editorPicture(<filename>,<x>,<y>,<w>,<h>)//specifies the picture shows in editor
~~~
Thissubnodeisrequired(?)forblockandscenery.
2backgroundsubnode
--------------------
Specifiesthebackgroundoflevel.
Therecanbemultiplebackgroundsubnodes.
Eachsubnodeisalayerofbackground.
Syntax:
~~~
background(<filename>){
srcSize=<x>,<y>,<w>,<h>//Specifies the source size and offset of picture (optional, default value=image size)
destSize=<x>,<y>,<w>,<h>//Specifies the destination size and offset of picture (optional, default value=size of game window WHEN THE THEME FILE IS LOADED (!!!))
scaleToScreen=<0or1>//Specifies the destination should be scale to screen. (optional, default is 1)
repeat=<repeatx>,<repeaty>//Repeat in x,y direction? (0 or 1) (optional, default value=1,1)
speed=<speedx>,<speedy>//Specifies the moving speed (pixel/frame, a real number) (optional, default=0,0)
cameraSpeed=<x>,<y>//The speed of following camera (a real number, typically in 0-1) (optional, default=0,0)