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diff --git a/util/allegro/sound.cpp b/util/allegro/sound.cpp
index 4e3971e2..7b6b78d8 100644
--- a/util/allegro/sound.cpp
+++ b/util/allegro/sound.cpp
@@ -1,106 +1,110 @@
#include <allegro.h>
#include <string>
#include "../memory.h"
#include "../sound.h"
#include "configuration.h"
#include "../load_exception.h"
using namespace std;
/* allegro uses volume in the range of 0-255 */
static const int MAX_VOLUME = 255;
Sound::Sound():
own(NULL){
}
Sound::Sound(const char * data, int length):
own(NULL){
PACKFILE_VTABLE table = Memory::makeTable();
Memory::memory memory((unsigned char *) data, length);
PACKFILE * pack = pack_fopen_vtable(&table, &memory);
this->data.sample = load_wav_pf(pack);
pack_fclose(pack);
if (!this->data.sample){
throw LoadException(__FILE__, __LINE__, "Could not load wav data");
}
own = new int;
*own = 1;
}
Sound::Sound(const string & path) throw( LoadException ):
own(NULL){
data.sample = load_sample( path.c_str() );
if ( !data.sample ){
string xf( "Could not load " );
xf += path;
throw LoadException(__FILE__, __LINE__, xf);
}
own = new int;
*own = 1;
}
void Sound::destroy(){
if ( own ){
*own -= 1;
if ( *own == 0 ){
delete own;
destroy_sample(data.sample);
own = NULL;
}
}
}
void Sound::initialize(){
/* default for alsa is 8, so reserve a few more */
reserve_voices(16, -1);
/* is calling this function a good idea? */
set_volume_per_voice(0);
// out<<"Install sound: "<<install_sound( DIGI_AUTODETECT, MIDI_NONE, "" )<<endl;
install_sound(DIGI_AUTODETECT, MIDI_NONE, "");
}
-
+
+void Sound:uninitialize(){
+ /* anything needed? */
+}
+
void Sound::stop(){
if (data.sample){
stop_sample(data.sample);
}
}
static double scaleVolume(double v){
return v * Configuration::getSoundVolume() / 100.0;
}
void Sound::play(){
if (data.sample){
play_sample(data.sample, (int)(scaleVolume(1.0) * MAX_VOLUME), 128, 1000, false);
}
}
void Sound::play(double volume, int pan){
if ( data.sample){
if (pan > 255 ){
pan = 255;
} else if ( pan < 0 ){
pan = 0;
}
int v = volume;
if (v < 0){
v = 0;
} else if (v > 1){
v = 1;
}
play_sample( data.sample, (int)(scaleVolume(v) * MAX_VOLUME), pan, 1000, false );
}
}
void Sound::playLoop(){
if ( data.sample ){
play_sample( data.sample, 255, 128, 1000, true );
}
}
diff --git a/util/sdl/sound.cpp b/util/sdl/sound.cpp
index c1ce9c0d..c42c1379 100644
--- a/util/sdl/sound.cpp
+++ b/util/sdl/sound.cpp
@@ -1,94 +1,98 @@
#include "../sound.h"
#include <SDL.h>
#include "mixer/SDL_mixer.h"
#include "configuration.h"
Sound::Sound():
own(NULL){
}
/* create from wav file (riff header + pcm) */
Sound::Sound(const char * data, int length):
own(NULL){
SDL_RWops * ops = SDL_RWFromConstMem(data, length);
this->data.chunk = Mix_LoadWAV_RW(ops, 1);
own = new int;
*own = 1;
}
/* load from path */
Sound::Sound(const std::string & path) throw (LoadException):
own(NULL){
data.chunk = Mix_LoadWAV(path.c_str());
if (!data.chunk){
printf("Can't load sound %s\n", path.c_str());
// throw LoadException("Could not load sound " + path);
} else {
own = new int;
*own = 1;
}
}
void Sound::initialize(){
// int audio_rate = 22050;
/* allegro uses 44100 by default with alsa9 */
int audio_rate = FREQUENCY;
// int audio_rate = 22050;
Uint16 audio_format = AUDIO_S16;
// Uint16 audio_format = MIX_DEFAULT_FORMAT;
int audio_channels = 2;
int audio_buffers = 4096;
// int audio_buffers = 44100;
if (Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) {
printf("Unable to open audio: %s!\n", Mix_GetError());
// exit(1);
}
/* use the frequency enforced by the audio system */
Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels);
FREQUENCY = audio_rate;
}
+void Sound::uninitialize(){
+ Mix_CloseAudio();
+}
+
static int scale(double in){
return (int)(in * Configuration::getSoundVolume() / 100.0);
}
void Sound::play(){
if (data.chunk != NULL){
Mix_VolumeChunk(data.chunk, scale(MIX_MAX_VOLUME));
Mix_PlayChannel(-1, data.chunk, 0);
}
}
void Sound::play(double volume, int pan){
if (data.chunk != NULL){
Mix_VolumeChunk(data.chunk, scale(volume * MIX_MAX_VOLUME));
Mix_PlayChannel(-1, data.chunk, 0);
}
}
void Sound::playLoop(){
if (data.chunk != NULL){
Mix_VolumeChunk(data.chunk, scale(MIX_MAX_VOLUME));
Mix_PlayChannel(-1, data.chunk, -1);
}
}
void Sound::destroy(){
if (own){
*own -= 1;
if ( *own == 0 ){
delete own;
if (data.chunk != NULL){
Mix_FreeChunk(data.chunk);
}
own = NULL;
}
}
}
void Sound::stop(){
if (data.channel != -1){
Mix_HaltChannel(data.channel);
}
}
diff --git a/util/sound.h b/util/sound.h
index 10ab7d30..d51b4fef 100644
--- a/util/sound.h
+++ b/util/sound.h
@@ -1,53 +1,55 @@
#ifndef _paintown_sound_h
#define _paintown_sound_h
#include <string>
#include "load_exception.h"
#ifdef USE_SDL
#include "sdl/sound.h"
#endif
#ifdef USE_ALLEGRO
#include "allegro/sound.h"
#endif
struct SAMPLE;
/* a sound! */
class Sound{
public:
- Sound();
- /* create from wav file (riff header + pcm) */
- Sound(const char * data, int length);
- /* load from path */
- Sound(const std::string & path) throw (LoadException);
- Sound(const Sound & copy);
+ Sound();
+ /* create from wav file (riff header + pcm) */
+ Sound(const char * data, int length);
+ /* load from path */
+ Sound(const std::string & path) throw (LoadException);
+ Sound(const Sound & copy);
- /* do any global initialization necessary */
- static void initialize();
+ /* do any global initialization necessary */
+ static void initialize();
+ /* cleanup */
+ static void uninitialize();
- Sound & operator=( const Sound & rhs );
+ Sound & operator=( const Sound & rhs );
- void play();
- void play(double volume, int pan);
- void playLoop();
- void stop();
+ void play();
+ void play(double volume, int pan);
+ void playLoop();
+ void stop();
- virtual ~Sound();
+ virtual ~Sound();
- /* global frequency to use */
- // static const int FREQUENCY = 22050;
- static int FREQUENCY;
+ /* global frequency to use */
+ // static const int FREQUENCY = 22050;
+ static int FREQUENCY;
protected:
- void destroy();
+ void destroy();
- // SAMPLE * my_sound;
- SoundData data;
+ // SAMPLE * my_sound;
+ SoundData data;
- /* reference counting */
- int * own;
+ /* reference counting */
+ int * own;
};
#endif

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