Page Menu
Home
Phabricator (Chris)
Search
Configure Global Search
Log In
Files
F134527
No One
Temporary
Actions
View File
Edit File
Delete File
View Transforms
Subscribe
Flag For Later
Award Token
Authored By
Unknown
Size
4 KB
Referenced Files
None
Subscribers
None
View Options
diff --git a/src/SausageEntity.cpp b/src/SausageEntity.cpp
index 4b1258e..b3777a6 100644
--- a/src/SausageEntity.cpp
+++ b/src/SausageEntity.cpp
@@ -1,190 +1,190 @@
#include "SausageEntity.h"
#include "ExplosionEntity.h"
#include "sfml_game/SpriteEntity.h"
#include "sfml_game/ImageManager.h"
#include "sfml_game/SoundManager.h"
#include "Constants.h"
#include "WitchBlastGame.h"
SausageEntity::SausageEntity(float x, float y, bool invocated)
: EnemyEntity (ImageManager::getInstance().getImage(IMAGE_SAUSAGE), x, y)
{
creatureSpeed = 0.0f;
- hp = 18;
+ hp = 8;
meleeDamages = 5;
this->invocated = invocated;
if (invocated) type = ENTITY_ENEMY_INVOCATED;
age = 0.0f;
enemyType = invocated ? EnemyTypeSausage_invocated : EnemyTypeSausage;
frame = 1;
shadowFrame = 3;
deathFrame = FRAME_CORPSE_SLIME_VIOLET;
agonizingSound = SOUND_NONE;
width = 48;
height = 48;
sprite.setOrigin(24, 24);
h = 0;
state = 0;
timer = 0.5f + 0.1f *( rand() % 12);
canExplode = false;
isNew = true;
}
void SausageEntity::render(sf::RenderTarget* app)
{
if (!isDying && shadowFrame > -1)
{
// shadow
sprite.setPosition(x, y);
sprite.setTextureRect(sf::IntRect(shadowFrame * width, 0, width, height));
app->draw(sprite);
}
sprite.setPosition(x, y - h);
sprite.setTextureRect(sf::IntRect(frame * width, 0, width, height));
app->draw(sprite);
if (game().getShowLogical())
{
displayBoundingBox(app);
displayCenterAndZ(app);
}
}
void SausageEntity::animate(float delay)
{
isNew = false;
float sausDelay = delay;
if (specialState[SpecialStateIce].active) sausDelay = delay * specialState[SpecialStateIce].param1;
timer -= sausDelay;
if (timer <= 0.0f)
{
if (state == 0) // waiting
{
state++;
hVelocity = 450.0f;
}
else if (state == 2) // waiting in air
{
state++;
}
}
if (state == 1 || state == 3) // jumping / falling
{
hVelocity -= 750.0f * sausDelay;
if (state == 1 && /*hVelocity <= 0.0f*/ h > 35)
{
state = 2;
timer = 0.4f;
hVelocity = -100.0f;
}
else
h += hVelocity * sausDelay;
if (h <= 0.0f)
{
h = 0.0f;
state = 0;
timer = 1.0f;
}
}
if (h > 1.0f)
{
frame = ((int)(age * 20)) % 4;
if (frame == 3) frame = 1;
}
else
frame = 1;
EnemyEntity::animate(delay);
// frame
z = y + 14;
}
bool SausageEntity::canCollide()
{
return (!isNew);
}
void SausageEntity::calculateBB()
{
boundingBox.left = (int)x - 16;
boundingBox.width = 32;
boundingBox.top = (int)y - 14;
boundingBox.height = 28;
}
void SausageEntity::collideMapRight()
{
velocity.x = -velocity.x * 0.8f;
}
void SausageEntity::collideMapLeft()
{
velocity.x = -velocity.x * 0.8f;
}
void SausageEntity::collideMapTop()
{
velocity.y = -velocity.y * 0.8f;
}
void SausageEntity::collideMapBottom()
{
velocity.y = -velocity.y * 0.8f;
}
void SausageEntity::readCollidingEntity(CollidingSpriteEntity* entity)
{
if (!isDying && !isAgonising && collideWithEntity(entity))
{
if (entity->getType() == ENTITY_PLAYER || entity->getType() == ENTITY_BOLT )
{
PlayerEntity* playerEntity = dynamic_cast<PlayerEntity*>(entity);
BoltEntity* boltEntity = dynamic_cast<BoltEntity*>(entity);
if (playerEntity != NULL && !playerEntity->isDead()) dying();
else if (boltEntity != NULL && !boltEntity->getDying() && boltEntity->getAge() > 0.05f) collideWithBolt(boltEntity);
}
else // collision with other enemy ?
{
if (entity->getType() >= ENTITY_ENEMY && entity->getType() <= ENTITY_ENEMY_MAX)
{
if (this != entity)
{
EnemyEntity* enemyEntity = static_cast<EnemyEntity*>(entity);
if (enemyEntity->canCollide()) collideWithEnemy(enemyEntity);
}
}
}
}
}
void SausageEntity::collideWithEnemy(EnemyEntity* entity)
{
if (recoil.active && recoil.stun) return;
Vector2D vel = Vector2D(entity->getX(), entity->getY()).vectorTo(Vector2D(x, y), 50.0f );
giveRecoil(false, vel, 0.3f);
}
void SausageEntity::dying()
{
EnemyEntity::dying();
new ExplosionEntity(x, y, ExplosionTypeStandard, 18, EnemyTypeNone, true);
SoundManager::getInstance().playSound(SOUND_BOOM_00);
}
void SausageEntity::drop()
{
if (!invocated) EnemyEntity::drop();
}
File Metadata
Details
Attached
Mime Type
text/x-diff
Expires
Wed, Jun 17, 9:35 PM (1 w, 5 d ago)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
72374
Default Alt Text
(4 KB)
Attached To
Mode
R78 witchblast
Attached
Detach File
Event Timeline