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diff --git a/debian/rules b/debian/rules
index 79fd842..e042e69 100755
--- a/debian/rules
+++ b/debian/rules
@@ -1,8 +1,8 @@
#!/usr/bin/make -f
# -*- makefile -*-
# Uncomment this to turn on verbose mode.
-#export DH_VERBOSE=1
+export DH_VERBOSE=1
%:
dh $@
diff --git a/deerportal_windows.pro b/deerportal_windows.pro
index aceb4b1..c40d387 100644
--- a/deerportal_windows.pro
+++ b/deerportal_windows.pro
@@ -1,102 +1,103 @@
TEMPLATE = app
CONFIG -= app_bundle
CONFIG -= qt
CONFIG += c++11
-SOURCES += main.cpp \
- game.cpp \
- tilemap.cpp \
- selector.cpp \
- playerhud.cpp \
- boardelem.cpp \
- boardelems.cpp \
- textureholder.cpp \
- hover.cpp \
- guiwindow.cpp \
- rounddice.cpp \
- guirounddice.cpp \
- grouphud.cpp \
- animation.cpp \
- animatedsprite.cpp \
- character.cpp \
- data.cpp \
- rotateelem.cpp \
- boarddiamond.cpp \
- boarddiamondseq.cpp \
- elem.cpp \
- soundfx.cpp \
- card.cpp \
- pile.cpp \
- cardslist.cpp \
- command.cpp \
- cardsdeck.cpp \
- particlesystem.cpp \
- calendar.cpp \
- bubble.cpp \
- banner.cpp \
- credits.cpp
+SOURCES += src/main.cpp \
+ src/game.cpp \
+ src/tilemap.cpp \
+ src/selector.cpp \
+ src/playerhud.cpp \
+ src/boardelem.cpp \
+ src/boardelems.cpp \
+ src/textureholder.cpp \
+ src/hover.cpp \
+ src/guiwindow.cpp \
+ src/rounddice.cpp \
+ src/guirounddice.cpp \
+ src/grouphud.cpp \
+ src/animation.cpp \
+ src/animatedsprite.cpp \
+ src/character.cpp \
+ src/data.cpp \
+ src/rotateelem.cpp \
+ src/boarddiamond.cpp \
+ src/boarddiamondseq.cpp \
+ src/elem.cpp \
+ src/soundfx.cpp \
+ src/card.cpp \
+ src/pile.cpp \
+ src/cardslist.cpp \
+ src/command.cpp \
+ src/cardsdeck.cpp \
+ src/particlesystem.cpp \
+ src/calendar.cpp \
+ src/bubble.cpp \
+ src/banner.cpp \
+ src/credits.cpp
#LIBS += -lsfml-window -lsfml-system -lsfml-graphics -lsfml-audio
DESTDIR = builds/build_release_deerportal_win32
LIBS += -lsfml-system-s -lsfml-window-s -lsfml-graphics-s -lsfml-audio-s -ljpeg -ljpeg -lglew32 -lfreetype -lgdi32 -lopengl32 -lwinmm -lbz2 -lpng -lOpenAL32 -lFLAC -lharfbuzz -lglib-2.0 -lintl -liconv -lgio-2.0 -lmingw32 -lm -luser32 -lgdi32 -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lwinmm -ldxguid -ltiff -llzma -ljpeg -lz -lGLEW -lopengl32 -lgmp -lnettle -lws2_32 -lsndfile -lwinpthread -lpthread -lole32 -lvorbisfile -lvorbisenc -lvorbis -logg -lsfml-system-s -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lversion -luuid
DEFINES += "SFML_STATIC" "GLEW_STATIC=1" "AL_LIBTYPE_STATIC=1"
+DEFINES += "DEERPORTAL_VERSION=$$(DEERPORTAL_VERSION)"
INCLUDEPATH += .
LIBPATH += ~/opt/mxe/usr/i686-w64-mingw32.static/lib/ ~/opt/mxe/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/
assets.path = $${DESTDIR}/assets/
assets.files = assets/*
INSTALLS += assets
HEADERS += \
- game.h \
- tilemap.h \
- selector.h \
- playerhud.h \
- boardelem.h \
- boardelems.h \
- textureholder.h \
- hover.h \
- guiwindow.h \
- elemsdescription.h \
- rounddice.h \
- guirounddice.h \
- grouphud.h \
- data.h \
- animation.h \
- animatedsprite.h \
- character.h \
- rotateelem.h \
- boarddiamond.h \
- boarddiamondseq.h \
- elem.h \
- soundfx.h \
- card.h \
- pile.h \
- cardslist.h \
- command.h \
- cardsdeck.h \
- calendar.h \
- particle.h \
- bubble.h \
- banner.h \
- credits.h
+ src/game.h \
+ src/tilemap.h \
+ src/selector.h \
+ src/playerhud.h \
+ src/boardelem.h \
+ src/boardelems.h \
+ src/textureholder.h \
+ src/hover.h \
+ src/guiwindow.h \
+ src/elemsdescription.h \
+ src/rounddice.h \
+ src/guirounddice.h \
+ src/grouphud.h \
+ src/data.h \
+ src/animation.h \
+ src/animatedsprite.h \
+ src/character.h \
+ src/rotateelem.h \
+ src/boarddiamond.h \
+ src/boarddiamondseq.h \
+ src/elem.h \
+ src/soundfx.h \
+ src/card.h \
+ src/pile.h \
+ src/cardslist.h \
+ src/command.h \
+ src/cardsdeck.h \
+ src/calendar.h \
+ src/particle.h \
+ src/bubble.h \
+ src/banner.h \
+ src/credits.h
OTHER_FILES += \
CREDITS.md
QMAKE_CXXFLAGS += -std=gnu++0x -Wpedantic
DISTFILES += \
assets/shaders/blur.frag \
assets/shaders/pixelate.frag \
assets/shaders/dark.frag
QMAKE_CXXFLAGS += -std=gnu++0x -Wpedantic -mwindows
QMAKE_LFLAGS = -static -static-libgcc -static-libstdc++ -mwindows
TARGET = "Deer Portal"
win32:RC_ICONS += windows.ico
win32:RC_FILE += DeerPortal.rc
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