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command.h
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command.h
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#ifndef COMMAND_H
#define COMMAND_H
#include
"vector"
namespace
efc
{
class
Game
;
}
class
Command
{
public
:
// Command();
explicit
Command
(
efc
::
Game
&
currentGame
);
/*!
* \brief Removes a diamond from the player's field.
* \param player
*/
bool
removeDiamond
(
int
playerNumber
);
bool
removeCard
(
int
playerNumber
);
void
freezePlayer
(
int
playerNumber
);
void
removeAllItems
(
int
playerNumber
);
efc
::
Game
&
game
;
void
processField
(
int
pos
);
void
processCard
(
int
pos
);
// int processGui(sf::Vector2f posGui);
void
removeAllCardElement
(
int
elementNumber
);
};
#endif
// COMMAND_H
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command.h (641 B)
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