Page Menu
Home
Phabricator (Chris)
Search
Configure Global Search
Log In
Files
F628257
RemoveEntitiesSystem.h
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Flag For Later
Award Token
Authored By
Unknown
Size
351 B
Referenced Files
None
Subscribers
None
RemoveEntitiesSystem.h
View Options
//
// Created by Ido Mozes on 10/07/2019.
//
#ifndef SDL_GAME_REMOVEENTITIESSYSTEM_H
#define SDL_GAME_REMOVEENTITIESSYSTEM_H
#include
<algorithm>
#include
<iostream>
#include
"../System.h"
class
RemoveEntitiesSystem
:
public
System
{
public
:
void
update
(
Entities
*
layers
,
GameData
&
gameData
)
override
;
};
#endif
//SDL_GAME_REMOVEENTITIESSYSTEM_H
File Metadata
Details
Attached
Mime Type
text/x-c++
Expires
Sun, Nov 15, 3:27 AM (1 d, 22 h)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
136720
Default Alt Text
RemoveEntitiesSystem.h (351 B)
Attached To
Mode
R74 BloonsTD
Attached
Detach File
Event Timeline