Witch Blast is a free roguelite dungeon crawl shooter heavily inspired from Binding Of Isaac. The player plays as a novice magician in a dungeon who is trying to get as far as he can, using various items he can find to defeat the inhabitants of the dungeon.
Web: https://github.com/Cirrus-Minor/witchblast
Install
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If there is no binary for your version, you have to compile the application. You will need the library SFML, minimal version 2.1.
A CMake file is available.
Commands
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Standard commands (can be changed in the game):
WASD (US, DE) or QSDZ (FR) to move in 8 directions
---
Arrows to shoot in 4 directions,
or
[Right CTRL] (can be hold) to shoot in the facing direction.
or
Mouse left-click
---
[Tab] to change shoot type (if you've found any).
or
Mouse Wheel
---
[Space] to cast a spell (if you've found any).
Saving
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Game saves automatically when leaving the game in a cleared area.
Leaving the game while fighting destroys the current game.
Features
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- randomly generated dungeons,
- powerful items,
- different shot types,
- monsters,
- chest and keys,
- merchant,
- spells with cooldown,
- temples and divinities,
- achievements and bonus/items unlock,
- candy eye effects.
Credits
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Seby: code and music
Pierre "dejam0rt" Baron: 2D art
Jan Dupuis: Music - https://soundcloud.com/leguitaristedunord
R0d: particles system and multilingual support coding
Licenses
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Code: GPLv3
Art (2D and music): CC BY-NC-SA
Thanks
--------
Thanks to
Vetea (for the v0.4.0 2D redesign)
Sideous and Portoss01 (they provide me 2D art in earlier versions)
Billx (who suggested me the title "Witch Blast" + English corrections)
Mika Attila (for his "coding" contribution during the development)
Geheim (for the German translation)
Achpile (for the Russian version and his help in the code)
AFS (for the Spanish translation)
Changes
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Next release
- ADD Destructible tiles
- ADD Potions
- ADD Secret rooms
- ADD New items
- ADD New familiar
+- ADD New magic spell
- ADD New music
- ADD Player effects display
- ADD Blinking effect when player is invincible
- MOD Consumables in shops
- MOD Evil flower damage
- MOD Butcher can drop sausages now
- MOD Game becomes harder for good players
- MOD Intro is displayed just once now
- MOD Display the best player instead of the best scores
- MOD In "advanced" mode, the "fairy cursor" changes
- FIX Latency when communicating with the score server
- FIX Interaction key has to be redefined each game
v0.6
- ADD Online scores
- ADD Player movement improvements
- ADD More details in dungeons
- ADD New doors
- ADD New walls
- ADD New art for the "bubble"
- ADD Flower animation
- ADD Joystick support
- MOD Stone divinity repulse fury causes damage now (8HP)
- MOD Fireball (from spell) minimum damage increases (from 12 to 24 HP)
- FIX Explosive slime can be stuck in the wall when casting "invoke slime" spell
- FIX Horizontal lines when maximizing the screen
- FIX Spell lost when taking two spells at the same time
- FIX Missing art for advanced gloves and boots
- FIX Some random sprites are misplaced
- FIX Graphical problems on The Thing
- FIX Pumpkin sound is playing twice
- FIX Giant slime impact sound was missing
v0.5.3
- ADD Glowing green staff aura when poison shot equipped