+ obj = new GUIButton(imageManager, renderer, 300, 500 - 44, -1, 36, _("Try the replay with current version of level"), 0, true, true, GUIGravityCenter);
+ obj->name = "cmdReplay2";
+ obj->smallFont = true;
obj->eventCallback = this;
root->addChild(obj);
Game::recordFile.clear();
(new ReplayListOverlay(renderer, root, list))->enterLoop(imageManager, renderer, true, false);