Documentdoc("Take the progress value for this attitude from an empire attribute.");
Argumentattribute(AT_EmpAttribute,doc="Attribute to check.");
Argumentmultiply(AT_Decimal,"1.0",doc="Multiplication factor to attitude progress from attribute.");
Argumentretroactive(AT_Boolean,"False",doc="If set, count increases in the attribute from the start of the game, instead of from when this attitude was taken.");
Argumentmonotonic(AT_Boolean,"True",doc="If not set, the attribute progress can be decreased by the attribute going down.");