=
addonsToList
(
"themes"
);
updateActionButton
();
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
"ERROR: Unable to download addon!"
,
MsgBoxOKOnly
,
"ERROR:"
);
return
;
}
}
break
;
}
}
}
void
Addons
::
updateActionButton
(){
//some sanity check
if
(
selected
==
NULL
){
actionButton
->
enabled
=
false
;
action
=
NONE
;
return
;
}
//Check if the selected addon is installed.
if
(
selected
->
installed
){
//It is installed, but is it uptodate?
if
(
selected
->
upToDate
){
//The addon is installed and uptodate so we can only uninstall it.
actionButton
->
enabled
=
true
;
actionButton
->
caption
=
"Uninstall"
;
action
=
UNINSTALL
;
}
else
{
//TODO: With this configuration a not uptodate addons can't be uninstalled without updating.
//The addon is installed but not uptodate so we can only update it.
actionButton
->
enabled
=
true
;
actionButton
->
caption
=
"Update"
;
action
=
UPDATE
;
}
}
else
{
//The addon isn't installed so we can only install it.
actionButton
->
enabled
=
true
;
actionButton
->
caption
=
"Install"
;
action
=
INSTALL
;
}
}
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