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diff --git a/appveyor.yml b/appveyor.yml
index 03bb243..c602344 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,45 +1,46 @@
version: 1.0.{build}
clone_depth: 10
shallow_clone: true
+image: Visual Studio 2015
platform: x86
configuration: Debug
install:
# SDL
- ps: Start-FileDownload 'https://www.libsdl.org/release/SDL-devel-1.2.15-VC.zip'
- 7z x SDL-devel-1.2.15-VC.zip
- set PATH=%APPVEYOR_BUILD_FOLDER%\SDL-1.2.15\include\;%APPVEYOR_BUILD_FOLDER%\SDL-1.2.15\lib\x86\;%PATH%
# SDL_image
- ps: Start-FileDownload 'https://www.libsdl.org/projects/SDL_image/release/SDL_image-devel-1.2.12-VC.zip'
- 7z x SDL_image-devel-1.2.12-VC.zip
- set PATH=%APPVEYOR_BUILD_FOLDER%\SDL_image-1.2.12\include\;%APPVEYOR_BUILD_FOLDER%\SDL_image-1.2.12\lib\x86\;%PATH%
# SDL_ttf
- ps: Start-FileDownload 'https://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-devel-2.0.11-VC.zip'
- 7z x SDL_ttf-devel-2.0.11-VC.zip
- set PATH=%APPVEYOR_BUILD_FOLDER%\SDL_ttf-2.0.11\include\;%APPVEYOR_BUILD_FOLDER%\SDL_ttf-2.0.11\lib\x86\;%PATH%
# SDL_mixer
- ps: Start-FileDownload 'https://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-devel-1.2.12-VC.zip'
- 7z x SDL_mixer-devel-1.2.12-VC.zip
- set PATH=%APPVEYOR_BUILD_FOLDER%\SDL_mixer-1.2.12\include\;%APPVEYOR_BUILD_FOLDER%\SDL_mixer-1.2.12\lib\x86\;%PATH%
# ...
- call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x86
# SDL_gfx, need to compile from source
- ps: Start-FileDownload 'http://www.ferzkopp.net/Software/SDL_gfx-2.0/SDL_gfx-2.0.26.tar.gz'
- 7z x SDL_gfx-2.0.26.tar.gz && 7z x SDL_gfx-2.0.26.tar && cd SDL_gfx-2.0.26
- - echo "project(SDL_gfx)" > CMakeLists.txt
- - echo "Find_Package(SDL REQUIRED)" >> CMakeLists.txt
- - echo "add_definitions(-DDLL_EXPORT)" >> CMakeLists.txt
- - echo "include_directories(${SDL_INCLUDE_DIR})" >> CMakeLists.txt
- - echo "add_library(SDL_gfx SDL_framerate.c SDL_gfxBlitFunc.c SDL_gfxPrimitives.c SDL_imageFilter.c SDL_rotozoom.c)" >> CMakeLists.txt
- - echo "Target_Link_Libraries(SDL_gfx ${SDL_LIBRARY})" >> CMakeLists.txt
+ - echo project(SDL_gfx) > CMakeLists.txt
+ - echo Find_Package(SDL REQUIRED) >> CMakeLists.txt
+ - echo add_definitions(-DDLL_EXPORT) >> CMakeLists.txt
+ - echo include_directories(${SDL_INCLUDE_DIR}) >> CMakeLists.txt
+ - echo add_library(SDL_gfx SDL_framerate.c SDL_gfxBlitFunc.c SDL_gfxPrimitives.c SDL_imageFilter.c SDL_rotozoom.c) >> CMakeLists.txt
+ - echo Target_Link_Libraries(SDL_gfx ${SDL_LIBRARY}) >> CMakeLists.txt
- mkdir build && cd build
- cmake -G "Visual Studio 14 2015" ..
- msbuild SDL_gfx.sln /target:SDL_gfx /p:Configuration=Debug
# debug
- dir/s *
- cd ..\..
before_build:
- mkdir build && cd build
- cmake -G "Visual Studio 14 2015" ..
build:
project: build\meandmyshadow.sln
verbosity: normal
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