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diff --git a/util/bitmap.cpp b/util/bitmap.cpp
index 2930075f..26302e14 100644
--- a/util/bitmap.cpp
+++ b/util/bitmap.cpp
@@ -1,1069 +1,1069 @@
#include <allegro.h>
#include "bitmap.h"
#include "lit_bitmap.h"
#include <stdarg.h>
#include <vector>
#include <string>
#include <iostream>
// #include <fblend.h>
-#ifdef WINDOWS
+#ifdef _WIN32
#include <winalleg.h>
#define EXTERNAL_VARIABLE __declspec(dllimport)
#else
#define EXTERNAL_VARIABLE
#endif
using namespace std;
#ifndef debug
#define debug cout<<"File: "<<__FILE__<<" Line: "<<__LINE__<<endl;
#endif
int Bitmap::SCALE_X;
int Bitmap::SCALE_Y;
static void paintown_draw_sprite_ex16( BITMAP * dst, BITMAP * src, int dx, int dy, int mode, int flip );
const int Bitmap::MaskColor = MASK_COLOR_16;
const int Bitmap::MODE_TRANS = 0;
const int Bitmap::MODE_SOLID = 1;
const int Bitmap::SPRITE_NO_FLIP = 0;
const int Bitmap::SPRITE_V_FLIP = 1;
const int Bitmap::SPRITE_H_FLIP = 2;
const int Bitmap::SPRITE_NORMAL = 1;
const int Bitmap::SPRITE_LIT = 2;
const int Bitmap::SPRITE_TRANS = 3;
Bitmap * Bitmap::Screen = NULL;
Bitmap * Scaler = NULL;
Bitmap * Buffer = NULL;
Bitmap::Bitmap():
own( NULL ),
error( false ){
setBitmap( create_bitmap( 10, 10 ) );
if ( ! getBitmap() ){
error = true;
cerr << "Could not create bitmap!" << endl;
} else {
clear();
own = new int;
*own = 1;
}
}
Bitmap::Bitmap( int x, int y ):
own( NULL ),
error( false ){
if ( x < 1 ){
x = 1;
}
if ( y < 1 ){
y = 1;
}
setBitmap( create_bitmap( x, y ) );
if ( ! getBitmap() ){
error = true;
cerr << "Could not create bitmap!" << endl;
} else {
clear();
own = new int;
*own = 1;
}
}
/* If a BITMAP is given to us, we didnt make it so we dont own it */
Bitmap::Bitmap( BITMAP * who, bool deep_copy ):
own( NULL ),
error( false ){
if ( deep_copy ){
BITMAP * his = who;
setBitmap( create_bitmap( his->w, his->h ) );
if ( ! getBitmap() ){
cout << "Could not create bitmap" << endl;
error = true;
}
::blit( his, getBitmap(), 0, 0, 0, 0, his->w, his->h );
own = new int;
*own = 1;
} else {
setBitmap( who );
own = NULL;
}
}
Bitmap::Bitmap( const char * load_file ):
own( NULL ),
error( false ){
internalLoadFile( load_file );
/*
my_bitmap = load_bitmap( load_file, NULL );
if ( !my_bitmap ){
my_bitmap = create_bitmap( 100, 100 );
clear( my_bitmap );
cout<<"Could not load "<<load_file<<endl;
error = true;
}
own = true;
*/
}
Bitmap::Bitmap( const string & load_file ):
own( NULL ),
error( false ){
internalLoadFile( load_file.c_str() );
}
Bitmap::Bitmap( const char * load_file, int sx, int sy ):
own( NULL ),
error( false ){
path = load_file;
BITMAP * temp = load_bitmap( load_file, NULL );
// my_bitmap = load_bitmap( load_file, NULL );
setBitmap( create_bitmap( sx, sy ) );
// clear( my_bitmap );
if ( !temp || ! getBitmap() ){
cout<<"Could not load "<<load_file<<endl;
error = true;
} else {
clear();
stretch_blit( temp, getBitmap(), 0, 0, temp->w, temp->h, 0, 0, getBitmap()->w, getBitmap()->h );
destroy_bitmap( temp );
}
// own = true;
own = new int;
*own = 1;
}
Bitmap::Bitmap( const char * load_file, int sx, int sy, double accuracy ):
own( NULL ),
error( false ){
path = load_file;
BITMAP * temp = load_bitmap( load_file, NULL );
own = new int;
*own = 1;
if ( !temp ){
cout<<"Could not load "<<load_file<<endl;
setBitmap( create_bitmap( sx, sy ) );
// clear( my_bitmap );
clear();
error = true;
} else {
if ( temp->w > sx || temp->h > sy ){
double bx = temp->w / sx;
double by = temp->h / sy;
double use;
use = bx > by ? bx : by;
int fx = (int)(sx / use);
int fy = (int)(sy / use);
setBitmap( create_bitmap( fx, fy ) );
stretch_blit( temp, getBitmap(), 0, 0, temp->w, temp->h, 0, 0, getBitmap()->w, getBitmap()->h );
destroy_bitmap( temp );
} else setBitmap( temp );
}
// own = true;
}
Bitmap::Bitmap( const Bitmap & copy, int sx, int sy ):
own( NULL ),
error( false ){
path = copy.getPath();
BITMAP * temp = copy.getBitmap();
setBitmap( create_bitmap( sx, sy ) );
if ( ! getBitmap() ){
error = true;
cout << "Could not copy bitmap" << endl;
}
// clear( my_bitmap );
clear();
stretch_blit( temp, getBitmap(), 0, 0, temp->w, temp->h, 0, 0, getBitmap()->w, getBitmap()->h );
// own = true;
// own = copy.own;
own = new int;
*own = 1;
}
Bitmap::Bitmap( const Bitmap & copy, int sx, int sy, double accuracy ):
own( NULL ),
error( false ){
path = copy.getPath();
BITMAP * temp = copy.getBitmap();
own = new int;
*own = 1;
if ( temp->w > sx || temp->h > sy ){
double bx = (double)temp->w / (double)sx;
double by = (double)temp->h / (double)sy;
double use;
use = bx > by ? bx : by;
int fx = (int)(temp->w / use);
int fy = (int)(temp->h / use);
setBitmap( create_bitmap( fx, fy ) );
if ( ! getBitmap() ){
allegro_message("Could not create bitmap\n");
// own = false;
// own = copy.own;
// *own++;
error = true;
return;
}
stretch_blit( temp, getBitmap(), 0, 0, temp->w, temp->h, 0, 0, getBitmap()->w, getBitmap()->h );
// destroy_bitmap( temp );
} else {
setBitmap( create_bitmap( temp->w, temp->h ) );
blit( temp, getBitmap(), 0, 0, 0, 0, temp->w, temp->h );
// own = new int
// own = true;
}
}
Bitmap::Bitmap( const Bitmap & copy, bool deep_copy ):
own( NULL ),
error( false ){
path = copy.getPath();
if ( deep_copy ){
BITMAP * his = copy.getBitmap();
setBitmap( create_bitmap( his->w, his->h ) );
if ( ! getBitmap() ){
cout << "Could not create bitmap" << endl;
error = true;
}
::blit( his, getBitmap(), 0, 0, 0, 0, his->w, his->h );
own = new int;
*own = 1;
} else {
setBitmap( copy.getBitmap() );
// own = false;
own = copy.own;
if ( own ){
*own = *own + 1;
}
}
/*
BITMAP * his = copy.getBitmap();
my_bitmap = create_bitmap( his->w, his->h );
::blit( his, my_bitmap, 0, 0, 0, 0, his->w, his->h );
own = true;
*/
}
Bitmap::Bitmap( const Bitmap & copy, int x, int y, int width, int height ):
own( NULL ),
error( false ){
path = copy.getPath();
BITMAP * his = copy.getBitmap();
if ( x < 0 )
x = 0;
if ( y < 0 )
y = 0;
if ( width > his->w )
width = his->w;
if ( height > his->h )
height = his->h;
setBitmap( create_sub_bitmap( his, x, y, width, height ) );
if ( ! getBitmap() ){
cout<<"Could not create sub-bitmap"<<endl;
setBitmap( create_bitmap( 10, 10 ) );
// clear( my_bitmap );
clear();
}
// own = true;
own = new int;
*own = 1;
}
void Bitmap::load( const string & str ){
releaseInternalBitmap();
internalLoadFile( str.c_str() );
}
void Bitmap::internalLoadFile( const char * load_file ){
path = load_file;
setBitmap( load_bitmap( load_file, NULL ) );
if ( ! getBitmap() ){
cout<<"Could not load "<<load_file<<". Using default"<<endl;
setBitmap( create_bitmap( 10, 10 ) );
if ( ! getBitmap() ){
cout<<"Out of memory or Allegro not initialized"<<endl;
error = true;
return;
}
// clear( my_bitmap );
clear();
// cout<<"Could not load "<<load_file<<endl;
error = true;
}
// own = true;
own = new int;
*own = 1;
}
void Bitmap::save( const string & str ){
save_bitmap( str.c_str(), getBitmap(), NULL );
}
/* decrement bitmap reference counter and free memory if counter hits 0 */
void Bitmap::releaseInternalBitmap(){
if ( own ){
(*own)--;
if ( *own == 0 ){
delete own;
destroy_bitmap( getBitmap() );
own = NULL;
}
}
}
const int Bitmap::getWidth() const{
return getBitmap()->w;
}
const int Bitmap::getHeight() const{
return getBitmap()->h;
}
int Bitmap::getRed( int x ){
return ::getr( x );
}
int Bitmap::getBlue( int x ){
return ::getg( x );
}
int Bitmap::getGreen( int x ){
return ::getb( x );
}
void Bitmap::setClipRect( int x1, int y1, int x2, int y2 ) const
{
::set_clip_rect( getBitmap(), x1, y1, x2, y2 );
}
/* resize the internal bitmap. not guaranteed to destroy the internal bitmap */
void Bitmap::resize( const int width, const int height ){
/* if internal bitmap is already the proper size, do nothing */
if ( getWidth() == width && getHeight() == height ){
return;
}
BITMAP * b = create_bitmap( width, height );
::stretch_blit( getBitmap(), b, 0, 0, getBitmap()->w, getBitmap()->h, 0, 0, b->w, b->h );
releaseInternalBitmap();
own = new int;
setBitmap( b );
*own = 1;
}
/*
const string & Bitmap::getPath() const{
return path;
}
*/
void Bitmap::debugSelf() const{
cout<<"Bitmap: "<<endl;
cout<<"Self = "<< getBitmap() <<endl;
cout<<"Own = "<< own <<" : "<< *own <<endl;
cout<<"Path = "<<path<<endl;
}
Bitmap & Bitmap::operator=( const Bitmap & copy ){
/*
if ( own ){
(*own)--;
if ( *own == 0 ){
destroy_bitmap( getBitmap() );
delete own;
}
}
*/
releaseInternalBitmap();
path = copy.getPath();
setBitmap( copy.getBitmap() );
// own = false;
own = copy.own;
if ( own )
*own++;
return *this;
}
Bitmap::~Bitmap(){
/*
if ( own ){
(*own)--;
if ( *own == 0 ){
destroy_bitmap( getBitmap() );
delete own;
} else {
// cout<<"Not destroying bitmap "<<this<<endl;
}
}
*/
releaseInternalBitmap();
}
void Bitmap::detach(){
/*
if ( own ){
(*own)--;
if ( *own == 0 ){
destroy_bitmap( getBitmap() );
delete own;
}
}
*/
releaseInternalBitmap();
}
/*
BITMAP * Bitmap::getBitmap() const{
return my_bitmap;
}
*/
bool Bitmap::getError(){
return error;
}
/*
int Bitmap::getWidth(){
return my_bitmap->w;
}
int Bitmap::getHeight(){
return my_bitmap->h;
}
*/
void Bitmap::acquire(){
acquire_bitmap( getBitmap() );
}
void Bitmap::release(){
release_bitmap( getBitmap() );
}
void Bitmap::circleFill( int x, int y, int radius, int color ) const{
::circlefill( getBitmap(), x, y, radius, color );
}
void Bitmap::circle( int x, int y, int radius, int color ) const{
::circle( getBitmap(), x, y, radius, color );
}
void Bitmap::line( const int x1, const int y1, const int x2, const int y2, const int color ) const{
::fastline( getBitmap(), x1, y1, x2, y2, color );
}
void Bitmap::floodfill( const int x, const int y, const int color ) const {
::floodfill( getBitmap(), x, y, color );
}
void Bitmap::drawCharacter( const int x, const int y, const int color, const int background, const Bitmap & where ) const {
::draw_character_ex( where.getBitmap(), getBitmap(), x, y, color, background );
}
void Bitmap::transBlender( int r, int g, int b, int a ){
set_trans_blender( r, g, b, a );
}
void Bitmap::multiplyBlender( int r, int g, int b, int a ){
set_multiply_blender( r, g, b, a );
}
void Bitmap::dissolveBlender( int r, int g, int b, int a ){
set_dissolve_blender( r, g, b, a );
}
void Bitmap::drawingMode( int mode ){
// drawing_mode( DRAW_MODE_TRANS, NULL, 0, 0 );
switch( mode ){
case MODE_TRANS : {
drawing_mode( DRAW_MODE_TRANS, NULL, 0, 0 );
break;
}
case MODE_SOLID : {
drawing_mode( DRAW_MODE_SOLID, NULL, 0, 0 );
break;
}
}
}
int Bitmap::setGraphicsMode( int mode, int width, int height ){
int ok = ::set_gfx_mode( mode, width, height, 0, 0 );
if ( Screen != NULL ){
delete Screen;
}
if ( Scaler != NULL ){
delete Scaler;
}
if ( Buffer != NULL ){
delete Buffer;
}
if ( ok == 0 ){
Screen = new Bitmap( ::screen );
}
if ( width != 0 && height != 0 && (width != SCALE_X || height != SCALE_Y) ){
Scaler = new Bitmap(width, height);
Buffer = new Bitmap(SCALE_X, SCALE_Y);
}
return ok;
}
/*
const int Bitmap::getWidth() const{
return getBitmap()->w;
}
const int Bitmap::getHeight() const{
return getBitmap()->h;
}
*/
const int Bitmap::getPixel( const int x, const int y ) const{
if ( x >= 0 && x < getBitmap()->w && y >= 0 && y < getBitmap()->h )
return _getpixel16( getBitmap(), x, y );
return -1;
}
void Bitmap::readLine( vector< int > & vec, int y ){
if ( y >= 0 && y < getBitmap()->h ){
for ( int q = 0; q < getBitmap()->w; q++ ){
// int col = my_bitmap->line[ y ][ q ];
int col = _getpixel16( getBitmap(), q, y );
vec.push_back( col );
}
}
}
int Bitmap::setGfxModeText(){
return setGraphicsMode( GFX_TEXT, 0, 0 );
}
int Bitmap::setGfxModeFullscreen( int x, int y ){
return setGraphicsMode( GFX_AUTODETECT_FULLSCREEN, x, y );
}
int Bitmap::setGfxModeWindowed( int x, int y ){
return setGraphicsMode( GFX_AUTODETECT_WINDOWED, x, y );
}
int Bitmap::makeColor( int r, int g, int b ){
return ::makecol16( r, g, b );
}
int Bitmap::darken( int color, double factor ){
int r = (int)((double)::getr16( color ) / factor);
int g = (int)((double)::getg16( color ) / factor);
int b = (int)((double)::getb16( color ) / factor);
return makeColor( r, g, b );
}
void Bitmap::hsvToRGB( float h, float s, float v, int * r, int * g, int * b ){
::hsv_to_rgb( h, s, v, r, g, b );
}
int Bitmap::addColor( int color1, int color2 ){
return makeColor( getr( color1 ) + getr( color2 ),
getg( color1 ) + getg( color2 ),
getb( color1 ) + getb( color2 ) );
}
void Bitmap::putPixel( int x, int y, int col ) const{
if ( x >= 0 && x < getBitmap()->w && y >= 0 && y < getBitmap()->h )
_putpixel16( getBitmap(), x, y, col );
}
/*
void Bitmap::printf( int x, int y, int color, FONT * f, const char * str, ... ) const{
char buf[512];
va_list ap;
va_start(ap, str);
uvszprintf(buf, sizeof(buf), str, ap);
va_end(ap);
textout_ex( getBitmap(), f, buf, x, y, color, -1);
}
void Bitmap::printf( int x, int y, int color, const Font * const f, const char * str, ... ) const{
char buf[512];
va_list ap;
va_start(ap, str);
uvszprintf(buf, sizeof(buf), str, ap);
va_end(ap);
textout_ex( getBitmap(), f->getInternalFont(), buf, x, y, color, -1);
}
void Bitmap::printf( int x, int y, int color, const Font * const f, const string & str ) const{
printf( x, y, color, f, str.c_str() );
}
void Bitmap::printf( int x, int y, int color, const Font & f, const string & str ) const{
printf( x, y, color, &f, str );
}
void Bitmap::printfNormal( int x, int y, int color, const char * str, ... ) const{
char buf[512];
va_list ap;
va_start(ap, str);
uvszprintf(buf, sizeof(buf), str, ap);
va_end(ap);
textout_ex( getBitmap(), font, buf, x, y, color, -1);
}
void Bitmap::printfNormal( int x, int y, int color, const string & str ) const{
printfNormal( x, y, color, "%s", str.c_str() );
}
*/
void Bitmap::triangle( int x1, int y1, int x2, int y2, int x3, int y3, int color ) const{
::triangle( getBitmap(), x1, y1, x2, y2, x3, y3, color );
}
void Bitmap::ellipse( int x, int y, int rx, int ry, int color ) const {
::ellipse( getBitmap(), x, y, rx, ry, color );
}
void Bitmap::ellipseFill( int x, int y, int rx, int ry, int color ) const {
::ellipsefill( getBitmap(), x, y, rx, ry, color );
}
void Bitmap::rectangle( int x1, int y1, int x2, int y2, int color ) const{
::rect( getBitmap(), x1, y1, x2, y2, color );
}
void Bitmap::border( int min, int max, int color ) const {
int w = getWidth();
int h = getHeight();
for ( int i = min; i < max; i++ ){
rectangle( i, i, w - 1 - i, h - 1 - i, color );
}
}
void Bitmap::rectangleFill( int x1, int y1, int x2, int y2, int color ) const{
::rectfill( getBitmap(), x1, y1, x2, y2, color );
}
/*
int Bitmap::getPixel( int x, int y ){
if ( x >= 0 && x < my_bitmap->w && y >= 0 && y <= my_bitmap->h )
return _getpixel16( my_bitmap, x, y );
return -1;
}
*/
/*
int Bitmap::makeColor( int r, int g, int b ){
return makecol16( r, g, b );
}
*/
void Bitmap::hLine( const int x1, const int y, const int x2, const int color ) const{
::hline( getBitmap(), x1, y, x2, color );
}
void Bitmap::horizontalLine( const int x1, const int y, const int x2, const int color ) const{
this->hLine( x1, y, x2, color );
}
void Bitmap::vLine( const int y1, const int x, const int y2, const int color ) const{
::vline( getBitmap(), x, y1, y2, color );
}
void Bitmap::polygon( const int * verts, const int nverts, const int color ) const{
::polygon( getBitmap(), nverts, verts, color );
}
void Bitmap::arc(const int x, const int y, const double ang1, const double ang2, const int radius, const int color ) const{
::arc( getBitmap(), x, y, ::ftofix(ang1), ::ftofix(ang2), radius, color );
}
/*
void Bitmap::clear(){
this->fill( 0 );
}
*/
void Bitmap::fill( int color ) const{
::clear_to_color( getBitmap(), color );
}
void Bitmap::draw( const int x, const int y, const Bitmap & where ) const {
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_NORMAL, Bitmap::SPRITE_NO_FLIP );
// ::draw_sprite( where.getBitmap(), getBitmap(), x, y );
}
void Bitmap::drawHFlip( const int x, const int y, const Bitmap & where ) const {
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_NORMAL, Bitmap::SPRITE_H_FLIP );
// ::draw_sprite_h_flip( where.getBitmap(), getBitmap(), x, y );
}
void Bitmap::drawVFlip( const int x, const int y, const Bitmap & where ) const {
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_NORMAL, Bitmap::SPRITE_V_FLIP );
// ::draw_sprite_h_flip( where.getBitmap(), getBitmap(), x, y );
}
void Bitmap::drawLit( const int x, const int y, const int level, const Bitmap & where ) const{
::draw_lit_sprite( where.getBitmap(), getBitmap(), x, y, level );
}
void Bitmap::drawTrans( const int x, const int y, const Bitmap & where ) const{
// ::draw_trans_sprite( where.getBitmap(), getBitmap(), x, y );
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_TRANS, Bitmap::SPRITE_NO_FLIP );
}
void Bitmap::drawTransVFlip( const int x, const int y, const Bitmap & where ) const {
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_TRANS, Bitmap::SPRITE_V_FLIP );
}
void Bitmap::drawRotate( const int x, const int y, const int angle, const Bitmap & where ){
::fixed fang = itofix( (360 - angle) % 360 * 256 / 360 );
::rotate_sprite( where.getBitmap(), getBitmap(), x, y, fang );
}
void Bitmap::drawStretched( const int x, const int y, const int new_width, const int new_height, const Bitmap & who ){
BITMAP * bmp = who.getBitmap();
::masked_stretch_blit( getBitmap(), bmp, 0, 0, getBitmap()->w, getBitmap()->h, x,y, new_width, new_height );
}
void Bitmap::drawMask( const int _x, const int _y, const Bitmap & where ){
int mask = Bitmap::MaskColor;
for ( int x = 0; x < getWidth(); x++ ){
for ( int y = 0; y < getHeight(); y++ ){
if ( getPixel( x,y ) == mask ){
where.putPixel( x+_x, y+_y, mask );
}
}
}
}
void Bitmap::StretchBy2( const Bitmap & where ){
BITMAP * bmp = where.getBitmap();
if ( where.getWidth() == getWidth() && where.getHeight() == getHeight() ){
::blit( getBitmap(), bmp, 0, 0, 0, 0, getBitmap()->w, getBitmap()->h );
return;
}
if ( where.getWidth() != getWidth()*2 ||
where.getHeight() != getHeight()*2 ){
cout<<"Wrong dimensions"<<endl;
cout<<"My: "<< getWidth() << " " << getHeight() << endl;
cout<<"Him: "<<where.getWidth()<< " " << where.getHeight()<<endl;
return;
}
// debug
::stretch_blit( getBitmap(), bmp, 0, 0, getBitmap()->w, getBitmap()->h, 0, 0, bmp->w, bmp->h );
// fblend_2x_stretch( my_bitmap, bmp, 0, 0, 0, 0, my_bitmap->w, my_bitmap->h);
// scale2x_allegro( my_bitmap, bmp, 2 );
// debug
}
void Bitmap::StretchBy4( const Bitmap & where ){
BITMAP * bmp = where.getBitmap();
if ( where.getWidth() != getWidth()*4 ||
where.getHeight() != getHeight()*4 ){
cout<<"Wrong dimensions"<<endl;
cout<<"My: "<< getWidth() << " " << getHeight() << endl;
cout<<"Him: "<<where.getWidth()<< " " << where.getHeight()<<endl;
cout<<"Scaled: "<<getWidth()*4<<" "<< getHeight()*4<<endl;
return;
}
// fblend_2x_stretch( my_bitmap, bmp, 0, 0, 0, 0, my_bitmap->w, my_bitmap->h);
// scale4x_allegro( my_bitmap, bmp, 2 );
::stretch_blit( getBitmap(), bmp, 0, 0, getBitmap()->w, getBitmap()->h, 0, 0, bmp->w, bmp->h );
}
void Bitmap::Stretch( const Bitmap & where ) const {
Stretch( where, 0, 0, getBitmap()->w, getBitmap()->h, 0, 0, where.getBitmap()->w, where.getBitmap()->h );
/*
BITMAP * bmp = where.getBitmap();
::stretch_blit( getBitmap(), bmp, 0, 0, getBitmap()->w, getBitmap()->h, 0, 0, bmp->w, bmp->h );
*/
}
void Bitmap::Stretch( const Bitmap & where, const int sourceX, const int sourceY, const int sourceWidth, const int sourceHeight, const int destX, const int destY, const int destWidth, const int destHeight ) const {
BITMAP * bmp = where.getBitmap();
::stretch_blit( getBitmap(), bmp, sourceX, sourceY, sourceWidth, sourceHeight, destX, destY, destWidth, destHeight );
}
void Bitmap::Blit( const string & xpath ) const {
Bitmap duh( xpath );
duh.Blit( *this );
}
void Bitmap::Blit( const int x, const int y, const Bitmap & where ) const {
BITMAP * bmp = where.getBitmap();
/*
acquire_bitmap( bmp );
acquire_bitmap( my_bitmap );
*/
::blit( getBitmap(), bmp, 0, 0, x, y, getBitmap()->w, getBitmap()->h );
/*
release_bitmap( my_bitmap );
release_bitmap( bmp );
*/
}
void Bitmap::Blit( const int mx, const int my, const int wx, const int wy, const Bitmap & where ) const {
BITMAP * bmp = where.getBitmap();
::blit( getBitmap(), bmp, mx, my, wx, wy, getBitmap()->w, getBitmap()->h );
}
void Bitmap::Blit( const int mx, const int my, const int width, const int height, const int wx, const int wy, Bitmap & where ) const {
BITMAP * bmp = where.getBitmap();
::blit( getBitmap(), bmp, mx, my, wx, wy, width, height );
}
void Bitmap::Blit( const Bitmap & where ) const {
this->Blit( 0, 0, where );
}
void Bitmap::BlitToScreen() const {
// this->Blit( *Bitmap::Screen );
this->BlitToScreen( 0, 0 );
}
void Bitmap::BlitToScreen(const int upper_left_x, const int upper_left_y) const {
if ( Scaler == NULL ){
this->Blit( upper_left_x, upper_left_y, *Bitmap::Screen );
} else {
this->Blit( upper_left_x, upper_left_y, *Buffer );
Buffer->Stretch( *Scaler );
Scaler->Blit( 0, 0, 0, 0, *Screen );
}
}
void Bitmap::BlitAreaToScreen(const int upper_left_x, const int upper_left_y) const {
if ( Scaler != NULL ){
double mult_x = (double) Scaler->getWidth() / (double) SCALE_X;
double mult_y = (double) Scaler->getHeight() / (double) SCALE_Y;
int x = (int)(upper_left_x * mult_x);
int y = (int)(upper_left_y * mult_y);
int w = (int)(this->getWidth() * mult_x);
int h = (int)(this->getHeight() * mult_y);
// printf("ux %d uy %d uw %d uh %d. x %d y %d w %d h %d\n", upper_left_x, upper_left_y, getWidth(), getHeight(), x, y, w, h );
this->Stretch( *Scaler, 0, 0, this->getWidth(), this->getHeight(), x, y, w, h );
Bitmap tmp(*Scaler, x, y, w, h );
tmp.Blit( x, y, *Screen );
// Scaler->Blit( x, y, w, h, *Screen );
} else {
this->Blit( upper_left_x, upper_left_y, *Screen );
}
}
LitBitmap::LitBitmap( const Bitmap & b ):
Bitmap( b ){
}
LitBitmap::LitBitmap():
Bitmap(){
}
LitBitmap::~LitBitmap(){
}
void LitBitmap::draw( const int x, const int y, const Bitmap & where ) const {
// ::draw_sprite_ex( where.getBitmap(), getBitmap(), x, y, SPRITE_LIT );
// ::draw_sprite( where.getBitmap(), getBitmap(), x, y );
// Bitmap::draw( x, y, where );
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_LIT, Bitmap::SPRITE_NO_FLIP );
}
void LitBitmap::drawHFlip( const int x, const int y, const Bitmap & where ) const {
// ::draw_sprite_h_flip_ex( where.getBitmap(), getBitmap(), x, y, SPRITE_LIT );
paintown_draw_sprite_ex16( where.getBitmap(), getBitmap(), x, y, Bitmap::SPRITE_LIT, Bitmap::SPRITE_H_FLIP );
// Bitmap::drawHFlip( x, y, where );
// ::draw_sprite_h_flip_ex( where.getBitmap(), getBitmap(), x, y, SPRITE_LIT );
}
/* this function should be in allegro but its not yet so just store it
* here for now
*/
#define PAINTOWN_DLS_BLENDER BLENDER_FUNC
#define PAINTOWN_DTS_BLENDER BLENDER_FUNC
#define PAINTOWN_MAKE_DLS_BLENDER(a) _blender_func16
#define PAINTOWN_MAKE_DTS_BLENDER() _blender_func16
#define PAINTOWN_PIXEL_PTR unsigned short*
#define PAINTOWN_OFFSET_PIXEL_PTR(p,x) ((PAINTOWN_PIXEL_PTR) (p) + (x))
#define PAINTOWN_INC_PIXEL_PTR(p) ((p)++)
#define PAINTOWN_INC_PIXEL_PTR_EX(p,d) ((p) += d)
#define PAINTOWN_GET_MEMORY_PIXEL(p) (*(p))
#define PAINTOWN_IS_SPRITE_MASK(b,c) ((unsigned long) (c) == (unsigned long) (b)->vtable->mask_color)
#define PAINTOWN_DLSX_BLEND(b,n) ((*(b))(_blender_col_16, (n), _blender_alpha))
#define PAINTOWN_GET_PIXEL(p) bmp_read16((uintptr_t) (p))
#define PAINTOWN_DTS_BLEND(b,o,n) ((*(b))((n), (o), _blender_alpha))
#define PAINTOWN_PUT_PIXEL(p,c) bmp_write16((uintptr_t) (p), (c))
#define PAINTOWN_PUT_MEMORY_PIXEL(p,c) (*(p) = (c))
/* defined at allegro/include/internal/aintern.h:457 */
extern EXTERNAL_VARIABLE BLENDER_FUNC _blender_func16;
/* defined at allegro/include/internal/aintern.h:466 */
extern EXTERNAL_VARIABLE int _blender_col_16;
/* defined at allegro/include/internal/aintern.h:470 */
extern EXTERNAL_VARIABLE int _blender_alpha;
static void paintown_draw_sprite_ex16( BITMAP * dst, BITMAP * src, int dx, int dy, int mode, int flip ){
int x, y, w, h;
int x_dir = 1, y_dir = 1;
int dxbeg, dybeg;
int sxbeg, sybeg;
PAINTOWN_DLS_BLENDER lit_blender;
PAINTOWN_DTS_BLENDER trans_blender;
ASSERT(dst);
ASSERT(src);
if ( flip & Bitmap::SPRITE_V_FLIP ){
y_dir = -1;
}
if ( flip & Bitmap::SPRITE_H_FLIP ){
x_dir = -1;
}
if (dst->clip) {
int tmp;
tmp = dst->cl - dx;
sxbeg = ((tmp < 0) ? 0 : tmp);
dxbeg = sxbeg + dx;
tmp = dst->cr - dx;
w = ((tmp > src->w) ? src->w : tmp) - sxbeg;
if (w <= 0)
return;
if ( flip & Bitmap::SPRITE_H_FLIP ){
/* use backward drawing onto dst */
sxbeg = src->w - (sxbeg + w);
dxbeg += w - 1;
}
tmp = dst->ct - dy;
sybeg = ((tmp < 0) ? 0 : tmp);
dybeg = sybeg + dy;
tmp = dst->cb - dy;
h = ((tmp > src->h) ? src->h : tmp) - sybeg;
if (h <= 0)
return;
if ( flip & Bitmap::SPRITE_V_FLIP ){
/* use backward drawing onto dst */
sybeg = src->h - (sybeg + h);
dybeg += h - 1;
}
} else {
w = src->w;
h = src->h;
sxbeg = 0;
sybeg = 0;
dxbeg = dx;
if ( flip & Bitmap::SPRITE_H_FLIP ){
dxbeg = dx + w - 1;
}
dybeg = dy;
if ( flip & Bitmap::SPRITE_V_FLIP ){
dybeg = dy + h - 1;
}
}
lit_blender = PAINTOWN_MAKE_DLS_BLENDER(0);
trans_blender = PAINTOWN_MAKE_DTS_BLENDER();
if (dst->id & (BMP_ID_VIDEO | BMP_ID_SYSTEM)) {
bmp_select(dst);
for (y = 0; y < h; y++) {
PAINTOWN_PIXEL_PTR s = PAINTOWN_OFFSET_PIXEL_PTR(src->line[sybeg + y], sxbeg);
/* flipped if y_dir is -1 */
PAINTOWN_PIXEL_PTR d = PAINTOWN_OFFSET_PIXEL_PTR(bmp_write_line(dst, dybeg + y * y_dir), dxbeg);
/* d is incremented by x_dir, -1 if flipped */
for (x = w - 1; x >= 0; PAINTOWN_INC_PIXEL_PTR(s), PAINTOWN_INC_PIXEL_PTR_EX(d,x_dir), x--) {
unsigned long c = PAINTOWN_GET_MEMORY_PIXEL(s);
if (!PAINTOWN_IS_SPRITE_MASK(src, c)) {
switch( mode ){
case Bitmap::SPRITE_NORMAL : break;
case Bitmap::SPRITE_LIT : {
c = PAINTOWN_DLSX_BLEND(lit_blender, c);
break;
case Bitmap::SPRITE_TRANS : {
c = PAINTOWN_DTS_BLEND(trans_blender, PAINTOWN_GET_PIXEL(d), c);
break;
}
}
}
PAINTOWN_PUT_PIXEL(d, c);
}
}
}
bmp_unwrite_line(dst);
}
else {
for (y = 0; y < h; y++) {
PAINTOWN_PIXEL_PTR s = PAINTOWN_OFFSET_PIXEL_PTR(src->line[sybeg + y], sxbeg);
PAINTOWN_PIXEL_PTR d = PAINTOWN_OFFSET_PIXEL_PTR(bmp_write_line(dst, dybeg + y * y_dir), dxbeg);
for (x = w - 1; x >= 0; PAINTOWN_INC_PIXEL_PTR(s), PAINTOWN_INC_PIXEL_PTR_EX(d,x_dir), x--) {
unsigned long c = PAINTOWN_GET_MEMORY_PIXEL(s);
if (!PAINTOWN_IS_SPRITE_MASK(src, c)) {
switch( mode ){
case Bitmap::SPRITE_NORMAL : break;
case Bitmap::SPRITE_LIT : {
c = PAINTOWN_DLSX_BLEND(lit_blender, c);
break;
case Bitmap::SPRITE_TRANS : {
c = PAINTOWN_DTS_BLEND(trans_blender, PAINTOWN_GET_PIXEL(d), c);
break;
}
}
}
PAINTOWN_PUT_MEMORY_PIXEL(d, c);
}
}
}
}
}
diff --git a/util/bitmap.h b/util/bitmap.h
index 0b215819..c658ff4b 100644
--- a/util/bitmap.h
+++ b/util/bitmap.h
@@ -1,230 +1,230 @@
#ifndef _bitmap_h_
#define _bitmap_h_
#include <string>
#include <vector>
#include <iostream>
-#ifdef WINDOWS
+#ifdef _WIN32
#define BITMAP dummyBITMAP
#include <windows.h>
#undef BITMAP
#endif
struct BITMAP;
struct FONT;
class Font;
using namespace std;
class Bitmap{
private:
static Bitmap * Screen;
public:
static int SCALE_X;
static int SCALE_Y;
/* default constructor makes 10x10 bitmap */
Bitmap();
Bitmap( int x, int y );
Bitmap( const char * load_file );
Bitmap( const string & load_file );
Bitmap( const char * load_file, int sx, int sy );
Bitmap( const char * load_file, int sx, int sy, double accuracy );
Bitmap( BITMAP * who, bool deep_copy = false );
Bitmap( const Bitmap & copy, bool deep_copy = false );
Bitmap( const Bitmap & copy, int sx, int sy );
Bitmap( const Bitmap & copy, int sx, int sy, double accuracy );
Bitmap( const Bitmap & copy, int x, int y, int width, int height );
virtual ~Bitmap();
virtual void save( const string & str );
Bitmap & operator=( const Bitmap & );
virtual void load( const string & str );
const int getWidth() const;
const int getHeight() const;
/*
inline const int getWidth() const{
return getBitmap()->w;
}
inline const int getHeight() const{
return getBitmap()->h;
}
*/
/*
inline const int getWidth() const{
return my_bitmap->w;
}
inline const int getHeight() const{
return my_bitmap->h;
}
*/
void detach();
static void transBlender( int r, int g, int b, int a );
static void multiplyBlender( int r, int g, int b, int a );
static void dissolveBlender( int r, int g, int b, int a );
static int setGraphicsMode( int mode, int width, int height );
static void drawingMode( int type );
void acquire();
void release();
void resize( const int width, const int height );
void debugSelf() const;
/*
void printf( int x, int y, int color, FONT * f, const char * str, ... ) const;
void printf( int x, int y, int color, const Font * const f, const char * str, ... ) const;
void printf( int x, int y, int color, const Font * const f, const string & str ) const;
void printf( int x, int y, int color, const Font & f, const string & str ) const;
void printfNormal( int x, int y, int color, const char * str, ... ) const;
void printfNormal( int x, int y, int color, const string & str ) const;
*/
virtual void triangle( int x1, int y1, int x2, int y2, int x3, int y3, int color ) const;
virtual void ellipse( int x, int y, int rx, int ry, int color ) const;
virtual void ellipseFill( int x, int y, int rx, int ry, int color ) const;
virtual void border( int min, int max, int color ) const;
virtual void rectangle( int x1, int y1, int x2, int y2, int color ) const;
virtual void rectangleFill( int x1, int y1, int x2, int y2, int color ) const;
virtual void circleFill( int x, int y, int radius, int color ) const;
virtual void circle( int x, int y, int radius, int color ) const;
virtual void line( const int x1, const int y1, const int x2, const int y2, const int color ) const;
virtual void floodfill( const int x, const int y, const int color ) const;
virtual void horizontalLine( const int x1, const int y, const int x2, const int color ) const;
virtual void hLine( const int x1, const int y, const int x2, const int color ) const;
virtual void vLine( const int y1, const int x, const int y2, const int color ) const;
virtual void polygon( const int * verts, const int nverts, const int color ) const;
virtual void arc(const int x, const int y, const double ang1, const double ang2, const int radius, const int color ) const;
virtual void draw( const int x, const int y, const Bitmap & where ) const;
virtual void drawCharacter( const int x, const int y, const int color, const int background, const Bitmap & where ) const;
virtual void drawLit( const int x, const int y, const int level, const Bitmap & where ) const;
virtual void drawHFlip( const int x, const int y, const Bitmap & where ) const;
virtual void drawVFlip( const int x, const int y, const Bitmap & where ) const;
virtual void drawTrans( const int x, const int y, const Bitmap & where ) const;
virtual void drawTransVFlip( const int x, const int y, const Bitmap & where ) const;
virtual void drawMask( const int x, const int y, const Bitmap & where );
virtual void drawStretched( const int x, const int y, const int new_width, const int new_height, const Bitmap & who );
virtual void drawRotate( const int x, const int y, const int angle, const Bitmap & where );
virtual void Stretch( const Bitmap & where ) const;
virtual void Stretch( const Bitmap & where, const int sourceX, const int sourceY, const int sourceWidth, const int sourceHeight, const int destX, const int destY, const int destWidth, const int destHeight ) const;
virtual void StretchBy2( const Bitmap & where );
virtual void StretchBy4( const Bitmap & where );
virtual void Blit( const string & xpath ) const;
virtual void Blit( const Bitmap & where ) const;
virtual void Blit( const int x, const int y, const Bitmap & where ) const;
virtual void Blit( const int mx, const int my, const int wx, const int wy, const Bitmap & where ) const;
virtual void Blit( const int mx, const int my, const int width, const int height, const int wx, const int wy, Bitmap & where ) const;
virtual void BlitToScreen() const;
virtual void BlitAreaToScreen(const int upper_left_x, const int upper_left_y) const;
virtual void BlitToScreen(const int upper_left_x, const int upper_left_y) const;
virtual void fill( int color ) const;
inline void clear() const{
this->fill( 0 );
}
bool getError();
inline BITMAP * getBitmap() const{
return _my_bitmap;
}
virtual void readLine( vector< int > & vec, int y );
const int getPixel( const int x, const int y ) const;
void putPixel( int x, int y, int col ) const;
/*
inline int getPixel( int x, int y ) const{
if ( x >= 0 && x < my_bitmap->w && y >= 0 && y <= my_bitmap->h )
return _getpixel16( my_bitmap, x, y );
return -1;
}
inline void putPixel( int x, int y, int col ) const{
if ( x >= 0 && x < my_bitmap->w && y >= 0 && y <= my_bitmap->h )
_putpixel16( my_bitmap, x, y, col );
}
*/
void setClipRect( int x1, int y1, int x2, int y2 ) const;
inline const string & getPath() const{
return path;
}
static int setGfxModeText();
static int setGfxModeFullscreen( int x, int y );
static int setGfxModeWindowed( int x, int y );
static int makeColor( int r, int g, int b );
static int darken( int color, double factor );
static void hsvToRGB( float h, float s, float v, int * r, int * g, int * b );
static int getRed( int x );
static int getBlue( int x );
static int getGreen( int x );
/* Add two colors together
*/
static int addColor( int color1, int color2 );
/*
inline static int makeColor( int r, int g, int b ){
return makecol16( r, g, b );
}
*/
// static const int MaskColor = MASK_COLOR_16;
static const int MaskColor;
static const int MODE_TRANS;
static const int MODE_SOLID;
static const int SPRITE_NO_FLIP;
static const int SPRITE_V_FLIP;
static const int SPRITE_H_FLIP;
static const int SPRITE_NORMAL;
static const int SPRITE_LIT;
static const int SPRITE_TRANS;
protected:
void releaseInternalBitmap();
inline void setBitmap( BITMAP * bitmap ){
if ( bitmap == NULL ){
cout << "*FATAL* Setting null bitmap" << endl;
}
_my_bitmap = bitmap;
}
void internalLoadFile( const char * load_file );
BITMAP * _my_bitmap;
int * own;
// bool own;
bool error;
string path;
};
#endif
diff --git a/util/ftalleg.cpp b/util/ftalleg.cpp
index 0d48b6e9..5cab460f 100644
--- a/util/ftalleg.cpp
+++ b/util/ftalleg.cpp
@@ -1,495 +1,495 @@
/*
--------------
About
--------------
A Freetype wrapper for use with allegro
Feel free to do whatever you like with this, by all means enjoy!
Just add it to your project
--------------
Linking
--------------
on linux:
g++ `freetype-config --cflags` ftalleg.cpp myfiles.cpp `freetype-config --libs` `allegro-config --libs`
on windows (you may need to include the freetype dir location, ie -Ic:/mingw/include):
g++ ftalleg.cpp myfiles.cpp -lfreetype -lalleg
--------------
Disclaimer
--------------
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE
SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FT_FONT_CPP
#define FT_FONT_CPP
#include <allegro.h>
-#ifdef WINDOWS
+#ifdef _WIN32
#include <winalleg.h>
#endif
#include "ftalleg.h"
#include <iostream>
#include <sstream>
#include <cassert>
namespace ftalleg{
typedef void (*pixeler)( BITMAP * bitmap, int x, int y, int color );
static int fixColor(const unsigned char *c,short grays){
// Safety checks
assert(c != 0);
assert(grays != 1);
// invariant: c can be dereferenced safely
// invariant: (grays - 1) != 0, thus it can be used as divisor.
int red = *c * 255 / (grays - 1);
int green = *c * 255 / (grays - 1);
int blue = *c * 255 / (grays - 1);
//alpha = *c * 255 / (grays - 1);
return makecol(red,green,blue);
}
// Static count of instances of fonts to track library
static int instances=0;
static FT_Library ftLibrary = 0;
character::character() {
}
character::~character() {
// if(line)delete [] line;
}
fontSize::fontSize() {
width = height = italics = 0;
}
fontSize::~fontSize() {
}
bool fontSize::operator<(const fontSize &fs) const {
return (width<fs.width || height<fs.height || italics<fs.italics);
}
const int fontSize::createKey() const {
return ((width+10) * (height+20) * (italics+250));
}
//! Constructor
freetype::freetype( const std::string & str, const int x, const int y ){
//Load library
if ( !ftLibrary ){
FT_Init_FreeType(&ftLibrary);
}
instances++;
faceLoaded = kerning = false;
currentIndex=0;
currentFilename="";
faceName="";
currentChar = new character;
systemName="";
internalFix = false;
this->load( str, 0, x, y );
}
//! Destructor
freetype::~freetype(){
//if(face!=NULL)FT_Done_Face(face);
if ( instances > 0 ){
instances--;
}
if ( instances == 0 ){
FT_Done_FreeType( ftLibrary );
}
if ( currentChar ){
delete currentChar;
}
}
// Extract glyph
character freetype::extractGlyph(signed long unicode){
int w, h, ew;
character tempChar;
// Translate it according to the given italics
double italics = (double)(size.italics)*GLYPH_PI/180;
FT_Matrix matrix;
matrix.xx = 0x10000L;
matrix.xy = (FT_Fixed)( sin( italics ) * (GLYPH_SQRT2*0x10000L) );
matrix.yx = 0;
matrix.yy = 0x10000L;
FT_Set_Transform( face, &matrix, 0 );
FT_Load_Char(face, unicode, FT_LOAD_TARGET_NORMAL | FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT);
w = face->glyph->bitmap.width;
h = face->glyph->bitmap.rows;
ew = 0;
if (!w)ew = 1;
if (!h)h = 1;
tempChar.width = (w + ew);
tempChar.height = h;
tempChar.rows = face->glyph->bitmap.rows;
tempChar.grays = face->glyph->bitmap.num_grays;
tempChar.pitch = face->glyph->bitmap.pitch;
tempChar.line = new unsigned char[tempChar.rows * tempChar.pitch];
memcpy(tempChar.line,face->glyph->bitmap.buffer,tempChar.rows * tempChar.pitch);
tempChar.left = face->glyph->bitmap_left;
tempChar.top = face->glyph->bitmap_top;
tempChar.right = face->glyph->advance.x >> 6;
tempChar.unicode = unicode;
tempChar.length = ((w + ew)+face->glyph->advance.x) >> 6;
return tempChar;
}
// Create single index
void freetype::createIndex(){
std::map<int, std::map<signed long, character> >::iterator p;
p = fontTable.find(size.createKey());
if ( p == fontTable.end() ){
FT_Set_Pixel_Sizes(face, size.width, size.height);
FT_UInt g;
FT_ULong unicode = FT_Get_First_Char(face, &g);
std::map<signed long, character>tempMap;
while ( g ){
tempMap.insert(std::make_pair(unicode,extractGlyph(unicode)));
unicode = FT_Get_Next_Char(face, unicode, &g);
}
fontTable.insert(std::make_pair(size.createKey(),tempMap));
}
}
pixeler getPutPixel(){
switch( get_color_depth() ){
case 8 : return _putpixel;
case 15 : return _putpixel15;
case 16 : return _putpixel16;
case 24 : return _putpixel24;
case 32 : return _putpixel32;
default : return putpixel;
}
}
// Render a character from the lookup table
void freetype::drawCharacter(signed long unicode, int &x1, int &y1, BITMAP *bitmap, const int &color){
pixeler putter = getPutPixel();
std::map<int, std::map<signed long, character> >::iterator ft;
ft = fontTable.find(size.createKey());
if ( ft!=fontTable.end() ){
std::map<signed long, character>::iterator p;
p = (ft->second).find(unicode);
if(p!=(ft->second).end())
{
const character & tempChar = p->second;
unsigned char *line = tempChar.line;
for (int y = 0; y < tempChar.rows; y++)
{
unsigned char *buffer = line;
for (int x = 0; x < tempChar.width; x++)
{
int col = fixColor(buffer++,tempChar.grays);
if((getr(col)< 50) || (getg(col)< 50) || (getb(col)< 50))continue;
int red = getr(col) * getr(color) / 255;
int green = getg(col) * getg(color) / 255;
int blue = getb(col) * getb(color) / 255;
//col.alpha= col.alpha * color.alpha / 255;
// putpixel(bitmap,x1+tempChar.left+x,y1 - tempChar.top+y + size.height,makecol(red,blue,green));
/* dangerous! putter is probably one of the _putpixel* routines so if x or y are off the bitmap
* you will get a segfault
*/
// putter(bitmap,x1+tempChar.left+x,y1 - tempChar.top+y + size.height,makecol(red,blue,green));
putter = 0;
putpixel(bitmap,x1+tempChar.left+x,y1 - tempChar.top + y + size.height, makecol(red,green,blue));
}
line += tempChar.pitch;
}
x1+=tempChar.right;
}
}
}
//! Load font from memory
bool freetype::load(const unsigned char *memoryFont, unsigned int length, int index, unsigned int width, unsigned int height)
{
if(!FT_New_Memory_Face(ftLibrary,memoryFont, length,index,&face))
{
currentFilename = "memoryFont";
currentIndex = index;
faceLoaded = true;
size.italics = 0;
setSize(width, height);
if(FT_HAS_GLYPH_NAMES(face))
{
char buff[1024];
if(!FT_Get_Glyph_Name(face,currentIndex,buff,sizeof(buff)))
{
faceName = currentFilename;
}
else faceName = std::string(buff);
}
else
{
faceName = currentFilename;
}
if(FT_HAS_KERNING(face))kerning=true;
else kerning = false;
}
else
{
faceLoaded=false;
std::cout << "Load system font failed\n";
}
return faceLoaded;
}
//! Load font from file
bool freetype::load(const std::string & filename, int index, unsigned int width, unsigned int height)
{
if(!FT_New_Face(ftLibrary,filename.c_str(),index,&face))
{
currentFilename = filename;
currentIndex = index;
faceLoaded = true;
size.italics = 0;
setSize(width, height);
if(FT_HAS_GLYPH_NAMES(face))
{
char buff[1024];
if(!FT_Get_Glyph_Name(face,currentIndex,buff,sizeof(buff)))
{
faceName = currentFilename;
}
else faceName = std::string(buff);
}
else
{
faceName = currentFilename;
}
if(FT_HAS_KERNING(face))kerning=true;
else kerning = false;
}
else
{
faceLoaded=false;
}
return faceLoaded;
}
//! Get text length
int freetype::getLength(const std::string & text)
{
int length=0;
std::map<int, std::map<signed long, character> >::iterator ft;
ft = fontTable.find(size.createKey());
if(ft!=fontTable.end())
{
for(unsigned int i = 0; i<text.length();++i)
{
std::map<signed long, character>::iterator p;
p = (ft->second).find(text[i]);
if(p!=(ft->second).end())
{
if(p!=fontTable[size.createKey()].end())
{
length+=(p->second).length;
}
}
}
}
return length;
}
//! Render font to a bitmap
void freetype::render(int x, int y, const int & color, BITMAP *bmp, ftAlign alignment, const std::string & text, int marker ...)
{
if(faceLoaded)
{
int rend_x=0;
int rend_y=0;
std::ostringstream str;
// Get extra arguments
va_list ap;
va_start(ap,marker);
for(unsigned int i = 0; i<text.length();++i)
{
if(text[i]=='%')
{
if(text[i+1]=='s')
{
str << va_arg(ap,char *);
++i;
}
else if(text[i+1]=='d'||text[i+1]=='i')
{
str << va_arg(ap,signed int);
++i;
}
else if(text[i+1]=='c')
{
str << (char)va_arg(ap,int);
++i;
}
else str << text[i];
}
else
{
str << text[i];
}
}
va_end(ap);
std::string fixedText(str.str());
switch(alignment)
{
case ftLeft:
rend_x=x;
rend_y=y;
break;
case ftCenter:
rend_x = x - getLength(fixedText)/2;
rend_y=y;
break;
case ftRight:
rend_x = x - getLength(fixedText);
rend_y=y;
break;
default:
rend_x=x;
rend_y=y;
break;
}
int previous = 0;
int next = 0;
for(unsigned int i = 0; i<fixedText.length();++i){
if(kerning && previous && next){
next = FT_Get_Char_Index( face, fixedText[i] );
FT_Vector delta;
FT_Get_Kerning( face, previous, next, FT_KERNING_DEFAULT, &delta );
rend_x += delta.x >> 6;
previous = next;
}
drawCharacter(fixedText[i],rend_x, rend_y, bmp, color);
}
}
}
int freetype::calculateMaximumHeight(){
std::map<int, std::map<signed long, character> >::iterator ft;
ft = fontTable.find(size.createKey());
int top = 0;
long code = 0;
if ( ft != fontTable.end() ){
std::map<signed long, character>::iterator p;
std::map< signed long, character > & map = ft->second;
for ( p = map.begin(); p != map.end(); p++ ){
const character & ch = p->second;
printf( "%c( %ld ). top = %d. rows = %d. total = %d\n", (char) ch.unicode, ch.unicode, ch.top, ch.rows, ch.top + ch.rows );
if ( ch.top + ch.rows > top ){
code = ch.unicode;
top = ch.top + ch.rows;
}
}
}
printf( "Largest letter = %ld\n", code );
return top;
}
const int freetype::height( long code ) const {
std::map<int, std::map<signed long, character> >::const_iterator ft;
ft = fontTable.find( size.createKey() );
if ( ft != fontTable.end() ){
std::map<signed long, character>::const_iterator p;
p = (ft->second).find( code );
if ( p != (ft->second).end() ){
const character & temp = p->second;
// printf( "%c top = %d rows = %d\n", (char) code, temp.top, temp.rows );
return temp.top + temp.rows;
}
}
return 0;
}
const int freetype::calculateHeight( const std::string & str ) const {
int max = 0;
for ( unsigned int i = 0; i < str.length(); i++ ){
int q = height( str[ i ] );
// printf( "Height of %c is %d\n", str[ i ], q );
if ( q > max ){
max = q;
}
}
return max;
}
//! Set size
void freetype::setSize( unsigned int w, unsigned int h){
if ( w != size.width && h != size.height ){
if(internalFix)return;
if(w<=0 || h<=0)return;
size.width=w;
size.height=h;
createIndex();
// maximumHeight = calculateMaximumHeight();
}
}
//! Set italics
void freetype::setItalics(int i)
{
if(internalFix)return;
if(i<-45)i=(-45);
else if(i>45)i=45;
size.italics = i;
createIndex();
}
//! Get Width
int freetype::getWidth(){
return size.width;
}
//! Get Height
int freetype::getHeight( const std::string & str ) const {
// return size.height;
return calculateHeight( str );
}
//! Get Italics
int freetype::getItalics()
{
return size.italics;
}
}
#endif /* FONT_BASE_CPP */
diff --git a/util/ftalleg.h b/util/ftalleg.h
index 6dd113c2..ea790c00 100644
--- a/util/ftalleg.h
+++ b/util/ftalleg.h
@@ -1,218 +1,218 @@
/*
--------------
About
--------------
A Freetype wrapper for use with allegro
Feel free to do whatever you like with this, by all means enjoy!
Just add it to your project
--------------
Linking
--------------
on linux:
g++ `freetype-config --cflags` ftalleg.cpp myfiles.cpp `freetype-config --libs` `allegro-config --libs`
on windows (you may need to include the freetype dir location, ie -Ic:/mingw/include):
g++ ftalleg.cpp myfiles.cpp -lfreetype -lalleg
--------------
Disclaimer
--------------
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE
SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FT_FONT_H
#define FT_FONT_H
-#ifdef WINDOWS
+#ifdef _WIN32
#define BITMAP dummyBITMAP
#include <windows.h>
#undef BITMAP
#endif
// #include <allegro.h>
#include <map>
#include <string>
#include <math.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#define GLYPH_PI 3.14159265358979323846
#define GLYPH_SQRT2 1.41421356237309504880
struct BITMAP;
namespace ftalleg
{
//! Internal class for freetype to use
/*!
* This holds necessary information regarding a character \n
* from Freetype.
*/
class character
{
public:
//! Constructor
character();
//! Destructor
~character();
//! Unicode representation of character
signed long unicode;
//! Width of character
int width;
//! Height of character
int height;
//! Space on the left of a character (assists on positioning the character)
int left;
//! Space on top of the character (assists on positioning the character)
int top;
//! Space on the right of a character (assists on positioning the character)
int right;
//! Pitch of a character (assists on positioning the character)
int pitch;
//! Amount of shades of grays the FT_Bitmap holds
int grays;
//! Entire rows of the FT_Bitmap
int rows;
//! Entire length of the character with spacing and all
int length;
//! FT_Bitmap raw data
unsigned char *line;
};
//! Internal class for freetype to use
/*!
* Properties used for indexing a given font according to its size and matrix \n
*/
class fontSize
{
public:
fontSize();
~fontSize();
FT_UInt width;
FT_UInt height;
int italics;
int angle;
bool operator<(const fontSize &fs) const;
const int createKey() const;
};
//! Freetype based font system
/*!
* Allows us to use freetype in allegro
*/
class freetype
{
private:
//! Filename
std::string currentFilename;
//! Is the face loaded
bool faceLoaded;
//! Does the face have kerning
bool kerning;
//! Current index default 0
int currentIndex;
//! for internal use disregard
bool internalFix;
int maximumHeight;
//! Font size
fontSize size;
//! Current Set system name
std::string systemName;
//! Face
FT_Face face;
//! Face Name
std::string faceName;
//! Current character
character *currentChar;
//! Lookup Table by size
std::map<int, std::map<signed long, character> >fontTable;
//! Extract glyph
character extractGlyph(signed long unicode);
int calculateMaximumHeight();
//! Create single index
void createIndex();
//! Render a character from the lookup table (utilizing the workBitmap)
void drawCharacter(signed long unicode, int &x1, int &y1, BITMAP *bitmap, const int & color);
const int height( long code ) const;
const int calculateHeight( const std::string & str ) const;
public:
//! Constructor
freetype( const std::string & str, const int x, const int y );
//! Destructor
~freetype();
//! Enum list of alignments
enum ftAlign
{
ftLeft = 0,
ftCenter = 1,
ftRight = 2
};
//! Load font from memory
bool load(const unsigned char *memoryFont, unsigned int length, int index, unsigned int width, unsigned int height);
//! Load font from file
bool load(const std::string & filename, int index, unsigned int width, unsigned int height);
//! Get text length
int getLength(const std::string & text);
//! Render font to a bitmap
void render(int x, int y, const int & color, BITMAP *bmp, ftAlign alignment, const std::string & text, int marker, ...);
//! Set size
void setSize( unsigned int w, unsigned int h);
//! Set italics
void setItalics(int i);
//! Get Width
int getWidth();
//! Get Height
int getHeight( const std::string & str ) const;
//! Get Italics
int getItalics();
};
}
#endif /* FT_FONT_H */

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