Page Menu
Home
Phabricator (Chris)
Search
Configure Global Search
Log In
Files
F620423
Cumi.pl
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Flag For Later
Award Token
Authored By
Unknown
Size
5 KB
Referenced Files
None
Subscribers
None
Cumi.pl
View Options
# package Cumi;
# Cumi's images are scaled:
require 'DataHelper.pl';
use strict;
sub LoadCumi
{
my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
$Doodad, $Con, $Con2,
@States1,
$framedesc, $key, $value, $framename, $nextst, $st, $lastchar, $nextchar, $codename );
$codename = 'Cumi';
@Frames = LoadFrames( "$codename.dat.txt", 320, 50 );
%FrameLookup = CreateFrameLookup( scalar @Frames -1,
"start", 18, "stand", 4, "walk", 14,
"turn", 8, "falling", 12, "laying", 1,
"getup", 19, "hurt", 9, "swept", 6,
"won", 26, "block", 4, "kneeling", 4,
"onknees", 1, "kneelingpunch",4, "kneelingkick", 5,
"fun", 7, "threat", 6, "highpunch", 4,
"lowpunch", 5, "highkick", 6, "lowkick", 6, "sweep", 14,
"groinkick", 6, "kneekick", 6, "elbow", 5,
"grenade", 7, "uppercut", 8,
"throw", 24, "spit", 5, "highpunched", 5, "lowpunched", 5,
"groinkicked", 17, "kneelingpunched",4, "kneelingkicked", 5,
"thrown", 7, "baseball", 27,
);
$Doodad =
{ 'T' => 1,
'W' => 64,
'H' => 64,
'SX' => 15,
'SY' => 0,
'FRAMES'=> 6,
'SA' => 1/25,
};
$Con = {
'forw'=>'Walk',
'back'=>'Back',
'jump'=>'Jump',
'jumpfw'=>'JumpFW',
'jumpbw'=>'JumpBW',
'block'=>'Block',
'down'=>'Kneeling',
'hpunch'=>'HighPunch',
'lpunch'=>'LowPunch',
'hkick'=>'HighKick',
'lkick'=>'LowKick',
'lkickBF'=>'GroinKick',
'lkickF'=>'KneeKick',
'hpunchD'=>'Uppercut',
'hpunchF'=>'Elbow',
'lkickB'=>'Sweep',
'lpunchBD'=>'Grenade',
'hpunchFF'=>'Spit',
'lkickFDB'=>'Baseball',
};
$Con2 = {
'lkick'=>'KneelingKick',
'hkick'=>'KneelingKick',
'hpunch'=>'KneelingUppercut',
'lpunch'=>'KneelingPunch',
};
@States1 = (
# 1. BASIC MOVES
{ 'N'=>'Start', 'DEL'=>5, 'S'=>'start 1-8, start 8-1, start 9-n' },
{ 'N'=>'Stand', 'DEL'=>7, 'S'=>'+stand,_stand', 'CON'=>$Con, 'SITU'=>'Ready' },
{ 'N'=>'Turn', 'DEL'=>5, 'S'=>'+turn', 'TURNN'=>1, },
{ 'N'=>'Hurt', 'DEL'=>8, 'S'=>'+hurt,-hurt' },
{ 'N'=>'Won', 'DEL'=>8, 'S'=>'+won', 'NEXTSTN'=> 'Won2' },
{ 'N'=>'Won2', 'DEL'=>1000,'S'=>'won n', 'NEXTST'=>'Won2', },
{ 'N'=>'Fun', 'DEL'=>8, 'S'=>'+fun,-fun', 'CON'=>$Con, 'SITU'=>'Ready' },
{ 'N'=>'Threat', 'DEL'=>5, 'S'=>'+threat,-threat', 'CON'=>$Con, 'SITU'=>'Ready' },
WalkingFrames( \%FrameLookup, \@Frames, 4, 110, $Con ),
BlockStates( FindLastFrame( \%FrameLookup, 'block' ), 5 ),
KneelingStates( FindLastFrame( \%FrameLookup, 'kneeling' ),
FindLastFrame( \%FrameLookup, 'onknees' ), 7, $Con2 ),
JumpStates( \%FrameLookup,
{'lkick'=>'JumpKick', 'hkick'=>'JumpKick',
'lpunch'=>'JumpPunch', 'hpunch'=>'JumpPunch'} ),
# 2. OFFENSIVE MOVES
{ 'N'=>'KneelingPunch', 'DEL'=>5, 'S'=>'+kneelingpunch,-kneelingpunch', 'SITU'=>'Crouch',
'HIT'=>'Hit', 'NEXTSTN'=>'Onknees' },
{ 'N'=>'KneelingKick', 'DEL'=>5, 'S'=>'+kneelingkick,-kneelingkick', 'SITU'=>'Crouch',
'HIT'=>'Hit', 'NEXTSTN'=>'Onknees' },
{ 'N'=>'KneelingUppercut','DEL'=>5, 'S'=>'kneeling 4-3,uppercut 6-n,-uppercut',
'HIT'=>'Uppercut' },
{ 'N'=>'HighPunch', 'DEL'=>5, 'S'=>'+highpunch,-highpunch',
'HIT'=>'Highhit' },
{ 'N'=>'LowPunch', 'DEL'=>5, 'S'=>'+lowpunch,-lowpunch',
'HIT'=>'Hit' },
{ 'N'=>'HighKick', 'DEL'=>5, 'S'=>'+highkick,-highkick',
'HIT'=>'Hit' },
{ 'N'=>'LowKick', 'DEL'=>5, 'S'=>'+lowkick,-lowkick',
'HIT'=>'Leghit' },
{ 'N'=>'GroinKick', 'DEL'=>5, 'S'=>'+groinkick,-groinkick',
'HIT'=>'Groinhit' },
{ 'N'=>'KneeKick', 'DEL'=>5, 'S'=>'+kneekick,-kneekick',
'HIT'=>'Hit' },
{ 'N'=>'Elbow', 'DEL'=>5, 'S'=>'+elbow,-elbow',
'HIT'=>'Highhit' },
{ 'N'=>'Sweep', 'DEL'=>7, 'S'=>'+sweep',
'HIT'=>'Hit' },
{ 'N'=>'Grenade', 'DEL'=>5, 'S'=>'+grenade,-grenade',
'DEL12'=>15, 'DOODAD'=>'ZoliShot' },
{ 'N'=>'Uppercut', 'DEL'=>5, 'S'=>'+uppercut,-uppercut',
'HIT'=>'Uppercut' },
{ 'N'=>'Throw', 'DEL'=>8, 'S'=>'+throw' },
{ 'N'=>'Spit', 'DEL'=>7, 'S'=>'+spit,-spit' },
{ 'N'=>'Baseball', 'DEL'=>6, 'S'=>'+baseball,baseball 5-1',
'HIT'=>'Fall' },
# 3. HURT MOVES
{ 'N'=>'Falling', 'DEL'=>5, 'S'=>'+falling, laying 1',
'DELN'=>500, 'NEXTN'=>'Laying', 'SITU'=>'Falling', },
{ 'N'=>'Laying', 'DEL'=>1000,'S'=>'+laying',
'SITU'=>'Falling' },
{ 'N'=>'Getup', 'DEL'=>5, 'S'=>'+getup',
'SITU'=>'Falling',
'CON8'=>{'down'=>'Onknees'},
'CON8'=>{'down'=>'Onknees'},
},
{ 'N'=>'Dead', 'DEL'=>10000, 'S'=>'laying 1',
'SITU'=>'Falling', 'NEXTST'=>'Dead' },
{ 'N'=>'Swept', 'DEL'=>5, 'S'=>'+swept,-swept' },
{ 'N'=>'KneelingPunched', 'DEL'=>5, 'S'=>'+kneelingpunched,-kneelingpunched',
'SITU'=>'Crouch', 'NEXTSTN'=>'Onknees' },
{ 'N'=>'KneelingKicked', 'DEL'=>5, 'S'=>'kneelingkicked 3-n, kneelingkicked n-3',
'SITU'=>'Crouch', 'NEXTSTN'=>'Onknees' },
{ 'N'=>'KneelingKicked','DEL'=>5, 'S'=>'+kneelingkicked,-kneelingkicked' },
{ 'N'=>'HighPunched', 'DEL'=>8, 'S'=>'highpunched 2-n, -highpunched' },
{ 'N'=>'LowPunched', 'DEL'=>5, 'S'=>'+lowpunched,-lowpunched' },
{ 'N'=>'GroinKicked', 'DEL'=>7, 'S'=>'+groinkicked' },
{ 'N'=>'Thrown', 'DEL'=>5, 'S'=>'+thrown' },
);
# 2. CREATE STATES: %CumiStates
foreach $framedesc (@States1)
{
AddStates( \%States, \%FrameLookup, $framedesc );
}
# Automatically add NEXTST for states which don't have one.
FixStates( \%FrameLookup, \%States );
TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 13 );
TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 1, 19 );
%States = ( FindShorthands( \%States ), %States );
# %::CumiStates = %States;
# @::CumiFrames = @Frames;
::RegisterFighter( {
'ID' => 4,
'GENDER' => 1,
'DATAVERSION' => 1,
'STARTCODE' => sub {},
'FRAMES' => \@Frames,
'STATES' => \%States,
'CODENAME' => $codename,
'DATASIZE' => 5365949,
} );
}
LoadCumi();
return 1;
File Metadata
Details
Attached
Mime Type
text/x-ruby
Expires
Sat, Nov 14, 5:58 PM (15 h, 17 m)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
135768
Default Alt Text
Cumi.pl (5 KB)
Attached To
Mode
R76 OpenMortal
Attached
Detach File
Event Timeline