/* this is the smooth scroll stuff from context-box */
-void ScrollList::doDraw(int x, int y, int middle_x, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction){
+void ScrollList::doDraw(int x, int y, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction) const {
+ int justify(int left, int right, int size) const;
+
/* smooth drawing */
- void doDraw(int x, int y, int middle_x, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction);
+ void doDraw(int x, int y, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction) const;