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diff --git a/data/levelpacks/default/Regroup.map b/data/levelpacks/default/Regroup.map
index 291d618..b43d86d 100755
--- a/data/levelpacks/default/Regroup.map
+++ b/data/levelpacks/default/Regroup.map
@@ -1,53 +1,55 @@
name=Regroup
+recordings=1
size=800,600
+time=220
tile(Block,100,200)
tile(Block,300,200)
tile(Block,200,200)
tile(ShadowStart,100,150)
tile(PlayerStart,300,150)
tile(Block,0,300)
tile(Block,450,300)
tile(Block,550,300)
tile(Block,300,400)
tile(Block,200,400)
tile(Block,100,400)
tile(Exit,500,350)
tile(Block,500,300)
tile(Block,450,350)
tile(Block,550,350)
tile(Block,550,400)
tile(Block,550,450)
tile(Block,500,550)
tile(Block,550,550)
tile(Block,450,550)
tile(Block,400,550)
tile(Block,350,550)
tile(Block,550,500)
tile(MovingSpikes,150,150){
MovingPosCount=2
disabled=0
id=0
loop=1
t0=120
t1=120
x0=0
x1=0
y0=300
y1=0
}
tile(MovingSpikes,250,150){
MovingPosCount=2
disabled=0
id=1
loop=1
t0=120
t1=120
x0=0
x1=0
y0=300
y1=0
}
tile(Block,200,150)
tile(Block,200,100)
tile(Block,200,50)
tile(Block,200,0)
diff --git a/data/levelpacks/default/Switches.map b/data/levelpacks/default/Switches.map
index c4b09b7..0644b9e 100755
--- a/data/levelpacks/default/Switches.map
+++ b/data/levelpacks/default/Switches.map
@@ -1,99 +1,101 @@
name=Switches
+recordings=7
size=800,650
+time=840
tile(Fragile,250,300)
tile(Fragile,300,300)
tile(Fragile,350,300)
tile(Fragile,400,300)
tile(Fragile,300,350)
tile(Fragile,350,350)
tile(Block,100,250)
tile(Block,0,150)
tile(Switch,0,100){
behaviour=toggle
id=0
}
tile(Block,0,350)
tile(Switch,0,300){
behaviour=toggle
id=1
}
tile(Block,550,250)
tile(Block,650,150)
tile(Switch,650,100){
behaviour=toggle
id=2
}
tile(Switch,300,150){
behaviour=toggle
id=3
}
tile(Switch,350,150){
behaviour=toggle
id=4
}
tile(Block,750,500)
tile(Block,700,500)
tile(Block,650,500)
tile(Block,600,500)
tile(Block,550,500)
tile(Block,500,500)
tile(Block,500,600)
tile(Block,550,600)
tile(Block,600,600)
tile(Block,650,600)
tile(Block,700,600)
tile(Block,750,600)
tile(Block,750,550)
tile(Exit,700,550)
tile(Block,450,600)
tile(MovingBlock,450,550){
MovingPosCount=1
disabled=1
id=1
loop=0
t0=50
x0=0
y0=-50
}
tile(Block,400,600)
tile(Block,350,600)
tile(Block,450,500)
tile(Block,400,500)
tile(MovingBlock,500,550){
MovingPosCount=1
disabled=1
id=4
loop=0
t0=50
x0=0
y0=-50
}
tile(MovingBlock,600,550){
MovingPosCount=1
disabled=1
id=2
loop=0
t0=50
x0=0
y0=-50
}
tile(MovingBlock,650,550){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=-50
}
tile(MovingBlock,550,550){
MovingPosCount=1
disabled=1
id=3
loop=0
t0=50
x0=0
y0=-50
}
tile(ShadowStart,300,250)
tile(PlayerStart,350,250)
diff --git a/data/levelpacks/default/Volcano.map b/data/levelpacks/default/Volcano.map
index 9b3e1d6..7f9131d 100755
--- a/data/levelpacks/default/Volcano.map
+++ b/data/levelpacks/default/Volcano.map
@@ -1,331 +1,333 @@
name=Volcano
+recordings=1
size=1300,600
+time=2600
tile(Block,50,550)
tile(Block,100,550)
tile(Block,150,550)
tile(Block,200,550)
tile(ShadowStart,100,500)
tile(PlayerStart,150,500)
tile(Block,300,500)
tile(Block,250,450)
tile(Block,250,550)
tile(Block,300,450)
tile(Block,300,400)
tile(Block,350,400)
tile(Block,400,300)
tile(Block,400,400)
tile(Block,450,400)
tile(Block,500,400)
tile(Block,500,300)
tile(Block,450,300)
tile(Switch,450,350){
behaviour=on
id=0
}
tile(MovingBlock,350,300){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,250,500){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=-50
y0=0
}
tile(Block,300,550)
tile(Block,350,450)
tile(Block,400,450)
tile(Block,450,450)
tile(Block,350,500)
tile(Block,400,500)
tile(Block,450,500)
tile(Block,500,450)
tile(Block,500,500)
tile(Block,500,550)
tile(Block,450,550)
tile(Block,400,550)
tile(Block,350,550)
tile(Block,450,250)
tile(Block,500,200)
tile(Block,550,150)
tile(Block,600,150)
tile(Block,550,550)
tile(Block,600,550)
tile(Block,650,550)
tile(Block,550,500)
tile(Block,600,500)
tile(Block,650,500)
tile(Block,550,400)
tile(Block,550,450)
tile(Block,600,450)
tile(Block,600,400)
tile(Block,650,400)
tile(Block,600,350)
tile(Block,650,350)
tile(Block,650,300)
tile(Block,600,250)
tile(Block,650,250)
tile(Block,600,100)
tile(Block,650,100)
tile(Block,650,50)
tile(Block,750,50)
tile(Block,800,100)
tile(Block,800,200)
tile(Block,800,250)
tile(Block,800,300)
tile(Block,800,350)
tile(Block,800,400)
tile(Block,800,450)
tile(Block,800,500)
tile(Block,800,550)
tile(Exit,700,550)
tile(Block,750,550)
tile(Block,750,500)
tile(Block,750,350)
tile(Block,750,300)
tile(Block,750,250)
tile(Block,750,200)
tile(Block,750,100)
tile(Block,750,400)
tile(Spikes,750,450)
tile(Spikes,650,450)
tile(MovingSpikes,700,450){
MovingPosCount=1
disabled=1
id=9
loop=0
t0=233
x0=0
y0=-700
}
tile(MovingSpikes,700,500){
MovingPosCount=1
disabled=1
id=9
loop=0
t0=233
x0=0
y0=-700
}
tile(MovingSpikes,700,400){
MovingPosCount=1
disabled=1
id=9
loop=0
t0=233
x0=0
y0=-700
}
tile(MovingSpikes,700,350){
MovingPosCount=1
disabled=1
id=9
loop=0
t0=233
x0=0
y0=-700
}
tile(MovingSpikes,700,300){
MovingPosCount=1
disabled=1
id=9
loop=0
t0=233
x0=0
y0=-700
}
tile(Block,850,200)
tile(Block,850,250)
tile(Block,850,300)
tile(Block,850,350)
tile(Block,850,400)
tile(Block,850,450)
tile(Block,850,500)
tile(Block,850,550)
tile(Block,950,250)
tile(Block,900,300)
tile(Block,950,300)
tile(Block,950,350)
tile(Block,950,400)
tile(Block,950,450)
tile(Block,950,500)
tile(Block,900,550)
tile(Block,900,500)
tile(Block,900,450)
tile(Block,900,400)
tile(Block,900,350)
tile(Block,950,550)
tile(Button,900,250){
behaviour=toggle
id=8
}
tile(Block,1000,300)
tile(Block,1000,350)
tile(Block,1000,400)
tile(Block,1000,450)
tile(Block,1000,500)
tile(Block,1000,550)
tile(Block,1050,550)
tile(Block,1050,500)
tile(Block,1050,450)
tile(Block,1050,400)
tile(Block,1050,350)
tile(Block,1100,350)
tile(Block,1150,350)
tile(Block,1150,250)
tile(Block,1200,250)
tile(Block,1250,250)
tile(Block,1250,300)
tile(Block,1200,350)
tile(Block,1250,350)
tile(Block,1100,400)
tile(Block,1100,450)
tile(Block,1100,500)
tile(Block,1100,550)
tile(Block,1150,500)
tile(Block,1150,450)
tile(Block,1150,400)
tile(Block,1200,400)
tile(Block,1250,400)
tile(Block,1250,450)
tile(Block,1200,450)
tile(Block,1250,500)
tile(Block,1200,500)
tile(Block,1250,550)
tile(Block,1200,550)
tile(Block,1150,550)
tile(Switch,1200,300){
behaviour=toggle
id=9
}
tile(MovingSpikes,1150,300){
MovingPosCount=2
disabled=0
id=8
loop=1
t0=16
t1=16
x0=0
x1=0
y0=-50
y1=0
}
tile(Checkpoint,850,150)
tile(MovingBlock,500,350){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,550,350){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,600,300){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,550,300){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=-50
y0=0
}
tile(MovingBlock,500,250){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=-50
y0=0
}
tile(MovingBlock,550,250){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=50
y0=0
}
tile(MovingBlock,550,200){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=-50
y0=0
}
tile(MovingBlock,600,200){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=-50
}
tile(MovingBlock,650,200){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,650,150){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=-50
}
tile(MovingBlock,750,150){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(MovingBlock,800,150){
MovingPosCount=1
disabled=1
id=0
loop=0
t0=50
x0=0
y0=50
}
tile(Block,950,150)
tile(ShadowBlock,500,150)
File Metadata
Details
Attached
Mime Type
text/x-diff
Expires
Fri, May 8, 8:23 PM (1 w, 22 h ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
62659
Default Alt Text
(8 KB)
Attached To
Mode
R79 meandmyshadow
Attached
Detach File
Event Timeline