/* this is the smooth scroll stuff from context-box */
void ScrollList::doDraw(int x, int y, int middle_x, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction){
virtual inline unsigned int getCurrentIndex() const {
return this->currentIndex;
}
//! Set gradient
virtual inline void setGradient(bool use){
this->useGradient = use;
}
//! Get gradient
virtual inline bool gradientActive() const {
return this->useGradient;
}
//! Set highlight
virtual inline void setHighlight(bool use){
this->useHighlight = use;
}
//! Get highlight
virtual inline bool highlightActive() const {
return this->useHighlight;
}
//! Set wrap
virtual inline void setWrap(bool wrap){
this->allowWrap = wrap;
}
//! Get wrap
virtual inline bool getWrap() const {
return this->allowWrap;
}
private:
/* smooth drawing */
void doDraw(int x, int y, int middle_x, int min_y, int max_y, const Font & font, int current, int selected, const Graphics::Bitmap & area, int direction);