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pagan_board.pro
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pagan_board.pro
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TEMPLATE
=
app
CONFIG
-=
app_bundle
CONFIG
-=
qt
CONFIG
+=
c++
11
SOURCES
+=
main
.
cpp
\
game
.
cpp
\
tilemap
.
cpp
\
selector
.
cpp
\
playerhud
.
cpp
\
boardelem
.
cpp
\
boardelems
.
cpp
\
textureholder
.
cpp
\
hover
.
cpp
\
guiwindow
.
cpp
\
rounddice
.
cpp
\
guirounddice
.
cpp
\
grouphud
.
cpp
\
animation
.
cpp
\
animatedsprite
.
cpp
\
character
.
cpp
\
data
.
cpp
\
rotateelem
.
cpp
\
boarddiamond
.
cpp
\
boarddiamondseq
.
cpp
\
elem
.
cpp
\
soundfx
.
cpp
\
card
.
cpp
\
pile
.
cpp
\
cardslist
.
cpp
\
command
.
cpp
\
cardsdeck
.
cpp
\
particlesystem
.
cpp
\
calendar
.
cpp
\
bubble
.
cpp
LIBS
+=
-
lsfml
-
window
-
lsfml
-
system
-
lsfml
-
graphics
-
lsfml
-
audio
DESTDIR
=
..
/
build_release_pagan_board
assets
.
path
=
$$
{
DESTDIR
}
/
assets
assets
.
files
=
assets
/*
INSTALLS += assets
HEADERS += \
game.h \
tilemap.h \
selector.h \
playerhud.h \
boardelem.h \
boardelems.h \
textureholder.h \
hover.h \
guiwindow.h \
elemsdescription.h \
rounddice.h \
guirounddice.h \
grouphud.h \
data.h \
animation.h \
animatedsprite.h \
character.h \
rotateelem.h \
boarddiamond.h \
boarddiamondseq.h \
elem.h \
soundfx.h \
card.h \
pile.h \
cardslist.h \
command.h \
cardsdeck.h \
calendar.h \
particle.h \
bubble.h
OTHER_FILES += \
CREDITS.md
QMAKE_CXXFLAGS += -std=gnu++0x -Wpedantic
DISTFILES += \
assets/shaders/blur.frag \
assets/shaders/pixelate.frag \
assets/shaders/dark.frag
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pagan_board.pro (1 KB)
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