Page MenuHomePhabricator (Chris)

No OneTemporary

Authored By
Unknown
Size
98 KB
Referenced Files
None
Subscribers
None
diff --git a/util/allegro5/bitmap.cpp b/util/allegro5/bitmap.cpp
index 5b20b0d9..6d35b852 100644
--- a/util/allegro5/bitmap.cpp
+++ b/util/allegro5/bitmap.cpp
@@ -1,986 +1,999 @@
#include <sstream>
#include <allegro5/allegro_memfile.h>
#include <allegro5/allegro_primitives.h>
#include "util/debug.h"
#include "util/thread.h"
namespace Graphics{
/* it doesnt look like we need to pack colors into 16-bit values */
#if 0
static const int rgb_r_shift_16 = 0;
static const int rgb_g_shift_16 = 5;
static const int rgb_b_shift_16 = 11;
static inline int pack565(unsigned char red, unsigned char green, unsigned char blue){
return (((red >> 3) << rgb_r_shift_16) |
((green >> 2) << rgb_g_shift_16) |
((blue >> 3) << rgb_b_shift_16));
}
/* from allegro4 */
static inline void unpack565(int color, unsigned char * red, unsigned char * green, unsigned char * blue){
static int _rgb_scale_5[32] = {
0, 8, 16, 24, 33, 41, 49, 57,
66, 74, 82, 90, 99, 107, 115, 123,
132, 140, 148, 156, 165, 173, 181, 189,
198, 206, 214, 222, 231, 239, 247, 255
};
static int _rgb_scale_6[64] = {
0, 4, 8, 12, 16, 20, 24, 28,
32, 36, 40, 44, 48, 52, 56, 60,
65, 69, 73, 77, 81, 85, 89, 93,
97, 101, 105, 109, 113, 117, 121, 125,
130, 134, 138, 142, 146, 150, 154, 158,
162, 166, 170, 174, 178, 182, 186, 190,
195, 199, 203, 207, 211, 215, 219, 223,
227, 231, 235, 239, 243, 247, 251, 255
};
*red = _rgb_scale_5[(color >> rgb_r_shift_16) & 0x1F];
*green = _rgb_scale_6[(color >> rgb_g_shift_16) & 0x3F];
*blue = _rgb_scale_5[(color >> rgb_b_shift_16) & 0x1F];
}
#endif
struct BlendingData{
BlendingData():
red(0), green(0), blue(0), alpha(0){
}
int red, green, blue, alpha;
};
static BlendingData globalBlend;
/* must be a pointer so it can be created dynamically after allegro init */
Util::Thread::LockObject * allegroLock;
Color makeColorAlpha(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha){
return al_map_rgba(red, blue, green, alpha);
}
Color MaskColor(){
static Color mask = makeColorAlpha(0, 0, 0, 0);
return mask;
}
Color getBlendColor(){
return makeColorAlpha(255, 255, 255, globalBlend.alpha);
}
Color doTransBlend(const Color & color, int alpha){
float red, green, blue;
float alpha_f = alpha / 255.0;
al_unmap_rgb_f(color, &red, &green, &blue);
return makeColorAlpha(red, green, blue, alpha);
/*
red *= alpha_f;
green *= alpha_f;
blue *= alpha_f;
return al_map_rgb_f(red, green, blue);
*/
}
Color transBlendColor(const Color & color){
return doTransBlend(color, globalBlend.alpha);
}
class Blender{
public:
Blender(){
}
virtual ~Blender(){
/* default is to draw the source and ignore the destination */
al_set_blender(ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_ZERO);
}
};
class MaskedBlender: public Blender {
public:
MaskedBlender(){
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA);
}
};
class TransBlender: public Blender {
public:
TransBlender(){
// al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_ONE);
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA);
}
};
static const int WINDOWED = 0;
static const int FULLSCREEN = 1;
static Bitmap * Scaler = NULL;
Bitmap::Bitmap():
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
/* TODO */
}
Bitmap::Bitmap( const char * load_file ):
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
internalLoadFile(load_file);
}
Bitmap::Bitmap( const std::string & load_file ):
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
internalLoadFile(load_file.c_str());
}
Bitmap::Bitmap(ALLEGRO_BITMAP * who, bool deep_copy):
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
if (deep_copy){
ALLEGRO_BITMAP * clone = al_clone_bitmap(who);
getData().setBitmap(clone);
own = new int;
*own = 1;
} else {
getData().setBitmap(who);
}
}
Bitmap::Bitmap(int width, int height):
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
ALLEGRO_BITMAP * bitmap = al_create_bitmap(width, height);
if (bitmap == NULL){
std::ostringstream out;
out << "Could not create bitmap with dimensions " << width << ", " << height;
throw BitmapException(__FILE__, __LINE__, out.str());
}
getData().setBitmap(bitmap);
own = new int;
*own = 1;
}
Bitmap::Bitmap( const Bitmap & copy, bool deep_copy):
own(NULL),
mustResize(false),
bit8MaskColor(copy.bit8MaskColor){
Util::Thread::ScopedLock locked(*allegroLock);
if (deep_copy){
ALLEGRO_BITMAP * clone = al_clone_bitmap(copy.getData().getBitmap());
getData().setBitmap(clone);
own = new int;
*own = 1;
} else {
getData().setBitmap(copy.getData().getBitmap());
own = copy.own;
if (own){
*own += 1;
}
}
}
void changeTarget(const Bitmap & who){
al_set_target_bitmap(who.getData().getBitmap());
}
void changeTarget(const Bitmap * who){
changeTarget(*who);
}
enum Format{
PNG,
GIF,
};
Bitmap Bitmap::memoryPCX(unsigned char * const data, const int length, const bool mask){
/* TODO */
return Bitmap();
}
void Bitmap::replaceColor(Color original, Color replaced){
/* TODO */
}
static ALLEGRO_BITMAP * memoryGIF(const char * data, int length){
ALLEGRO_FILE * memory = al_open_memfile((void *) data, length, "r");
al_fclose(memory);
/* FIXME: get gif addon for a5 */
#if 0
RGB * palette = NULL;
/* algif will close the packfile for us in both error and success cases */
BITMAP * gif = load_gif_packfile(pack, palette);
if (!gif){
al_fclose(memory);
// pack_fclose(pack);
ostringstream out;
out <<"Could not load gif from memory: " << (void*) data << " length " << length;
throw LoadException(__FILE__, __LINE__, out.str());
}
BITMAP * out = create_bitmap(gif->w, gif->h);
blit(gif, out, 0, 0, 0, 0, gif->w, gif->h);
destroy_bitmap(gif);
// pack_fclose(pack);
#endif
ALLEGRO_BITMAP * out = NULL;
return out;
}
void Bitmap::internalLoadFile(const char * path){
this->path = path;
ALLEGRO_BITMAP * loaded = al_load_bitmap(path);
if (loaded == NULL){
std::ostringstream out;
out << "Could not load file '" << path << "'";
throw BitmapException(__FILE__, __LINE__, out.str());
}
al_convert_mask_to_alpha(loaded, al_map_rgb(255, 0, 255));
getData().setBitmap(loaded);
own = new int;
*own = 1;
}
static ALLEGRO_BITMAP * load_bitmap_from_memory(const char * data, int length, Format type){
switch (type){
case PNG : {
break;
}
case GIF : {
return memoryGIF(data, length);
break;
}
}
throw Exception::Base(__FILE__, __LINE__);
}
Bitmap::Bitmap(const char * data, int length):
own(NULL),
mustResize(false),
bit8MaskColor(makeColor(0, 0, 0)){
Util::Thread::ScopedLock locked(*allegroLock);
Format type = GIF;
getData().setBitmap(load_bitmap_from_memory(data, length, type));
if (getData().getBitmap() == NULL){
std::ostringstream out;
out << "Could not create bitmap from memory";
throw BitmapException(__FILE__, __LINE__, out.str());
}
own = new int;
*own = 1;
}
Bitmap::Bitmap( const Bitmap & copy, int x, int y, int width, int height ):
own(NULL),
mustResize(false),
bit8MaskColor(copy.bit8MaskColor){
Util::Thread::ScopedLock locked(*allegroLock);
path = copy.getPath();
ALLEGRO_BITMAP * his = copy.getData().getBitmap();
if (x < 0)
x = 0;
if (y < 0)
y = 0;
if (width + x > al_get_bitmap_width(his)){
width = al_get_bitmap_width(his) - x;
}
if (height + y > al_get_bitmap_height(his)){
height = al_get_bitmap_height(his) - y;
}
ALLEGRO_BITMAP * sub = al_create_sub_bitmap(his, x, y, width, height);
getData().setBitmap(sub);
own = new int;
*own = 1;
}
int Bitmap::getWidth() const {
Util::Thread::ScopedLock locked(*allegroLock);
if (getData().getBitmap() != NULL){
return al_get_bitmap_width(getData().getBitmap());
}
return 0;
}
int getRed(Color color){
Util::Thread::ScopedLock locked(*allegroLock);
unsigned char red, green, blue;
al_unmap_rgb(color, &red, &green, &blue);
return red;
}
int getGreen(Color color){
Util::Thread::ScopedLock locked(*allegroLock);
unsigned char red, green, blue;
al_unmap_rgb(color, &red, &green, &blue);
return green;
}
int getBlue(Color color){
Util::Thread::ScopedLock locked(*allegroLock);
unsigned char red, green, blue;
al_unmap_rgb(color, &red, &green, &blue);
return blue;
}
Color makeColor(int red, int blue, int green){
Util::Thread::ScopedLock locked(*allegroLock);
return al_map_rgb(red, blue, green);
}
int Bitmap::getHeight() const {
Util::Thread::ScopedLock locked(*allegroLock);
if (getData().getBitmap() != NULL){
return al_get_bitmap_height(getData().getBitmap());
}
return 0;
}
void initializeExtraStuff(){
// al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_RGB_565);
allegroLock = new Util::Thread::LockObject();
}
int setGraphicsMode(int mode, int width, int height){
initializeExtraStuff();
switch (mode){
case FULLSCREEN: {
al_set_new_display_flags(ALLEGRO_FULLSCREEN);
break;
}
case WINDOWED: {
al_set_new_display_flags(ALLEGRO_WINDOWED | ALLEGRO_RESIZABLE);
break;
}
default: break;
}
ALLEGRO_DISPLAY * display = al_create_display(width, height);
if (display == NULL){
std::ostringstream out;
out << "Could not create display with dimensions " << width << ", " << height;
throw BitmapException(__FILE__, __LINE__, out.str());
}
Screen = new Bitmap(al_get_backbuffer(display));
Scaler = new Bitmap(width, height);
/* default drawing mode */
al_set_blender(ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_ZERO);
return 0;
}
+void Bitmap::lock() const {
+ al_lock_bitmap(getData().getBitmap(), ALLEGRO_PIXEL_FORMAT_ANY, ALLEGRO_LOCK_READONLY);
+}
+
+void Bitmap::unlock() const {
+ al_unlock_bitmap(getData().getBitmap());
+}
+
Color Bitmap::getPixel(const int x, const int y) const {
Util::Thread::ScopedLock locked(*allegroLock);
return al_get_pixel(getData().getBitmap(), x, y);
// Color color = al_get_pixel(getData().getBitmap(), x, y);
// return pack565(color.r, color.g, color.b);
}
void Bitmap::putPixel(int x, int y, Color pixel) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_put_pixel(x, y, pixel);
}
void Bitmap::putPixelNormal(int x, int y, Color col) const {
putPixel(x, y, col);
}
void Bitmap::fill(Color color) const {
Util::Thread::ScopedLock locked(*allegroLock);
/*
unsigned char red, green, blue;
unpack565(color, &red, &green, &blue);
al_set_target_bitmap(getData().getBitmap());
al_clear_to_color(al_map_rgb(red, green, blue));
*/
changeTarget(this);
al_clear_to_color(color);
}
void Bitmap::transBlender(int r, int g, int b, int a){
globalBlend.red = r;
globalBlend.green = g;
globalBlend.blue = b;
globalBlend.alpha = a;
}
void Bitmap::Stretch( const Bitmap & where, const int sourceX, const int sourceY, const int sourceWidth, const int sourceHeight, const int destX, const int destY, const int destWidth, const int destHeight ) const {
/* TODO */
}
void Bitmap::StretchBy2( const Bitmap & where ){
/* TODO */
}
void Bitmap::StretchBy4( const Bitmap & where ){
/* TODO */
}
void Bitmap::drawRotate( const int x, const int y, const int angle, const Bitmap & where ){
/* TODO */
}
void Bitmap::drawPivot( const int centerX, const int centerY, const int x, const int y, const int angle, const Bitmap & where ){
/* TODO */
}
void Bitmap::drawPivot( const int centerX, const int centerY, const int x, const int y, const int angle, const double scale, const Bitmap & where ){
/* TODO */
}
void Bitmap::drawStretched( const int x, const int y, const int new_width, const int new_height, const Bitmap & who ) const {
Util::Thread::ScopedLock locked(*allegroLock);
/* FIXME */
changeTarget(who);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, 0);
}
void Bitmap::Blit(const int mx, const int my, const int width, const int height, const int wx, const int wy, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
// double start = al_get_time();
changeTarget(where);
// al_set_blender(ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_ZERO);
/*
if (&where != Screen){
al_draw_bitmap(getData().getBitmap(), wx, wy, 0);
}
*/
/* FIXME: deal with mx, my, width, height */
// al_set_blender(ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_ZERO);
al_draw_bitmap(getData().getBitmap(), wx, wy, 0);
/*
double end = al_get_time();
Global::debug(0) << "Draw in " << (end - start) << " seconds" << std::endl;
*/
}
void Bitmap::drawHFlip(const int x, const int y, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_HORIZONTAL);
}
void Bitmap::drawHFlip(const int x, const int y, Filter * filter, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
/* FIXME: deal with filter */
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_HORIZONTAL);
}
void Bitmap::drawVFlip( const int x, const int y, const Bitmap & where ) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_VERTICAL);
}
void Bitmap::drawVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
Util::Thread::ScopedLock locked(*allegroLock);
/* FIXME: deal with filter */
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_VERTICAL);
}
void Bitmap::drawHVFlip( const int x, const int y, const Bitmap & where ) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_VERTICAL | ALLEGRO_FLIP_HORIZONTAL);
}
void Bitmap::drawHVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
Util::Thread::ScopedLock locked(*allegroLock);
/* FIXME: deal with filter */
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, ALLEGRO_FLIP_VERTICAL | ALLEGRO_FLIP_HORIZONTAL);
}
void Bitmap::BlitMasked(const int mx, const int my, const int width, const int height, const int wx, const int wy, const Bitmap & where) const {
/* TODO */
}
void Bitmap::BlitToScreen(const int upper_left_x, const int upper_left_y) const {
Util::Thread::ScopedLock locked(*allegroLock);
#if 0
if (getWidth() != Screen->getWidth() || getHeight() != Screen->getHeight()){
/*
this->Blit( upper_left_x, upper_left_y, *Buffer );
Buffer->Stretch(*Scaler);
Scaler->Blit(0, 0, 0, 0, *Screen);
*/
this->Stretch(*Scaler, 0, 0, getWidth(), getHeight(), upper_left_x, upper_left_y, Scaler->getWidth(), Scaler->getHeight());
Scaler->Blit(0, 0, 0, 0, *Screen);
} else {
this->Blit(upper_left_x, upper_left_y, *Screen);
}
#endif
/*
if (&where == Screen){
al_flip_display();
}
*/
+ changeTarget(Screen);
al_flip_display();
}
void Bitmap::BlitAreaToScreen(const int upper_left_x, const int upper_left_y) const {
Util::Thread::ScopedLock locked(*allegroLock);
+ changeTarget(Screen);
al_flip_display();
}
void Bitmap::draw(const int x, const int y, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
// TransBlender blender;
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, 0);
}
void Bitmap::draw(const int x, const int y, Filter * filter, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
/* FIXME */
changeTarget(where);
MaskedBlender blender;
/* any source pixels with an alpha value of 0 will be masked */
al_draw_bitmap(getData().getBitmap(), x, y, 0);
}
void Bitmap::hLine(const int x1, const int y, const int x2, const Color color) const {
line(x1, y, x2, y, color);
}
void Bitmap::vLine(const int y1, const int x, const int y2, const Color color) const {
line(x, y1, x, y2, color);
}
static const double S_PI = 3.14159265358979323846;
void Bitmap::arc(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_arc(x, y, radius, ang1 + S_PI/2, ang2 - ang1, color, 1);
}
void TranslucentBitmap::arc(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const {
TransBlender blender;
Bitmap::arc(x, y, ang1, ang2, radius, doTransBlend(color, globalBlend.alpha));
/*
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_arc(x, y, radius, ang1 + S_PI/2, ang2 - ang1, doTransBlend(color, globalBlend.alpha), 0);
*/
}
/* from http://www.allegro.cc/forums/thread/605684/892721#target */
void al_draw_filled_pieslice(float cx, float cy, float r, float start_theta,
float delta_theta, ALLEGRO_COLOR color){
ALLEGRO_VERTEX vertex_cache[ALLEGRO_VERTEX_CACHE_SIZE];
int num_segments, ii;
num_segments = fabs(delta_theta / (2 * ALLEGRO_PI) * ALLEGRO_PRIM_QUALITY * sqrtf(r));
if (num_segments < 2)
return;
if (num_segments >= ALLEGRO_VERTEX_CACHE_SIZE) {
num_segments = ALLEGRO_VERTEX_CACHE_SIZE - 1;
}
al_calculate_arc(&(vertex_cache[1].x), sizeof(ALLEGRO_VERTEX), cx, cy, r, r, start_theta, delta_theta, 0, num_segments);
vertex_cache[0].x = cx; vertex_cache[0].y = cy;
for (ii = 0; ii < num_segments + 1; ii++) {
vertex_cache[ii].color = color;
vertex_cache[ii].z = 0;
}
al_draw_prim(vertex_cache, NULL, NULL, 0, num_segments + 1, ALLEGRO_PRIM_TRIANGLE_FAN);
// al_draw_prim(vertex_cache, NULL, NULL, 0, 3, ALLEGRO_PRIM_TRIANGLE_FAN);
}
void Bitmap::arcFilled(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_filled_pieslice(x, y, radius, ang1 - S_PI/2, ang2 - ang1, color);
// al_draw_arc(x, y, radius, ang1 + S_PI/2, ang2 - ang1, color, 0);
}
void TranslucentBitmap::arcFilled(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const {
TransBlender blender;
Bitmap::arcFilled(x, y, ang1, ang2, radius, transBlendColor(color));
}
void Bitmap::floodfill( const int x, const int y, const Color color ) const {
/* TODO */
}
void Bitmap::line( const int x1, const int y1, const int x2, const int y2, const Color color ) const {
al_draw_line(x1, y1, x2, y2, color, 0);
}
void TranslucentBitmap::line( const int x1, const int y1, const int x2, const int y2, const Color color ) const {
TransBlender blender;
Bitmap::line(x1, y1, x2, y2, color);
}
void Bitmap::circleFill(int x, int y, int radius, Color color) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_filled_circle(x, y, radius, color);
}
void Bitmap::circle(int x, int y, int radius, Color color) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_circle(x, y, radius, color, 0);
}
void Bitmap::rectangle( int x1, int y1, int x2, int y2, Color color ) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
al_draw_rectangle(x1, y1, x2, y2, color, 0);
}
void Bitmap::rectangleFill( int x1, int y1, int x2, int y2, Color color ) const {
Util::Thread::ScopedLock locked(*allegroLock);
/*
unsigned char red, green, blue;
unpack565(color, &red, &green, &blue);
*/
changeTarget(this);
al_draw_filled_rectangle(x1, y1, x2, y2, color);
}
void Bitmap::triangle( int x1, int y1, int x2, int y2, int x3, int y3, Color color ) const {
/* TODO */
}
void Bitmap::polygon( const int * verts, const int nverts, const Color color ) const {
/* TODO */
}
void Bitmap::ellipse( int x, int y, int rx, int ry, Color color ) const {
/* TODO */
}
void Bitmap::ellipseFill( int x, int y, int rx, int ry, Color color ) const {
/* TODO */
}
void Bitmap::applyTrans(const Color color) const {
/* TODO */
}
void Bitmap::light(int x, int y, int width, int height, int start_y, int focus_alpha, int edge_alpha, int focus_color, Color edge_color) const {
/* TODO */
}
void Bitmap::drawCharacter( const int x, const int y, const int color, const int background, const Bitmap & where ) const {
/* TODO */
}
void Bitmap::save( const std::string & str ) const {
/* TODO */
}
void Bitmap::readLine(std::vector<Color> & line, int y){
/* TODO */
}
void TranslucentBitmap::draw(const int x, const int y, const Bitmap & where) const {
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(where);
TransBlender blender;
al_draw_tinted_bitmap(getData().getBitmap(), getBlendColor(), x, y, 0);
}
void LitBitmap::draw( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::draw( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawHFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawHFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawVFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawHVFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void LitBitmap::drawHVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::draw( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawHFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawHFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawVFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawHVFlip( const int x, const int y, const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::drawHVFlip( const int x, const int y, Filter * filter,const Bitmap & where ) const {
/* TODO */
}
void TranslucentBitmap::hLine( const int x1, const int y, const int x2, const Color color ) const {
/* TODO */
}
void TranslucentBitmap::circleFill(int x, int y, int radius, Color color) const {
TransBlender blender;
Bitmap::circleFill(x, y, radius, doTransBlend(color, globalBlend.alpha));
/*
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
TransBlender blender;
al_draw_filled_circle(x, y, doTransBlend(color, globalBlend.alpha));
*/
}
void TranslucentBitmap::putPixelNormal(int x, int y, Color color) const {
TransBlender blender;
Bitmap::putPixelNormal(x, y, doTransBlend(color, globalBlend.alpha));
/*
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
TransBlender blender;
al_put_pixel(x, y, doTransBlend(color, globalBlend.alpha));
*/
}
void TranslucentBitmap::rectangle( int x1, int y1, int x2, int y2, Color color ) const {
TransBlender blender;
Bitmap::rectangle(x1, y1, x2, y2, doTransBlend(color, globalBlend.alpha));
/*
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
TransBlender blender;
al_draw_rectangle(x1, y1, x2, y2, doTransBlend(color, globalBlend.alpha));
*/
}
void TranslucentBitmap::rectangleFill(int x1, int y1, int x2, int y2, Color color) const {
TransBlender blender;
Bitmap::rectangleFill(x1, y1, x2, y2, doTransBlend(color, globalBlend.alpha));
/*
Util::Thread::ScopedLock locked(*allegroLock);
changeTarget(this);
TransBlender blender;
al_draw_filled_rectangle(x1, y1, x2, y2, doTransBlend(color, globalBlend.alpha));
*/
}
void TranslucentBitmap::ellipse( int x, int y, int rx, int ry, Color color ) const {
TransBlender blender;
Bitmap::ellipse(x, y, rx, ry, doTransBlend(color, globalBlend.alpha));
}
Bitmap & Bitmap::operator=(const Bitmap & copy){
releaseInternalBitmap();
path = copy.getPath();
getData().setBitmap(copy.getData().getBitmap());
// own = false;
own = copy.own;
if (own)
*own += 1;
return *this;
}
void Bitmap::setClipRect( int x1, int y1, int x2, int y2 ) const {
/* TODO */
}
void Bitmap::getClipRect(int & x1, int & y1, int & x2, int & y2) const {
/* TODO */
}
void Bitmap::destroyPrivateData(){
Util::Thread::ScopedLock locked(*allegroLock);
+ if (al_get_target_bitmap() == getData().getBitmap()){
+ al_set_target_bitmap(NULL);
+ }
al_destroy_bitmap(getData().getBitmap());
// al_set_target_bitmap(Screen->getData().getBitmap());
}
int setGfxModeFullscreen(int x, int y){
return setGraphicsMode(FULLSCREEN, x, y);
}
int setGfxModeWindowed( int x, int y ){
return setGraphicsMode(WINDOWED, x, y);
}
int setGfxModeText(){
/* TODO */
return 0;
}
bool Bitmap::getError(){
/* TODO */
return false;
}
void Bitmap::addBlender( int r, int g, int b, int a ){
/* TODO */
}
void Bitmap::differenceBlender( int r, int g, int b, int a ){
/* TODO */
}
void Bitmap::multiplyBlender( int r, int g, int b, int a ){
/* TODO */
}
void Bitmap::drawingMode(int type){
/* TODO */
}
void Bitmap::shutdown(){
delete Screen;
Screen = NULL;
delete allegroLock;
allegroLock = NULL;
/*
delete Scaler;
Scaler = NULL;
delete Buffer;
Buffer = NULL;
*/
}
StretchedBitmap::StretchedBitmap(int width, int height, const Bitmap & parent):
Bitmap(parent, 0, 0, parent.getWidth(), parent.getHeight()),
width(width),
height(height),
where(parent){
}
void StretchedBitmap::start(){
ALLEGRO_TRANSFORM transform;
changeTarget(this);
al_identity_transform(&transform);
al_scale_transform(&transform, getWidth() / width, getHeight() / height);
al_use_transform(&transform);
}
void StretchedBitmap::finish(){
ALLEGRO_TRANSFORM transform;
changeTarget(this);
al_identity_transform(&transform);
al_use_transform(&transform);
}
Bitmap getScreenBuffer(){
return *Screen;
}
void resetDisplay(){
changeTarget(Screen);
}
RestoreState::RestoreState():
target(al_get_target_bitmap()){
}
RestoreState::~RestoreState(){
al_set_target_bitmap(target);
}
}
static bool sameColor(Graphics::Color color1, Graphics::Color color2){
unsigned char r1, g1, b1, a1;
unsigned char r2, g2, b2, a2;
al_unmap_rgba(color1, &r1, &g1, &b1, &a1);
al_unmap_rgba(color2, &r2, &g2, &b2, &a2);
return r1 == r2 &&
g1 == g2 &&
b1 == b2 &&
a1 == a2;
}
static uint32_t quantify(const ALLEGRO_COLOR & color){
unsigned char red, green, blue, alpha;
al_unmap_rgba(color, &red, &green, &blue, &alpha);
return (red << 24) |
(green << 16) |
(blue << 8) |
alpha;
}
bool operator<(const ALLEGRO_COLOR color1, const ALLEGRO_COLOR color2){
return quantify(color1) < quantify(color2);
}
bool operator!=(const ALLEGRO_COLOR color1, const ALLEGRO_COLOR color2){
return !(color1 == color2);
}
bool operator==(const ALLEGRO_COLOR color1, const ALLEGRO_COLOR color2){
return sameColor(color1, color2);
}
diff --git a/util/bitmap.h b/util/bitmap.h
index b19e01ed..2fcb67ea 100644
--- a/util/bitmap.h
+++ b/util/bitmap.h
@@ -1,404 +1,408 @@
#ifndef _paintown_bitmap_h_
#define _paintown_bitmap_h_
#include "exceptions/exception.h"
#include <string>
#include <vector>
#include <iostream>
#ifdef USE_ALLEGRO
#include "allegro/bitmap.h"
#endif
#ifdef USE_SDL
#include "sdl/bitmap.h"
#endif
#ifdef USE_ALLEGRO5
#include "allegro5/bitmap.h"
#endif
namespace Graphics{
class TranslucentBitmap;
extern const int SPRITE_NORMAL;
extern const int SPRITE_LIT;
extern const int SPRITE_TRANS;
extern const int SPRITE_NO_FLIP;
extern const int SPRITE_V_FLIP;
extern const int SPRITE_H_FLIP;
extern int SCALE_X;
extern int SCALE_Y;
class BitmapException: public Exception::Base {
public:
BitmapException(const std::string & file, int line, const std::string & reason):
Base(file, line),
reason(reason){
}
BitmapException(const BitmapException & copy):
Base(copy),
reason(copy.reason){
}
virtual void throwSelf() const {
throw *this;
}
virtual ~BitmapException() throw () {
}
protected:
virtual const std::string getReason() const {
return reason;
}
std::string reason;
};
/* create a color from components */
Color makeColor(int r, int g, int b);
Color darken(Color color, double factor);
void hsvToRGB( float h, float s, float v, int * r, int * g, int * b );
int setGfxModeText();
int setGfxModeFullscreen( int x, int y );
int setGfxModeWindowed( int x, int y );
int setGraphicsMode(int mode, int width, int height);
/* get color components */
int getRed(Color x);
int getBlue(Color x);
int getGreen(Color x);
Color MaskColor();
class Bitmap{
private:
/* these constructors don't really matter, get rid of them at some point */
Bitmap( const Bitmap & copy, int sx, int sy, double accuracy );
Bitmap( const char * load_file, int sx, int sy, double accuracy );
public:
/* equivalent to a GPU shader */
class Filter{
public:
virtual Color filter(Color pixel) const = 0;
virtual ~Filter(){
}
};
/* default constructor makes 10x10 bitmap */
Bitmap();
Bitmap( int x, int y );
Bitmap( const char * load_file );
Bitmap(const char * data, int length);
Bitmap( const std::string & load_file );
Bitmap( const char * load_file, int sx, int sy );
/* 4/24/2010: remove this at some point */
#ifdef USE_ALLEGRO
explicit Bitmap( BITMAP * who, bool deep_copy = false );
#endif
#ifdef USE_SDL
explicit Bitmap(SDL_Surface * who, bool deep_copy = false );
#endif
#ifdef USE_ALLEGRO5
explicit Bitmap(ALLEGRO_BITMAP * who, bool deep_copy = false );
#endif
Bitmap( const Bitmap & copy, bool deep_copy = false );
Bitmap( const Bitmap & copy, int sx, int sy );
Bitmap( const Bitmap & copy, int x, int y, int width, int height );
virtual ~Bitmap();
virtual TranslucentBitmap translucent() const;
virtual void save( const std::string & str ) const;
Bitmap & operator=( const Bitmap & );
virtual void load( const std::string & str );
int getWidth() const;
int getHeight() const;
/*
inline const int getWidth() const{
return getBitmap()->w;
}
inline const int getHeight() const{
return getBitmap()->h;
}
*/
/*
inline const int getWidth() const{
return my_bitmap->w;
}
inline const int getHeight() const{
return my_bitmap->h;
}
*/
static Bitmap memoryPCX(unsigned char * const data, const int length, const bool mask = true);
void detach();
/* replace all pixels that have value `original' with `replaced' */
void replaceColor(Color original, Color replaced);
void set8BitMaskColor(Color color);
Color get8BitMaskColor();
static void transBlender( int r, int g, int b, int a );
static void multiplyBlender( int r, int g, int b, int a );
static void dissolveBlender( int r, int g, int b, int a );
static void addBlender( int r, int g, int b, int a );
static void burnBlender( int r, int g, int b, int a );
static void colorBlender( int r, int g, int b, int a );
static void differenceBlender( int r, int g, int b, int a );
static void dodgeBlender( int r, int g, int b, int a );
static void hueBlender( int r, int g, int b, int a );
static void luminanceBlender( int r, int g, int b, int a );
static void invertBlender( int r, int g, int b, int a );
static void screenBlender( int r, int g, int b, int a );
/* for testing */
static void setFakeGraphicsMode(int width, int height);
/* clean up any remaining state */
static void shutdown();
static void drawingMode( int type );
void acquire();
void release();
void updateOnResize();
void resize(const int width, const int height);
void debugSelf() const;
/* convert to a grey scale version */
virtual Bitmap greyScale();
virtual void triangle( int x1, int y1, int x2, int y2, int x3, int y3, Color color ) const;
/* draws an equilateral triangle centered at (x,y) pointing at `angle'
* where each side has `size' pixels using the color.
*/
virtual void equilateralTriangle(int x, int y, int angle, int size, Color color) const;
virtual void ellipse( int x, int y, int rx, int ry, Color color ) const;
virtual void ellipseFill( int x, int y, int rx, int ry, Color color ) const;
virtual void light(int x, int y, int width, int height, int start_y, int focus_alpha, int edge_alpha, int focus_color, Color edge_color) const;
virtual void applyTrans(const Color color) const;
virtual void border( int min, int max, Color color ) const;
virtual void rectangle( int x1, int y1, int x2, int y2, Color color ) const;
virtual void rectangleFill( int x1, int y1, int x2, int y2, Color color ) const;
virtual void circleFill( int x, int y, int radius, Color color ) const;
virtual void circle( int x, int y, int radius, Color color ) const;
virtual void line( const int x1, const int y1, const int x2, const int y2, const Color color ) const;
virtual void floodfill( const int x, const int y, const Color color ) const;
virtual void horizontalLine( const int x1, const int y, const int x2, const Color color ) const;
virtual void hLine( const int x1, const int y, const int x2, const Color color ) const;
virtual void vLine( const int y1, const int x, const int y2, const Color color ) const;
virtual void polygon( const int * verts, const int nverts, const Color color ) const;
virtual void arc(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const;
virtual void arcFilled(const int x, const int y, const double ang1, const double ang2, const int radius, const Color color ) const;
virtual void draw(const int x, const int y, const Bitmap & where) const;
virtual void draw(const int x, const int y, Filter * filter, const Bitmap & where) const;
virtual void draw(const int x, const int y, const int startWidth, const int startHeight, const int width, const int height, const Bitmap & where) const;
virtual void draw(const int x, const int y, const int startWidth, const int startHeight, const int width, const int height, Filter * filter, const Bitmap & where) const;
virtual void drawCharacter( const int x, const int y, const int color, const int background, const Bitmap & where ) const;
/* flip horizontally */
virtual void drawHFlip(const int x, const int y, const Bitmap & where) const;
virtual void drawHFlip(const int x, const int y, Filter * filter, const Bitmap & where) const;
virtual void drawHFlip(const int x, const int y, const int startWidth, const int startHeight, const int width, const int height, const Bitmap & where) const;
virtual void drawHFlip(const int x, const int y, const int startWidth, const int startHeight, const int width, const int height, Filter * filter, const Bitmap & where) const;
/* flip vertically */
virtual void drawVFlip( const int x, const int y, const Bitmap & where ) const;
virtual void drawVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const;
/* flip horizontal and vertical */
virtual void drawHVFlip( const int x, const int y, const Bitmap & where ) const;
virtual void drawHVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const;
// virtual void drawTrans( const int x, const int y, const Bitmap & where ) const;
// virtual void drawTrans( const int x, const int y, Filter * filter, const Bitmap & where ) const;
// virtual void drawTransHFlip( const int x, const int y, const Bitmap & where ) const;
// virtual void drawTransHFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const;
// virtual void drawTransVFlip( const int x, const int y, const Bitmap & where ) const;
// virtual void drawTransVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const;
// virtual void drawTransHVFlip( const int x, const int y, const Bitmap & where ) const;
// virtual void drawTransHVFlip( const int x, const int y, Filter * filter, const Bitmap & where ) const;
virtual void drawMask( const int x, const int y, const Bitmap & where );
virtual void drawStretched( const int x, const int y, const int new_width, const int new_height, const Bitmap & who ) const;
virtual void drawRotate( const int x, const int y, const int angle, const Bitmap & where );
virtual void drawPivot( const int centerX, const int centerY, const int x, const int y, const int angle, const Bitmap & where );
virtual void drawPivot( const int centerX, const int centerY, const int x, const int y, const int angle, const double scale, const Bitmap & where );
virtual void Stretch( const Bitmap & where ) const;
virtual void Stretch( const Bitmap & where, const int sourceX, const int sourceY, const int sourceWidth, const int sourceHeight, const int destX, const int destY, const int destWidth, const int destHeight ) const;
virtual void StretchBy2( const Bitmap & where );
virtual void StretchBy4( const Bitmap & where );
virtual void Blit( const std::string & xpath ) const;
virtual void Blit( const Bitmap & where ) const;
virtual void Blit( const int x, const int y, const Bitmap & where ) const;
virtual void Blit( const int mx, const int my, const int wx, const int wy, const Bitmap & where ) const;
virtual void Blit( const int mx, const int my, const int width, const int height, const int wx, const int wy, const Bitmap & where ) const;
virtual void BlitMasked( const int mx, const int my, const int width, const int height, const int wx, const int wy, const Bitmap & where ) const;
virtual void BlitToScreen() const;
virtual void BlitAreaToScreen(const int upper_left_x, const int upper_left_y) const;
virtual void BlitToScreen(const int upper_left_x, const int upper_left_y) const;
virtual void BlitFromScreen(const int x, const int y) const;
/* try to call Global::getScreenWidth/Height() instead of these directly */
static int getScreenWidth();
static int getScreenHeight();
virtual void fill(Color color) const;
virtual void clear() const;
inline void clearToMask() const{
this->fill(MaskColor());
}
bool getError();
inline const BitmapData & getData() const {
return data;
}
inline BitmapData & getData(){
return data;
}
virtual void readLine( std::vector<Color> & vec, int y );
Color getPixel( const int x, const int y ) const;
+ /* lock video bitmap to memory */
+ void lock() const;
+ void unlock() const;
+
/* true if the point is within the bounds of the bitmap */
bool inRange(int x, int y) const;
/* uses _putpixel16 underneath which ignores translucent behavior */
void putPixel( int x, int y, Color col ) const;
/* respects the current trans mode */
virtual void putPixelNormal(int x, int y, Color col) const;
/*
inline int getPixel( int x, int y ) const{
if ( x >= 0 && x < my_bitmap->w && y >= 0 && y <= my_bitmap->h )
return _getpixel16( my_bitmap, x, y );
return -1;
}
inline void putPixel( int x, int y, int col ) const{
if ( x >= 0 && x < my_bitmap->w && y >= 0 && y <= my_bitmap->h )
_putpixel16( my_bitmap, x, y, col );
}
*/
void setClipRect( int x1, int y1, int x2, int y2 ) const;
void getClipRect( int & x1, int & y1, int & x2, int & y2 ) const;
inline const std::string & getPath() const{
return path;
}
/* produce a temporary bitmap that is not guaranteed to be preserved
* after your function returns. do *not* hold references to this bitmap
* and if you make a temporary bitmap, do *not* call functions that
* might also make temporary bitmaps.
*/
static Bitmap temporaryBitmap(int w, int h);
static Bitmap temporaryBitmap2(int w, int h);
/* call this method to delete all temporary bitmaps.
* don't call this unless you know what you are doing
*/
static void cleanupTemporaryBitmaps();
static double getScale();
/*
* Convert color values between the HSV and RGB color spaces. The RGB values
* range from 0 to 255, hue is from 0 to 360, and saturation and value are
* from 0 to 1.
*/
static void rgbToHSV(int r, int g, int b, float * h, float * s, float * v);
/* convert cymk to rgb. values should be in the range 0-255 */
static void cymkToRGB(int c, int y, int m, int k, int * r, int * g, int * b);
/* Add two RGB16 colors together
* r = c1.r + c2.r
* g = c1.g + c2.g
* b = c1.b + c2.b
*/
static int addColor( int color1, int color2 );
/*
inline static int makeColor( int r, int g, int b ){
return makecol16( r, g, b );
}
*/
// static const int MaskColor = MASK_COLOR_16;
static const int MODE_TRANS;
static const int MODE_SOLID;
protected:
/* release a reference count, and possibly destroy data */
void releaseInternalBitmap();
/* really destroy private data */
void destroyPrivateData();
/*
inline void setBitmap( BITMAP * bitmap ){
if ( bitmap == NULL ){
std::cout << "*FATAL* Setting null bitmap" << std::endl;
}
_my_bitmap = bitmap;
}
*/
void internalLoadFile( const char * load_file );
/* implementation specific data */
BitmapData data;
int * own;
bool mustResize;
// bool own;
bool error;
std::string path;
static Bitmap * temporary_bitmap;
static Bitmap * temporary_bitmap2;
Color bit8MaskColor;
};
/* creates a bitmap that can be used as a buffer for the screen.
* on opengl/allegro5 systems this will return the current backbuffer
*/
Bitmap getScreenBuffer();
/* sets the current target bitmap to the screen (on allegro5) */
void resetDisplay();
void blend_palette(Color * pal, int mp, Color sc, Color ec);
// bool sameColors(Color color1, Color color2);
}
#endif
diff --git a/util/ebox.cpp b/util/ebox.cpp
index 8371f748..6fe7b29f 100644
--- a/util/ebox.cpp
+++ b/util/ebox.cpp
@@ -1,722 +1,723 @@
/* ebox version 3:
* by Jon Rafkind
*/
#include "ebox.h"
#include <stdio.h>
#include "funcs.h"
#include "bitmap.h"
#include <iostream>
using namespace std;
// extern "C" void rest( int i );
// using namespace Ebox2;
#ifndef debug
// #define debug printf("File: %s Line: %d\n", __FILE__, __LINE__ );
#define debug std::cout<<"File: "<<__FILE__<<" Line: "<<__LINE__<<std::endl;
#endif
// #define MIN_SIZE 8
const int MIN_SIZE = 8;
/* copy constructor but with a pointer */
EQuad::EQuad( EQuad * const head ):
width( head->width ),
height( head->height ),
full( head->full ),
min_x( head->min_x ),
min_y( head->min_y ),
parent( NULL ),
num_quads( head->num_quads ){
for ( int q = 0; q < 4; q++ )
quads[q] = NULL;
for ( int i = 0; i < head->numQuads(); i++ ){
// EQuad * tmp = head->getQuad( i );
quads[i] = new EQuad( head->getQuad( i ) );
quads[i]->parent = this;
}
}
EQuad::EQuad( int w, int h, EQuad * _parent ):
width( w ),
height( h ),
min_x( 0 ),
min_y( 0 ),
parent( _parent ),
num_quads( 0 ){
full = true;
for ( int i = 0; i < 4; i++ )
quads[i] = NULL;
}
EQuad::EQuad( const Graphics::Bitmap * who, int min_size, Graphics::Color mask_pixel, int _min_x, int _min_y, EQuad * _parent ):
width( who->getWidth() ),
height( who->getHeight() ),
full( false ),
min_x( _min_x ),
min_y( _min_y ),
parent( _parent ){
Graphics::Bitmap * b1, * b2, * b3, * b4;
EQuad * quad1, * quad2, * quad3, * quad4;
quad1 = quad2 = quad3 = quad4 = NULL;
if ( width > min_size && height > min_size ){
int w = who->getWidth() >> 1;
int h = who->getHeight() >> 1;
// b1 = create_sub_Bitmap( who, 0, 0, w, h );
b1 = new Graphics::Bitmap( *who, 0, 0, w, h );
quad1 = new EQuad( b1, min_size, mask_pixel, 0, 0, this );
// destroy_Bitmap( b1 );
delete b1;
// b2 = create_sub_Bitmap( who, w, 0, w, h );
b2 = new Graphics::Bitmap( *who, w, 0, w, h );
quad2 = new EQuad( b2, min_size, mask_pixel, w, 0, this );
delete b2;
// destroy_Bitmap( b2 );
// b3 = create_sub_Bitmap( who, 0, h, w, h );
b3 = new Graphics::Bitmap( *who, 0, h, w, h );
quad3 = new EQuad( b3, min_size, mask_pixel, 0, h, this );
delete b3;
// destroy_Bitmap( b3 );
// b4 = create_sub_Bitmap( who, w, h, w, h );
b4 = new Graphics::Bitmap( *who, w, h, w, h );
quad4 = new EQuad( b4, min_size, mask_pixel, w, h, this );
delete b4;
// destroy_Bitmap( b4 );
if ( quad1->empty() ){
delete quad1;
quad1 = NULL;
}
if ( quad2->empty() ){
delete quad2;
quad2 = NULL;
}
if ( quad3->empty() ){
delete quad3;
quad3 = NULL;
}
if ( quad4->empty() ){
delete quad4;
quad4 = NULL;
}
if ( quad1 && quad2 && quad3 && quad4 )
if ( quad1->full && quad2->full && quad3->full && quad4->full ){
delete quad1;
delete quad2;
delete quad3;
delete quad4;
quad1 = NULL;
quad2 = NULL;
quad3 = NULL;
quad4 = NULL;
full = true;
}
checkQuad( quad1 );
checkQuad( quad2 );
checkQuad( quad3 );
checkQuad( quad4 );
} else {
// printf("Size X:%d Y:%d\n", width, height );
int total = 0;
int denom = who->getWidth() * who->getHeight();
/* empty sprite? */
if (denom < 1){
denom = 1;
}
- for ( int x = 0; x < who->getWidth(); x++ ){
- for ( int y = 0; y < who->getHeight(); y++ ){
- // int pixel = _getpixel16( who, x, y );
- Graphics::Color pixel = who->getPixel( x, y );
- if ( pixel != mask_pixel ){
- ++total;
- }
- if ( total * 100 / denom > 50 ){
- /* we're done already,
- * stop counting pixels
- */
- goto short_circuit;
- }
- }
- }
+
+ for (int x = 0; x < who->getWidth(); x++){
+ for (int y = 0; y < who->getHeight(); y++){
+ // int pixel = _getpixel16( who, x, y );
+ Graphics::Color pixel = who->getPixel( x, y );
+ if (pixel != mask_pixel){
+ ++total;
+ }
+ if ( total * 100 / denom > 50 ){
+ /* we're done already,
+ * stop counting pixels
+ */
+ goto short_circuit;
+ }
+ }
+ }
/* johnny 5 alive! */
short_circuit:
if ( total * 100 / denom > 50 ){
full = true;
}
}
for ( int i = 0; i < 4; i++ )
quads[i] = NULL;
int i = 0;
if ( quad1 ) quads[i++] = quad1;
if ( quad2 ) quads[i++] = quad2;
if ( quad3 ) quads[i++] = quad3;
if ( quad4 ) quads[i++] = quad4;
num_quads = numQuads();
}
bool EQuad::addQuad( EQuad * who ){
int n = numQuads();
if ( n < 4 ){
quads[n] = who;
full = false;
return true;
} else return false;
}
void EQuad::checkQuad( EQuad *& q ){
if ( q != NULL ){
while ( q->numQuads() == 1 ){
EQuad * const newquad = q->getQuad();
q->detach( newquad );
int x = q->getMinX();
int y = q->getMinY();
delete q;
q = newquad;
newquad->setMinX( newquad->getMinX() + x );
newquad->setMinY( newquad->getMinY() + y );
q->parent = this;
}
}
}
int EQuad::totalQuads(){
if ( full ) return 1;
int total = 0;
for ( int i = 0; i < numQuads(); i++ )
if ( quads[i] )
total += quads[i]->totalQuads();
/*
if ( quad1 ) total += quad1->totalQuads();
if ( quad2 ) total += quad2->totalQuads();
if ( quad3 ) total += quad3->totalQuads();
if ( quad4 ) total += quad4->totalQuads();
*/
return total;
}
void EQuad::setMinX( int x ){
min_x = x;
}
void EQuad::setMinY( int y ){
min_y = y;
}
/*
int EQuad::numQuads() const{
int total = 0;
/ *
if ( quad1 ) ++total;
if ( quad2 ) ++total;
if ( quad3 ) ++total;
if ( quad4 ) ++total;
* /
for ( total = 0; total < 4 && quads[total] != NULL; total++ );
return total;
}
*/
EQuad * EQuad::getQuad() const {
return quads[0];
/*
if ( quad1 ) return quad1;
if ( quad2 ) return quad2;
if ( quad3 ) return quad3;
if ( quad4 ) return quad4;
return NULL;
*/
}
EQuad * EQuad::getQuad( int x ) const {
return quads[x];
}
void EQuad::detach( EQuad * const who ){
// printf("Detach %p\n", who );
/*
if ( who == quad1 ) quad1 = NULL;
if ( who == quad2 ) quad2 = NULL;
if ( who == quad3 ) quad3 = NULL;
if ( who == quad4 ) quad4 = NULL;
*/
for ( int i = 0; i < numQuads(); i++ )
if ( who == quads[i] )
quads[i] = NULL;
EQuad * tmp[ 4 ];
int begin = 0;
for ( int i = 0; i < 4; i++ )
if ( quads[i] ){
tmp[begin++] = quads[i];
quads[i] = NULL;
}
for ( int q = 0; q < begin; q++ )
quads[q] = tmp[q];
}
int EQuad::calcSize(){
int total = sizeof(*this);
for ( int q = 0; q < numQuads(); q++ ){
total += quads[q]->calcSize();
}
return total;
}
bool EQuad::empty(){
if ( numQuads() == 0 ) return !full;
// if ( !quad1 && !quad2 && !quad3 && !quad4 ) return !full;
return false;
}
void EQuad::draw( const Graphics::Bitmap & work, int x, int y, Graphics::Color color, bool flipped ){
int mx = x + getMinX();
int my = y + getMinY();
// std::cout<<"getMinX: "<<getMinX()<<std::endl;
if ( flipped ){
if ( parent ){
mx = x + parent->getWidth() - (getMinX()+getWidth());
// mx = getMinX() - parent->getWidth()/2 + x;
// my = y + parent->getHeight()/2 - getMinY();
// my = y + getMinY();
// mx2 = mx - getWidth();
// mx2 = mx + getWidth();
/*
int i;
i = mx;
mx = mx2;
mx2 = i;
*/
}
}
int mx2 = mx + getWidth();
int my2 = my + getHeight();
for ( int i = 0; i < numQuads(); i++ )
quads[i]->draw( work, mx, my, color, flipped );
if ( full )
work.rectangle( mx, my, mx2, my2, color );
/*
if ( full )
work->rectangle( x+getMinX(), y+getMinY(), x+getMinX()+getWidth(), y+getMinY()+getHeight(), Bitmap::makeColor(255,64,32) );
else
work->rectangle( x+getMinX(), y+getMinY(), x+getMinX()+getWidth(), y+getMinY()+getHeight(), color );
*/
}
void EQuad::draw( const Graphics::Bitmap & work, int x, int y, Graphics::Color color, EQuad * who ){
bool cy = false;
for ( int i = 0; i < numQuads(); i++ )
if ( who == quads[i] )
cy = true;
int mx = x + getMinX();
int my = y + getMinY();
if ( cy )
who->draw( work, mx, my, color );
else {
for ( int i = 0; i < numQuads(); i++ )
quads[i]->draw( work, mx, my, color, who );
}
}
static bool boxCollide( int zx1, int zy1, int zx2, int zy2, int zx3, int zy3, int zx4, int zy4 ){
if ( zx1 < zx3 && zx1 < zx4 &&
zx2 < zx3 && zx2 < zx4 ) return false;
if ( zx1 > zx3 && zx1 > zx4 &&
zx2 > zx3 && zx2 > zx4 ) return false;
if ( zy1 < zy3 && zy1 < zy4 &&
zy2 < zy3 && zy2 < zy4 ) return false;
if ( zy1 > zy3 && zy1 > zy4 &&
zy2 > zy3 && zy2 > zy4 ) return false;
return true;
}
/* sure this could be simplified, but thats no fun :p */
int EQuad::getX1( bool xflipped ){
if ( parent ){
if ( xflipped ){
return parent->getWidth() - (getMinX() + getWidth());
} else {
return getMinX();
}
} else {
return getMinX();
}
}
int EQuad::getFullX1( bool xflipped ){
if ( parent ){
if ( xflipped ){
return parent->getFullX1( xflipped ) + parent->getWidth() - (getMinX() + getWidth());
} else {
return parent->getFullX1( xflipped ) + getMinX();
}
} else {
return getMinX();
}
}
int EQuad::getY1( bool yflipped ){
if ( parent ){
if ( yflipped ){
return parent->getHeight() - (getMinY() + getHeight());
} else {
return getMinY();
}
} else {
return getMinY();
}
}
int EQuad::getFullY1( bool yflipped ){
if ( parent ){
if ( yflipped ){
return parent->getFullY1( yflipped ) - (parent->getHeight() + getMinY() + getHeight());
} else {
return parent->getFullY1( yflipped ) + getMinY();
}
} else {
return getMinY();
}
}
void EQuad::gather( int mx, int my, int x1, int y1, int x2, int y2, vector< EQuad * > & collides, bool xflipped, bool yflipped ){
/*
int rx = mx + getX1();
int ry = my + getY1();
*/
int rx = mx;
int ry = my;
int rx2 = rx + getWidth();
int ry2 = ry + getHeight();
if ( ! boxCollide( rx, ry, rx2, ry2, x1, y1, x2, y2 ) ){
return;
}
for ( int i = 0; i < numQuads(); i++ ){
quads[i]->gather( rx + quads[i]->getX1( xflipped ), ry + quads[i]->getY1( yflipped ), x1, y1, x2, y2, collides, xflipped, yflipped );
}
if ( full ){
collides.push_back( this );
}
}
bool EQuad::collide( int mx, int my, int x1, int y1, int x2, int y2, EQuad ** last, bool xflipped, bool yflipped ){
/*
int rx = mx + getMinX();
int ry = my + getMinY();
if ( parent ){
if ( xflipped ){
rx = mx + parent->getWidth() - (getMinX()+getWidth());
}
if ( yflipped ){
ry = my + parent->getHeight() - (getMinY()+getHeight());
}
}
*/
int rx = mx + getX1( xflipped );
int ry = my + getY1( yflipped );
int rx2 = rx + getWidth();
int ry2 = ry + getHeight();
// rect( screen, rx, ry, rx2, ry2, makecol(255,255,0) );
bool cy = boxCollide( rx, ry, rx2, ry2, x1, y1, x2, y2 );
if ( !cy ) return false;
for ( int i = 0; i < numQuads(); i++ )
if ( quads[i]->collide( rx, ry, x1, y1, x2, y2, last ) )
return true;
if ( !full ) return false;
if ( cy ) *last = this;
return cy;
return false;
}
EQuad::~EQuad(){
/*
if ( quad1 ) delete quad1;
if ( quad2 ) delete quad2;
if ( quad3 ) delete quad3;
if ( quad4 ) delete quad4;
*/
for ( int q = 0; q < 4; q++ )
if ( quads[q] != NULL )
delete quads[q];
}
long long ECollide::totalTime = 0;
void ECollide::initECollide( const Graphics::Bitmap * who, Graphics::Color mask_pixel ){
/*
TimeDifference dif;
dif.startTime();
*/
head_quad = new EQuad( who, MIN_SIZE, mask_pixel, 0, 0, NULL );
last_collide = NULL;
/*
dif.endTime();
totalTime += dif.getTime();
cout<<"Total time taken: "<< totalTime / 1000 <<" ms" <<endl;
*/
}
ECollide::ECollide( const Graphics::Bitmap * who, Graphics::Color mask_pixel ){
initECollide( who, mask_pixel );
/*
head_quad = new EQuad( who, MIN_SIZE, mask_pixel, 0, 0, NULL );
last_collide = NULL;
*/
}
ECollide::ECollide( const Graphics::Bitmap & who, Graphics::Color mask_pixel ){
initECollide( &who, mask_pixel );
/*
head_quad = new EQuad( &who, MIN_SIZE, mask_pixel, 0, 0, NULL );
last_collide = NULL;
*/
}
#if 0
ECollide::ECollide( BITMAP * who, int mask_pixel ){
Bitmap tmp( who );
initECollide( &tmp, mask_pixel );
/*
head_quad = new EQuad( &tmp, MIN_SIZE, mask_pixel, 0, 0, NULL );
last_collide = NULL;
*/
}
#endif
ECollide::ECollide( int width, int height ){
last_collide = NULL;
head_quad = new EQuad( width, height, NULL );
}
ECollide::ECollide( const ECollide * e ){
initQuad( e->head_quad );
/*
last_collide = NULL;
head_quad = new EQuad( e->head_quad );
*/
}
ECollide::ECollide( const ECollide & e ){
initQuad( e.head_quad );
/*
last_collide = NULL;
head_quad = new EQuad( e.head_quad );
*/
}
ECollide::ECollide( EQuad * const head ){
initQuad( head );
/*
last_collide = NULL;
head_quad = new EQuad( head );
*/
}
void ECollide::initQuad( EQuad * const head ){
last_collide = NULL;
head_quad = new EQuad( head );
}
ECollide * ECollide::copy(){
return new ECollide( head_quad );
}
int ECollide::getMinHeight(){
return head_quad->getMinY();
}
int ECollide::getMaxHeight(){
return head_quad->getMinY() + head_quad->getHeight();
}
int ECollide::getMinWidth(){
return head_quad->getMinX();
}
int ECollide::getMaxWidth(){
return head_quad->getMinX() + head_quad->getWidth();
}
int ECollide::calcSize(){
int total = sizeof(*this);
if ( head_quad )
total += head_quad->calcSize();
return total;
}
bool ECollide::collide( int mx, int my, int x1, int y1, int x2, int y2, bool xflipped, bool yflipped ){
last_collide = NULL;
return head_quad->collide(mx,my,x1,y1,x2,y2, &last_collide, xflipped, yflipped );
}
bool ECollide::collide( int mx, int my, int x1, int y1, int x2, int y2, EQuad ** last, bool xflipped, bool yflipped ){
return head_quad->collide(mx,my,x1,y1,x2,y2, last, xflipped, yflipped );
}
void ECollide::gather( int mx, int my, int x1, int y1, int x2, int y2, vector< EQuad * > & e, bool xflipped, bool yflipped ){
return head_quad->gather( mx, my, x1, y1, x2, y2, e, xflipped, yflipped );
}
bool ECollide::Collision( int mx, int my, int ax, int ay, bool xflipped, bool ylfipped ){
return collide( mx, my, ax, ay, ax, ay );
}
bool ECollide::Collision( int mx, int my, int x1, int y1, int x2, int y2, bool xflipped, bool yflipped ){
return collide( mx, my, x1, y1, x2, y2 );
}
bool ECollide::Collision( ECollide * col, int mx, int my, int ax, int ay, bool my_xflipped, bool my_yflipped, bool him_xflipped, bool him_yflipped ){
if ( !col ) return false;
int x1 = mx > ax ? mx : ax;
int y1 = my > ay ? my : ay;
int x2 = (mx+getWidth()) < (ax+col->getWidth()) ? (mx+getWidth()) : (ax+col->getWidth());
int y2 = (my+getHeight()) < (ay+col->getHeight()) ? (my+getHeight()) : (ay+col->getHeight());
if ( x1 > x2 ) return false;
if ( y1 > y2 ) return false;
vector< EQuad * > collides1;
gather( mx, my, x1, y1, x2, y2, collides1, my_xflipped, my_yflipped );
vector< EQuad * > collides2;
col->gather( ax, ay, x1, y1, x2, y2, collides2, him_xflipped, him_yflipped );
for ( vector< EQuad * >::iterator it = collides1.begin(); it != collides1.end(); it++ ){
EQuad * e = *it;
int px1 = mx + e->getFullX1( my_xflipped );
int py1 = my + e->getFullY1( my_yflipped );
int px2 = px1 + e->getWidth();
int py2 = py1 + e->getHeight();
// Bitmap::Screen->rectangle( px1, py1, px2, py2, Bitmap::makeColor( 128, 128, 255 ) );
for ( vector< EQuad * >::iterator it2 = collides2.begin(); it2 != collides2.end(); it2++ ){
EQuad * e2 = *it2;
int zx1 = ax + e2->getFullX1( him_xflipped );
int zy1 = ay + e2->getFullY1( him_yflipped );
// printf( "Test %d,%d,%d,%d against %d,%d,%d,%d\n", px1, py1, px2, py2, zx1, zy1, zx1 + e2->getWidth(), zy1 + e2->getHeight() );
// Bitmap::Screen->rectangle( zx1, zy1, zx1 + e2->getWidth(), zy1 + e2->getHeight(), Bitmap::makeColor( Util::rnd( 255 ), 255, 255 ) );
// if ( e2->collide( zx1, zy1, px1, py1, px2, py2, &last_collide, him_xflipped, him_yflipped ) ){
if ( boxCollide( px1, py1, px2, py2, zx1, zy1, zx1 + e2->getWidth(), zy1 + e2->getHeight() ) ){
// Bitmap::Screen->rectangle( zx1, zy1, zx1 + e2->getWidth(), zy1 + e2->getHeight(), Bitmap::makeColor( 255, 255, 0 ) );
// cout << "Collided!" << endl;
// rest( 1000 );
return true;
}
}
}
// rest( 100 );
return false;
/*
return ( collide(mx,my,x1,y1,x2,y2,my_xflipped,my_yflipped) && col->collide(ax,ay,x1,y1,x2,y2,him_xflipped,him_yflipped) );
*/
}
/*
int ECollide::getWidth() const{
return head_quad->getWidth();
}
int ECollide::getHeight() const{
return head_quad->getHeight();
}
*/
void ECollide::draw( const Graphics::Bitmap & work, int x, int y, Graphics::Color color, bool flipped ){
head_quad->draw( work, x, y, color, flipped );
}
int ECollide::numQuads() const{
return head_quad->totalQuads();
}
void ECollide::draw( const Graphics::Bitmap & work, int x, int y, Graphics::Color color, EQuad * who ){
if ( head_quad == who )
head_quad->draw( work, x, y, color );
else head_quad->draw( work, x, y, color, who );
}
EQuad * ECollide::getLast(){
return last_collide;
}
ECollide::~ECollide(){
delete head_quad;
}
diff --git a/util/ftalleg.cpp b/util/ftalleg.cpp
index 614d2e36..8fef2af4 100644
--- a/util/ftalleg.cpp
+++ b/util/ftalleg.cpp
@@ -1,719 +1,732 @@
/*
--------------
About
--------------
A Freetype wrapper for use with allegro
Feel free to do whatever you like with this, by all means enjoy!
Just add it to your project
--------------
Linking
--------------
on linux:
g++ `freetype-config --cflags` ftalleg.cpp myfiles.cpp `freetype-config --libs` `allegro-config --libs`
on windows (you may need to include the freetype dir location, ie -Ic:/mingw/include):
g++ ftalleg.cpp myfiles.cpp -lfreetype -lalleg
--------------
Disclaimer
--------------
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE
SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FT_FONT_CPP
#define FT_FONT_CPP
#include "bitmap.h"
/*
#include <allegro.h>
#ifdef _WIN32
#include <winalleg.h>
#endif
*/
#include "ftalleg.h"
#include <iostream>
#include <sstream>
#include <cassert>
#include <exception>
#ifdef USE_ALLEGRO5
#include <allegro5/allegro_font.h>
#include <allegro5/allegro_ttf.h>
#endif
namespace ftalleg{
Exception::Exception():
std::exception(){
}
Exception::Exception(const std::string reason):
std::exception(),
reason(reason){
}
Exception::~Exception() throw(){
}
// typedef void (*pixeler)( BITMAP * bitmap, int x, int y, int color );
static Graphics::Color fixColor(const unsigned char c, short grays){
// Safety checks
// assert(c != 0);
assert(grays != 1);
// invariant: c can be dereferenced safely
// invariant: (grays - 1) != 0, thus it can be used as divisor.
int red = c * 255 / (grays - 1);
int green = c * 255 / (grays - 1);
int blue = c * 255 / (grays - 1);
//alpha = *c * 255 / (grays - 1);
return Graphics::makeColor(red,green,blue);
}
// Static count of instances of fonts to track library
static int instances = 0;
static FT_Library ftLibrary = 0;
character::character() {
}
character::~character() {
if (line){
delete [] line;
}
}
fontSize::fontSize() {
width = height = italics = angle = 0;
}
fontSize::fontSize(int width, int height):
width(width),
height(height),
italics(0),
angle(0){
}
fontSize::~fontSize() {
}
bool fontSize::operator<(const fontSize &fs) const {
return (width<fs.width || height<fs.height || italics<fs.italics);
}
/* im not sure this is a very unique key.. */
int fontSize::createKey() const {
return ((width+10) * (height+20) * (italics+250));
}
#ifdef USE_ALLEGRO5
freetype::freetype(const Filesystem::AbsolutePath & path, const int x, const int y):
alive(5, 5),
path(path),
width(x),
height(y),
original_size(x){
if (instances == 0){
al_init_font_addon();
al_init_ttf_addon();
}
instances += 1;
- fonts[width] = al_load_font(path.path().c_str(), width, 0);
+ fonts[width].memory = al_load_font(path.path().c_str(), width, 0);
+ fonts[width].video = al_load_font(path.path().c_str(), width, 0);
}
freetype::~freetype(){
- for (std::map<int, ALLEGRO_FONT*>::iterator it = fonts.begin(); it != fonts.end(); it++){
- ALLEGRO_FONT * font = it->second;
- al_destroy_font(font);
+ for (std::map<int, FontUse>::iterator it = fonts.begin(); it != fonts.end(); it++){
+ FontUse & font = it->second;
+ al_destroy_font(font.memory);
+ al_destroy_font(font.video);
}
instances -= 1;
if (instances == 0){
al_shutdown_font_addon();
}
}
- ALLEGRO_FONT * freetype::currentFont() const {
- std::map<int, ALLEGRO_FONT*>::const_iterator find = fonts.find(width);
+ ALLEGRO_FONT * freetype::currentMemoryFont() const {
+ std::map<int, FontUse>::const_iterator find = fonts.find(width);
if (find == fonts.end()){
throw Exception("inconsistency error");
}
- return find->second;
+ return find->second.memory;
+ }
+
+ ALLEGRO_FONT * freetype::currentVideoFont() const {
+ std::map<int, FontUse>::const_iterator find = fonts.find(width);
+ if (find == fonts.end()){
+ throw Exception("inconsistency error");
+ }
+ return find->second.video;
}
int freetype::getHeight(const std::string & str) const {
Util::Thread::ScopedLock locked(lock);
/* sort of a hack but we need to set the display to the screen. with
* allegro5 the screen buffer will be the actual screen so no allocation
* will occur.
*/
// al_set_target_bitmap(alive.getData().getBitmap());
- return al_get_font_line_height(currentFont());
+ al_set_target_bitmap(NULL);
+ return al_get_font_line_height(currentMemoryFont());
}
int freetype::getLength(const std::string & text) const {
Util::Thread::ScopedLock locked(lock);
// al_set_target_bitmap(alive.getData().getBitmap());
- return al_get_text_width(currentFont(), text.c_str());
+ al_set_target_bitmap(NULL);
+ return al_get_text_width(currentMemoryFont(), text.c_str());
}
void freetype::setSize(unsigned int w, unsigned int h){
Util::Thread::ScopedLock locked(lock);
width = w;
height = h;
- if (fonts[width] == NULL){
- fonts[width] = al_load_font(path.path().c_str(), width, 0);
+ if (fonts.find(width) == fonts.end()){
+ fonts[width].memory = al_load_font(path.path().c_str(), width, 0);
+ fonts[width].video = al_load_font(path.path().c_str(), width, 0);
}
}
void freetype::getSize(int * w, int * h) const {
Util::Thread::ScopedLock locked(lock);
*w = width;
*h = height;
}
void freetype::render(int x, int y, const Graphics::Color & color, const Graphics::Bitmap & bmp, ftAlign alignment, const std::string & text, int marker, ...){
Util::Thread::ScopedLock locked(lock);
std::ostringstream str;
/* use vsnprintf/Util::limitPrintf here? */
// Get extra arguments
va_list ap;
va_start(ap, marker);
for(unsigned int i = 0; i<text.length();++i) {
if (text[i] == '%') {
if(text[i+1]=='s') {
str << va_arg(ap, char *);
++i;
} else if(text[i+1]=='d'||text[i+1]=='i') {
str << va_arg(ap, signed int);
++i;
} else if(text[i+1]=='c') {
str << (char)va_arg(ap, int);
++i;
} else str << text[i];
} else {
str << text[i];
}
}
va_end(ap);
std::string fixedText(str.str());
/*
ALLEGRO_TRANSFORM transform;
al_identity_transform(&transform);
al_scale_transform(&transform, (float) width / original_size, (float) height / original_size);
al_use_transform(&transform);
*/
al_set_target_bitmap(bmp.getData().getBitmap());
- al_draw_text(currentFont(), color, x, y, 0, fixedText.c_str());
+ al_draw_text(currentVideoFont(), color, x, y, 0, fixedText.c_str());
/*
al_identity_transform(&transform);
al_use_transform(&transform);
*/
}
#else
//! Constructor
freetype::freetype(const Filesystem::AbsolutePath & str, const int x, const int y ):
face(NULL){
//Load library
if (!ftLibrary){
FT_Init_FreeType(&ftLibrary);
}
instances += 1;
faceLoaded = kerning = false;
currentIndex = 0;
currentFilename = "";
faceName = "";
// currentChar = new character;
systemName = "";
internalFix = false;
this->load(str, 0, x, y );
}
//! Destructor
freetype::~freetype(){
//if(face!=NULL)FT_Done_Face(face);
if (faceLoaded && face != NULL){
FT_Done_Face(face);
face = NULL;
}
instances -= 1;
if (instances == 0){
FT_Done_FreeType(ftLibrary);
ftLibrary = NULL;
}
destroyGlyphIndex();
/*
if ( currentChar ){
delete currentChar;
}
*/
}
void freetype::destroyGlyphIndex(){
for (std::map<int, std::map<signed long, character*> >::iterator i1 = fontTable.begin(); i1 != fontTable.end(); i1++){
std::map<signed long, character*> & characters = (*i1).second;
for (std::map<signed long, character*>::iterator i2 = characters.begin(); i2 != characters.end(); i2++){
character * character = (*i2).second;
delete character;
}
}
}
// Extract glyph
character * freetype::extractGlyph(signed long unicode){
int w, h, ew;
character * tempChar = new character();
// Translate it according to the given italics
double italics = (double)(size.italics)*GLYPH_PI/180;
FT_Matrix matrix;
matrix.xx = 0x10000L;
matrix.xy = (FT_Fixed)( sin( italics ) * (GLYPH_SQRT2*0x10000L) );
matrix.yx = 0;
matrix.yy = 0x10000L;
FT_Set_Transform( face, &matrix, 0 );
FT_Load_Char(face, unicode, FT_LOAD_TARGET_NORMAL | FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT);
w = face->glyph->bitmap.width;
h = face->glyph->bitmap.rows;
ew = 0;
if (!w)ew = 1;
if (!h)h = 1;
tempChar->width = (w + ew);
tempChar->height = h;
tempChar->rows = face->glyph->bitmap.rows;
tempChar->grays = face->glyph->bitmap.num_grays;
tempChar->pitch = face->glyph->bitmap.pitch;
tempChar->line = new unsigned char[tempChar->rows * tempChar->pitch];
memcpy(tempChar->line, face->glyph->bitmap.buffer, tempChar->rows * tempChar->pitch);
tempChar->left = face->glyph->bitmap_left;
tempChar->top = face->glyph->bitmap_top;
tempChar->right = face->glyph->advance.x >> 6;
tempChar->unicode = unicode;
tempChar->length = ((w + ew)+face->glyph->advance.x) >> 6;
return tempChar;
}
// Create single index
void freetype::createIndex(){
std::map<int, std::map<signed long, character*> >::iterator p;
p = fontTable.find(size.createKey());
if (p == fontTable.end()){
FT_Set_Pixel_Sizes(face, size.width, size.height);
FT_UInt glyphIndex;
FT_ULong unicode = FT_Get_First_Char(face, &glyphIndex);
std::map<signed long, character*> tempMap;
while (glyphIndex != 0){
tempMap.insert(std::make_pair(unicode, extractGlyph(unicode)));
unicode = FT_Get_Next_Char(face, unicode, &glyphIndex);
}
fontTable.insert(std::make_pair(size.createKey(), tempMap));
}
if (fontTable.find(size.createKey()) == fontTable.end()){
printf("ftalleg: inconsistency error\n");
throw std::exception();
}
}
/*
pixeler getPutPixel(){
switch( get_color_depth() ){
case 8 : return _putpixel;
case 15 : return _putpixel15;
case 16 : return _putpixel16;
case 24 : return _putpixel24;
case 32 : return _putpixel32;
default : return putpixel;
}
}
*/
void drawOneCharacter(const character * tempChar, int & x1, int & y1, FT_UInt sizeHeight, const Graphics::Bitmap & bitmap, const Graphics::Color & color){
unsigned char * line = tempChar->line;
int colorRed = Graphics::getRed(color);
int colorGreen = Graphics::getGreen(color);
int colorBlue = Graphics::getBlue(color);
/* cache the last color, there is a good chance it will be reused */
unsigned char lastData = -1;
short lastGrays = -1;
Graphics::Color black = Graphics::makeColor(0, 0, 0);
Graphics::Color lastColor = black;
for (int y = 0; y < tempChar->rows; y++){
unsigned char * buffer = line;
for (int x = 0; x < tempChar->width; x++){
Graphics::Color finalColor = black;
unsigned char current = *buffer;
buffer++;
if (current == lastData && lastGrays == tempChar->grays){
finalColor = lastColor;
} else {
Graphics::Color col = fixColor(current, tempChar->grays);
int red = Graphics::getRed(col);
int green = Graphics::getGreen(col);
int blue = Graphics::getBlue(col);
if ((red < 50) ||
(green < 50) ||
(blue < 50)){
continue;
}
red = red * colorRed / 255;
green = green * colorGreen / 255;
blue = blue * colorBlue / 255;
finalColor = Graphics::makeColor(red, green, blue);
lastData = current;
lastColor = finalColor;
lastGrays = tempChar->grays;
}
//col.alpha= col.alpha * color.alpha / 255;
// putpixel(bitmap,x1+tempChar.left+x,y1 - tempChar.top+y + size.height,makecol(red,blue,green));
/* dangerous! putter is probably one of the _putpixel* routines so if x or y are off the bitmap
* you will get a segfault
*/
// putter(bitmap,x1+tempChar.left+x,y1 - tempChar.top+y + size.height,makecol(red,blue,green));
// putter = 0;
int finalX = x1+tempChar->left+x;
int finalY = y1 - tempChar->top + y + sizeHeight;
bitmap.putPixelNormal(finalX, finalY, finalColor);
}
line += tempChar->pitch;
}
x1 += tempChar->right;
}
// Render a character from the lookup table
void freetype::drawCharacter(signed long unicode, int &x1, int &y1, const Graphics::Bitmap & bitmap, const Graphics::Color &color){
// pixeler putter = getPutPixel();
std::map<int, std::map<signed long, character*> >::iterator ft;
ft = fontTable.find(size.createKey());
if (ft != fontTable.end()){
std::map<signed long, character*>::iterator p;
p = (ft->second).find(unicode);
if (p != ft->second.end()){
const character * tempChar = p->second;
drawOneCharacter(tempChar, x1, y1, size.height, bitmap, color);
}
}
}
//! Load font from memory
bool freetype::load(const unsigned char *memoryFont, unsigned int length, int index, unsigned int width, unsigned int height) {
if(!FT_New_Memory_Face(ftLibrary,memoryFont, length,index,&face)) {
currentFilename = "memoryFont";
currentIndex = index;
faceLoaded = true;
size.italics = 0;
setSize(width, height);
if (FT_HAS_GLYPH_NAMES(face)){
char buff[1024];
if(!FT_Get_Glyph_Name(face, currentIndex,buff, sizeof(buff))){
faceName = currentFilename;
}
else faceName = std::string(buff);
} else {
faceName = currentFilename;
}
if(FT_HAS_KERNING(face))kerning=true;
else kerning = false;
} else {
faceLoaded=false;
std::cout << "Load system font failed\n";
}
return faceLoaded;
}
//! Load font from file
bool freetype::load(const Filesystem::AbsolutePath & filename, int index, unsigned int width, unsigned int height){
FT_Error error = FT_New_Face(ftLibrary, filename.path().c_str(), index, &face);
if (error == 0){
currentFilename = filename.path();
currentIndex = index;
faceLoaded = true;
size.italics = 0;
setSize(width, height);
if (FT_HAS_GLYPH_NAMES(face)){
char buff[1024];
if (!FT_Get_Glyph_Name(face, currentIndex, buff, sizeof(buff))) {
faceName = currentFilename;
} else {
faceName = std::string(buff);
}
} else {
faceName = currentFilename;
}
kerning = FT_HAS_KERNING(face);
} else {
faceLoaded=false;
}
return faceLoaded;
}
/* utf8 decoding */
static long decodeUnicode(const std::string & input, unsigned int * position){
unsigned char byte1 = (unsigned char) input[*position];
/* one byte - ascii */
if (byte1 >> 7 == 0){
return byte1;
}
if (byte1 >> 5 == 6){
*position += 1;
unsigned char byte2 = (unsigned char) input[*position];
int top = byte1 & 31;
int bottom = byte2 & 63;
return (top << 6) + bottom;
}
if (byte1 >> 4 == 14){
*position += 1;
unsigned char byte2 = (unsigned char) input[*position];
*position += 1;
unsigned char byte3 = (unsigned char) input[*position];
int top4 = byte1 & 15;
int middle6 = byte2 & 63;
int bottom6 = byte3 & 63;
return (top4 << (6+6)) + (middle6 << 6) + bottom6;
}
if (byte1 >> 3 == 30){
*position += 1;
unsigned char byte2 = (unsigned char) input[*position];
*position += 1;
unsigned char byte3 = (unsigned char) input[*position];
*position += 1;
unsigned char byte4 = (unsigned char) input[*position];
int unit1 = byte1 & 7;
int unit2 = byte2 & 63;
int unit3 = byte3 & 63;
int unit4 = byte4 & 63;
return (unit1 << 18) + (unit2 << 12) + (unit3 << 6) + unit4;
}
return 0;
}
//! Get text length
int freetype::getLength(const std::string & text) {
Util::Thread::ScopedLock locked(lock);
int length=0;
std::map<int, std::map<signed long, character*> >::iterator ft;
ft = fontTable.find(size.createKey());
if (ft != fontTable.end()){
for (unsigned int i = 0; i < text.length(); i++) {
std::map<signed long, character*>::iterator p;
signed long unicode = decodeUnicode(text, &i);
p = (ft->second).find(unicode);
if (p != (ft->second).end()){
if (p != fontTable[size.createKey()].end()){
length += (p->second)->length;
}
}
}
}
return length;
}
//! Render font to a bitmap
void freetype::render(int x, int y, const Graphics::Color & color, const Graphics::Bitmap & bmp, ftAlign alignment, const std::string & text, int marker ...) {
if (faceLoaded){
int rend_x = 0;
int rend_y = 0;
std::ostringstream str;
/* use vsnprintf/Util::limitPrintf here? */
// Get extra arguments
va_list ap;
va_start(ap, marker);
for(unsigned int i = 0; i<text.length();++i) {
if (text[i] == '%') {
if(text[i+1]=='s') {
str << va_arg(ap, char *);
++i;
} else if(text[i+1]=='d'||text[i+1]=='i') {
str << va_arg(ap, signed int);
++i;
} else if(text[i+1]=='c') {
str << (char)va_arg(ap, int);
++i;
} else str << text[i];
} else {
str << text[i];
}
}
va_end(ap);
std::string fixedText(str.str());
switch (alignment) {
case ftLeft:
rend_x = x;
rend_y = y;
break;
case ftCenter:
rend_x = x - getLength(fixedText)/2;
rend_y = y;
break;
case ftRight:
rend_x = x - getLength(fixedText);
rend_y = y;
break;
default:
rend_x = x;
rend_y = y;
break;
}
int previous = 0;
int next = 0;
for (unsigned int i = 0; i<fixedText.length(); i++){
long unicode = decodeUnicode(fixedText, &i);
if (kerning && previous && next){
next = FT_Get_Char_Index(face, unicode);
FT_Vector delta;
FT_Get_Kerning(face, previous, next, FT_KERNING_DEFAULT, &delta);
rend_x += delta.x >> 6;
previous = next;
}
drawCharacter(unicode, rend_x, rend_y, bmp, color);
}
}
}
int freetype::calculateMaximumHeight(){
Util::Thread::ScopedLock locked(lock);
/* uhh, comment out the printf's ?? */
std::map<int, std::map<signed long, character*> >::iterator ft;
ft = fontTable.find(size.createKey());
int top = 0;
long code = 0;
if ( ft != fontTable.end() ){
std::map<signed long, character*>::iterator p;
std::map< signed long, character* > & map = ft->second;
for ( p = map.begin(); p != map.end(); p++ ){
const character * ch = p->second;
printf( "%c( %ld ). top = %d. rows = %d. total = %d\n", (char) ch->unicode, ch->unicode, ch->top, ch->rows, ch->top + ch->rows );
if ( ch->top + ch->rows > top ){
code = ch->unicode;
top = ch->top + ch->rows;
}
}
}
printf( "Largest letter = %ld\n", code );
return top;
}
int freetype::height(long code) const {
Util::Thread::ScopedLock locked(lock);
std::map<int, std::map<signed long, character*> >::const_iterator ft;
ft = fontTable.find(size.createKey());
if (ft != fontTable.end()){
std::map<signed long, character*>::const_iterator p;
p = (ft->second).find( code );
if ( p != (ft->second).end() ){
const character * temp = p->second;
// printf( "%c top = %d rows = %d\n", (char) code, temp.top, temp.rows );
return temp->top + temp->rows;
}
} else {
throw Exception("Internal inconsistency");
}
return 0;
}
int freetype::calculateHeight( const std::string & str ) const {
int max = 0;
for ( unsigned int i = 0; i < str.length(); i++ ){
int q = height( str[ i ] );
// printf( "Height of %c is %d\n", str[ i ], q );
if ( q > max ){
max = q;
}
}
return max;
}
//! Set size
void freetype::setSize( unsigned int w, unsigned int h){
Util::Thread::ScopedLock locked(lock);
if ( w != size.width || h != size.height ){
if (internalFix)return;
if (w<=0 || h<=0)return;
size.width = w;
size.height = h;
createIndex();
// maximumHeight = calculateMaximumHeight();
}
}
//! Set italics
void freetype::setItalics(int i){
Util::Thread::ScopedLock locked(lock);
if(internalFix)return;
if(i<-45)i=(-45);
else if(i>45)i=45;
size.italics = i;
createIndex();
}
void freetype::getSize(int * w, int * h) const {
*w = size.width;
*h = size.height;
}
//! Get Width
int freetype::getWidth() const {
return size.width;
}
//! Get Height
int freetype::getHeight( const std::string & str ) const {
// return size.height;
return calculateHeight(str);
}
//! Get Italics
int freetype::getItalics(){
return size.italics;
}
#endif
}
#endif /* FONT_BASE_CPP */
diff --git a/util/ftalleg.h b/util/ftalleg.h
index 5454ca67..3f305a9c 100644
--- a/util/ftalleg.h
+++ b/util/ftalleg.h
@@ -1,274 +1,288 @@
/*
--------------
About
--------------
A Freetype wrapper for use with allegro
Feel free to do whatever you like with this, by all means enjoy!
Just add it to your project
--------------
Linking
--------------
on linux:
g++ `freetype-config --cflags` ftalleg.cpp myfiles.cpp `freetype-config --libs` `allegro-config --libs`
on windows (you may need to include the freetype dir location, ie -Ic:/mingw/include):
g++ ftalleg.cpp myfiles.cpp -lfreetype -lalleg
--------------
Disclaimer
--------------
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE
SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FT_FONT_H
#define FT_FONT_H
// #include <allegro.h>
#include <map>
#include <string>
#include <math.h>
#include <exception>
#include "file-system.h"
#include <ft2build.h>
#include FT_FREETYPE_H
#include "thread.h"
#include "color.h"
#ifdef USE_ALLEGRO5
struct ALLEGRO_FONT;
#endif
#define GLYPH_PI 3.14159265358979323846
#define GLYPH_SQRT2 1.41421356237309504880
namespace Graphics{
class Bitmap;
}
namespace ftalleg {
class Exception: public std::exception {
public:
Exception();
Exception(const std::string reason);
inline const std::string & getReason() const {
return reason;
}
virtual ~Exception() throw();
protected:
std::string reason;
};
//! Internal class for freetype to use
/*!
* This holds necessary information regarding a character \n
* from Freetype.
*/
class character{
public:
//! Constructor
character();
//! Destructor
~character();
//! Unicode representation of character
signed long unicode;
//! Width of character
int width;
//! Height of character
int height;
//! Space on the left of a character (assists on positioning the character)
int left;
//! Space on top of the character (assists on positioning the character)
int top;
//! Space on the right of a character (assists on positioning the character)
int right;
//! Pitch of a character (assists on positioning the character)
int pitch;
//! Amount of shades of grays the FT_Bitmap holds
int grays;
//! Entire rows of the FT_Bitmap
int rows;
//! Entire length of the character with spacing and all
int length;
//! FT_Bitmap raw data
unsigned char *line;
};
//! Internal class for freetype to use
/*!
* Properties used for indexing a given font according to its size and matrix \n
*/
class fontSize{
public:
fontSize();
fontSize(int width, int height);
~fontSize();
FT_UInt width;
FT_UInt height;
int italics;
int angle;
bool operator<(const fontSize &fs) const;
int createKey() const;
};
#ifdef USE_ALLEGRO5
class freetype{
public:
freetype(const Filesystem::AbsolutePath & str, const int x, const int y);
~freetype();
+ /* we need two versions of a font, one just for getting dimensions
+ * of text and one for rendering.
+ * the one that gets dimensions will be made up of a memory bitmap
+ * and the one for rendering will use video bitmaps.
+ * this means that the dimension one can be used from any thread
+ * because memory bitmaps are safe in a threaded context whereas
+ * video bitmaps can only be used in the main thread.
+ */
+ struct FontUse{
+ ALLEGRO_FONT * memory;
+ ALLEGRO_FONT * video;
+ };
+
enum ftAlign{
ftLeft = 0,
ftCenter = 1,
ftRight = 2
};
void setSize( unsigned int w, unsigned int h);
int getHeight(const std::string & str) const;
int getLength(const std::string & text) const;
void getSize(int * w, int * h) const;
void render(int x, int y, const Graphics::Color & color, const Graphics::Bitmap & bmp, ftAlign alignment, const std::string & text, int marker, ...);
private:
- ALLEGRO_FONT * currentFont() const;
+ ALLEGRO_FONT * currentMemoryFont() const;
+ ALLEGRO_FONT * currentVideoFont() const;
Graphics::Bitmap alive;
const Filesystem::AbsolutePath path;
int width;
int height;
int original_size;
Util::Thread::LockObject lock;
- std::map<int, ALLEGRO_FONT*> fonts;
+ std::map<int, FontUse> fonts;
};
#else
//! Freetype based font system
/*!
* Allows us to use freetype in allegro
*/
class freetype{
private:
//! Filename
std::string currentFilename;
//! Is the face loaded
bool faceLoaded;
//! Does the face have kerning
bool kerning;
//! Current index default 0
int currentIndex;
//! for internal use disregard
bool internalFix;
int maximumHeight;
//! Font size
fontSize size;
//! Current Set system name
std::string systemName;
//! Face
FT_Face face;
//! Face Name
std::string faceName;
/*
//! Current character
character *currentChar;
*/
Util::Thread::LockObject lock;
//! Lookup Table by size
std::map<int, std::map<signed long, character*> >fontTable;
//! Extract glyph
character * extractGlyph(signed long unicode);
int calculateMaximumHeight();
//! Create single index
void createIndex();
//! Render a character from the lookup table (utilizing the workBitmap)
void drawCharacter(signed long unicode, int &x1, int &y1, const Graphics::Bitmap & bitmap, const Graphics::Color & color);
int height( long code ) const;
int calculateHeight( const std::string & str ) const;
/* only called by the destructor */
void destroyGlyphIndex();
public:
//! Constructor
freetype(const Filesystem::AbsolutePath & str, const int x, const int y );
//! Destructor
~freetype();
//! Enum list of alignments
enum ftAlign{
ftLeft = 0,
ftCenter = 1,
ftRight = 2
};
//! Load font from memory
bool load(const unsigned char *memoryFont, unsigned int length, int index, unsigned int width, unsigned int height);
//! Load font from file
bool load(const Filesystem::AbsolutePath & filename, int index, unsigned int width, unsigned int height);
//! Get text length
int getLength(const std::string & text);
//! Render font to a bitmap
void render(int x, int y, const Graphics::Color & color, const Graphics::Bitmap & bmp, ftAlign alignment, const std::string & text, int marker, ...);
//! Set size
void setSize( unsigned int w, unsigned int h);
//! Set italics
void setItalics(int i);
/* get the size attributes (close to width/height) */
void getSize(int * w, int * h) const;
//! Get Width
int getWidth() const;
//! Get Height
int getHeight( const std::string & str ) const;
//! Get Italics
int getItalics();
};
#endif
}
#endif /* FT_FONT_H */
diff --git a/util/software-renderer/bitmap.cpp b/util/software-renderer/bitmap.cpp
index 0a9c7d6e..063299e3 100644
--- a/util/software-renderer/bitmap.cpp
+++ b/util/software-renderer/bitmap.cpp
@@ -1,32 +1,38 @@
/* generic software implementation of various bitmap operations */
namespace Graphics{
+void Bitmap::lock() const {
+}
+
+void Bitmap::unlock() const {
+}
+
StretchedBitmap::StretchedBitmap(int width, int height, const Bitmap & parent):
Bitmap(width, height),
width(width),
height(height),
where(parent){
}
void StretchedBitmap::start(){
}
void StretchedBitmap::finish(){
Stretch(where);
}
Bitmap getScreenBuffer(){
return Bitmap(GFX_X, GFX_Y);
}
void resetDisplay(){
}
RestoreState::RestoreState(){
}
RestoreState::~RestoreState(){
}
}

File Metadata

Mime Type
text/x-diff
Expires
Thu, Jun 11, 10:56 AM (3 w, 5 d ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
68579
Default Alt Text
(98 KB)

Event Timeline