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diff --git a/util/allegro/sound.cpp b/util/allegro/sound.cpp
index 0d33b1d0..c9cc5909 100644
--- a/util/allegro/sound.cpp
+++ b/util/allegro/sound.cpp
@@ -1,104 +1,106 @@
#include <allegro.h>
#include <string>
#include "../memory.h"
#include "../sound.h"
#include "configuration.h"
#include "../load_exception.h"
using namespace std;
+/* allegro uses volume in the range of 0-255 */
+static const int MAX_VOLUME = 255;
+
Sound::Sound():
own(NULL){
}
Sound::Sound(const char * data, int length):
own(NULL){
PACKFILE_VTABLE table = Memory::makeTable();
Memory::memory memory((unsigned char *) data, length);
PACKFILE * pack = pack_fopen_vtable(&table, &memory);
this->data.sample = load_wav_pf(pack);
pack_fclose(pack);
if (!this->data.sample){
throw LoadException("Could not load wav data");
}
own = new int;
*own = 1;
}
Sound::Sound(const string & path) throw( LoadException ):
own(NULL){
data.sample = load_sample( path.c_str() );
if ( !data.sample ){
string xf( "Could not load " );
xf += path;
throw LoadException(xf);
}
own = new int;
*own = 1;
}
void Sound::destroy(){
if ( own ){
*own -= 1;
if ( *own == 0 ){
delete own;
destroy_sample(data.sample);
own = NULL;
}
}
}
void Sound::initialize(){
/* default for alsa is 8, so reserve a few more */
reserve_voices(16, -1);
/* is calling this function a good idea? */
set_volume_per_voice(0);
// out<<"Install sound: "<<install_sound( DIGI_AUTODETECT, MIDI_NONE, "" )<<endl;
install_sound(DIGI_AUTODETECT, MIDI_NONE, "");
}
void Sound::stop(){
if (data.sample){
stop_sample(data.sample);
}
}
-int scaleVolume(int v){
- return (int)(v * (int) Configuration::getSoundVolume() / 100.0);
+static double scaleVolume(double v){
+ return v * Configuration::getSoundVolume() / 100.0;
}
void Sound::play(){
if (data.sample){
- play_sample(data.sample, scaleVolume(255), 128, 1000, false);
+ play_sample(data.sample, scaleVolume(1.0), 128, 1000, false);
}
}
-void Sound::play(int volume, int pan){
+void Sound::play(double volume, int pan){
if ( data.sample){
- int p = pan;
- if ( p > 255 ){
- p = 255;
- } else if ( p < 0 ){
- p = 0;
+ if (pan > 255 ){
+ pan = 255;
+ } else if ( pan < 0 ){
+ pan = 0;
}
int v = volume;
if (v < 0){
v = 0;
- } else if (v > 255){
- v = 255;
+ } else if (v > 1){
+ v = 1;
}
- play_sample( data.sample, scaleVolume(v), p, 1000, false );
+ play_sample( data.sample, (int)(scaleVolume(v) * MAX_VOLUME), pan, 1000, false );
}
}
void Sound::playLoop(){
if ( data.sample ){
play_sample( data.sample, 255, 128, 1000, true );
}
}
diff --git a/util/sdl/sound.cpp b/util/sdl/sound.cpp
index 2c167d92..a883fda2 100644
--- a/util/sdl/sound.cpp
+++ b/util/sdl/sound.cpp
@@ -1,63 +1,65 @@
#include "../sound.h"
#include <SDL.h>
#include "mixer/SDL_mixer.h"
Sound::Sound():
own(NULL){
}
/* create from wav file (riff header + pcm) */
Sound::Sound(const char * data, int length){
/* TODO */
}
/* load from path */
Sound::Sound(const std::string & path) throw (LoadException){
data.chunk = Mix_LoadWAV(path.c_str());
if (!data.chunk){
printf("Can't load sound %s\n", path.c_str());
// throw LoadException("Could not load sound " + path);
} else {
own = new int;
*own = 1;
}
}
void Sound::initialize(){
int audio_rate = 22050;
// Uint16 audio_format = AUDIO_S16;
Uint16 audio_format = MIX_DEFAULT_FORMAT;
int audio_channels = 2;
int audio_buffers = 4096;
if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) {
printf("Unable to open audio: %s!\n", Mix_GetError());
// exit(1);
}
}
void Sound::play(){
+ Mix_VolumeChunk(data.chunk, MIX_MAX_VOLUME);
Mix_PlayChannel(-1, data.chunk, 0);
}
-void Sound::play( int volume, int pan ){
+void Sound::play(double volume, int pan){
+ Mix_VolumeChunk(data.chunk, (int)(volume * MIX_MAX_VOLUME));
Mix_PlayChannel(-1, data.chunk, 0);
}
void Sound::playLoop(){
/* TODO */
}
void Sound::destroy(){
if ( own ){
*own -= 1;
if ( *own == 0 ){
delete own;
Mix_FreeChunk(data.chunk);
own = NULL;
}
}
}
void Sound::stop(){
/* TODO */
}
diff --git a/util/sdl/sound.h b/util/sdl/sound.h
index f6d8b1f5..12b65f01 100644
--- a/util/sdl/sound.h
+++ b/util/sdl/sound.h
@@ -1,17 +1,21 @@
struct Mix_Chunk;
struct SoundData{
SoundData():
- chunk(NULL){
+ chunk(NULL),
+ channel(-1){
}
SoundData(const SoundData & copy):
- chunk(copy.chunk){}
+ chunk(copy.chunk),
+ channel(copy.channel){}
SoundData & operator=(const SoundData & copy){
chunk = copy.chunk;
+ channel = copy.channel;
return *this;
}
Mix_Chunk * chunk;
+ int channel;
};
diff --git a/util/sound.h b/util/sound.h
index 9bf11bd7..07b260e0 100644
--- a/util/sound.h
+++ b/util/sound.h
@@ -1,49 +1,49 @@
#ifndef _paintown_sound_h
#define _paintown_sound_h
#include <string>
#include "load_exception.h"
#ifdef USE_SDL
#include "sdl/sound.h"
#endif
#ifdef USE_ALLEGRO
#include "allegro/sound.h"
#endif
struct SAMPLE;
/* a sound! */
class Sound{
public:
Sound();
/* create from wav file (riff header + pcm) */
Sound(const char * data, int length);
/* load from path */
Sound(const std::string & path) throw (LoadException);
Sound(const Sound & copy);
/* do any global initialization necessary */
static void initialize();
Sound & operator=( const Sound & rhs );
void play();
- void play( int volume, int pan );
+ void play(double volume, int pan);
void playLoop();
void stop();
virtual ~Sound();
protected:
void destroy();
// SAMPLE * my_sound;
SoundData data;
/* reference counting */
int * own;
};
#endif

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