+| Windows | [](https://ci.appveyor.com/project/acmepjz/meandmyshadow/branch/master) | [Bintray](https://bintray.com/acmepjz/meandmyshadow/meandmyshadow/nightly-build#files) | [Appveyor](https://ci.appveyor.com/project/acmepjz/meandmyshadow/branch/master) |
+| Linux | [](https://travis-ci.org/acmepjz/meandmyshadow) | [Bintray](https://bintray.com/acmepjz/meandmyshadow/meandmyshadow/nightly-build#files) | Not available |
+| OSX | [](https://travis-ci.org/acmepjz/meandmyshadow) | Not available | Not available |
Me and My Shadow
====================
Me and My Shadow is a free libre puzzle/platform game in which you try to reach
the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much
more stand between you and the exit. Record your moves and let your shadow
mimic them to reach blocks you couldn't reach alone.
- Tutorial for beginners
- 2 level packs containing over 40 levels
- 18 different block types
- Built-in level editor
- Easily installable addons
- Original music by Juho-Petteri Yliuntinen
- Cross platform
Compiling
=========
Compiling on Linux
------------------
You will need the following packages (and their -dev(el) files) to be installed:
* libSDL2
* libSDL2_image
* libSDL2_ttf
* libSDL2_mixer
* libcurl
* libarchive
* liblua ( >=5.2 )
* cmake
* C++ compiler (found in packages like g++, gcc-c++, gcc)
The process is simple. Enter a terminal and move to directory containing
MeAndMyShadow. Then just type
~~~
mkdir build && cd build
cmake ..
~~~
to generate the Makefile. If everything configured properly you don't see any
errors and then you can start compiling by typing
~~~
make
~~~
Finally you can run MeAndMyShadow with
~~~
./meandmyshadow
~~~
To install MeAndMyShadow on your system, run following as root
~~~
make install
~~~
See `.travis.yml` for example.
Compiling on Windows
--------------------
If you are using VS2013 or VS2015 you can download the pre-built SDL2 dependencies