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Enemy.h
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#pragma once
#include "Global.h"
using namespace std;
class Enemy
{
public:
Enemy();
~Enemy();
Enemy(int, int);
void set(int, int);
void Move(bool);
int x_pos;
int y_pos;
bool active;
int speed;
//collision detection variables
int boxright;
int boxleft;
int boxheight;
};

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Enemy.h (292 B)

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