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MovementSystem.h
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MovementSystem.h

//
// Created by Ido Mozes on 02/07/2019.
//
#ifndef SDL_GAME_MOVEMENTSYSTEM_H
#define SDL_GAME_MOVEMENTSYSTEM_H
#include <iostream>
#include "../GameData.h"
#include "../System.h"
class MovementSystem : public System{
public:
MovementSystem()= default;
~MovementSystem()= default;
void update(Entities *layers, GameData & gameData) override;
};
#endif //SDL_GAME_MOVEMENTSYSTEM_H

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MovementSystem.h (397 B)

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