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diff --git a/debian/data/Makefile b/debian/data/Makefile
index 7ac0de5..e7edf71 100644
--- a/debian/data/Makefile
+++ b/debian/data/Makefile
@@ -1,131 +1,105 @@
-# Cluttered because it was machine generated.
+# Originally machine generated.
# Switching to CMake might be a good idea, for porting concerns.
EQ = =
####### Compiler, tools and options
-CC = gcc
-CXX = g++
-DEFINES =
-CFLAGS = -pipe -Os -Wall -W -D_REENTRANT -fPIC $(DEFINES)
-CXXFLAGS = -pipe -Os -std=gnu++11 -Wall -W -D_REENTRANT -fPIC $(DEFINES)
-INCPATH = -I.
DEL_FILE = rm -f
-CHK_DIR_EXISTS= test -d
-MKDIR = mkdir -p
-COPY = cp -f
-COPY_FILE = cp -f
-COPY_DIR = cp -f -R
-INSTALL_FILE = install -m 644 -p
-INSTALL_PROGRAM = install -m 755 -p
-INSTALL_DIR = cp -f -R
-DEL_FILE = rm -f
-SYMLINK = ln -f -s
-DEL_DIR = rmdir
-MOVE = mv -f
-TAR = tar -cf
-COMPRESS = gzip -9f
LINK = g++
LFLAGS = -Wl,-O1
-LIBS = -lallegro_image -lallegro_ttf -lallegro_font -lallegro_audio -lallegro_primitives -lallegro_acodec -lallegro_dialog -lallegro -lpthread
-AR = ar cqs
-RANLIB =
-SED = sed
-STRIP = strip
-
-####### Output directory
-
-OBJECTS_DIR = ./
+LIBS = -lallegro_image -lallegro_ttf -lallegro_font \
+ -lallegro_audio -lallegro_primitives -lallegro_acodec \
+ -lallegro_dialog -lallegro -lpthread
####### Files
SOURCES = BackGround.cpp \
Barrier.cpp \
Bullet.cpp \
Enemy.cpp \
Global.cpp \
Highscores.cpp \
Spaceship.cpp \
- Test.cpp
+ Test.cpp
OBJECTS = BackGround.o \
Barrier.o \
Bullet.o \
Enemy.o \
Global.o \
Highscores.o \
Spaceship.o \
Test.o
DIST = BackGround.h \
Barrier.h \
Bullet.h \
Enemy.h \
Global.h \
Highscores.h \
Spaceship.h BackGround.cpp \
Barrier.cpp \
Bullet.cpp \
Enemy.cpp \
Global.cpp \
Highscores.cpp \
Spaceship.cpp \
Test.cpp
-DESTDIR =
+DESTDIR =
TARGET = darthinvaders
first: all
####### Build rules
-darthinvaders: $(OBJECTS)
+darthinvaders: $(OBJECTS)
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
all: darthinvaders
clean:
$(DEL_FILE) $(TARGET)
$(DEL_FILE) $(OBJECTS)
####### Sub-libraries
check: first
benchmark: first
####### Compile
BackGround.o: BackGround.cpp BackGround.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o BackGround.o BackGround.cpp
Barrier.o: Barrier.cpp Barrier.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Barrier.o Barrier.cpp
Bullet.o: Bullet.cpp Bullet.h \
Spaceship.h \
Global.h \
Enemy.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Bullet.o Bullet.cpp
Enemy.o: Enemy.cpp Enemy.h \
Global.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Enemy.o Enemy.cpp
Global.o: Global.cpp Global.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Global.o Global.cpp
Highscores.o: Highscores.cpp Highscores.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Highscores.o Highscores.cpp
Spaceship.o: Spaceship.cpp Spaceship.h \
Global.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Spaceship.o Spaceship.cpp
Test.o: Test.cpp Enemy.h \
Global.h \
Spaceship.h \
Bullet.h \
BackGround.h \
Barrier.h \
Highscores.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Test.o Test.cpp
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