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Addons.cpp
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Addons.cpp
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/*
* Copyright (C) 2011-2012 Me and My Shadow
*
* This file is part of Me and My Shadow.
*
* Me and My Shadow is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Me and My Shadow is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Me and My Shadow. If not, see <http://www.gnu.org/licenses/>.
*/
#include
"Addons.h"
#include
"GameState.h"
#include
"Functions.h"
#include
"FileManager.h"
#include
"Globals.h"
#include
"Objects.h"
#include
"GUIObject.h"
#include
"GUIOverlay.h"
#include
"GUIScrollBar.h"
#include
"GUITextArea.h"
#include
"GUIListBox.h"
#include
"POASerializer.h"
#include
"InputManager.h"
#include
<string>
#include
<sstream>
#include
<iostream>
#include
"libs/tinyformat/tinyformat.h"
#include
<SDL/SDL.h>
#ifdef __APPLE__
#include
<SDL_ttf/SDL_ttf.h>
#else
#include
<SDL/SDL_ttf.h>
#endif
using
namespace
std
;
Addons
::
Addons
(){
//Render the title.
title
=
TTF_RenderUTF8_Blended
(
fontTitle
,
_
(
"Addons"
),
themeTextColor
);
//Load placeholder addon icons and screenshot.
addonIcon
[
0
]
=
loadImage
(
getDataPath
()
+
"/gfx/addon1.png"
);
SDL_SetAlpha
(
addonIcon
[
0
],
0
,
0
);
addonIcon
[
1
]
=
loadImage
(
getDataPath
()
+
"/gfx/addon2.png"
);
SDL_SetAlpha
(
addonIcon
[
1
],
0
,
0
);
addonIcon
[
2
]
=
loadImage
(
getDataPath
()
+
"/gfx/addon3.png"
);
SDL_SetAlpha
(
addonIcon
[
2
],
0
,
0
);
screenshot
=
loadImage
(
getDataPath
()
+
"/gfx/screenshot.png"
);
FILE
*
addon
=
fopen
((
getUserPath
(
USER_CACHE
)
+
"addons"
).
c_str
(),
"wb"
);
addons
=
NULL
;
selected
=
NULL
;
//Clear the GUI if any.
if
(
GUIObjectRoot
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
//Try to get(download) the addonsList.
if
(
getAddonsList
(
addon
)
==
false
)
{
//It failed so we show the error message.
GUIObjectRoot
=
new
GUIObject
(
0
,
0
,
SCREEN_WIDTH
,
SCREEN_HEIGHT
);
GUIObject
*
obj
=
new
GUILabel
(
90
,
96
,
200
,
32
,
_
(
"Unable to initialize addon menu:"
));
obj
->
name
=
"lbl"
;
GUIObjectRoot
->
addChild
(
obj
);
obj
=
new
GUILabel
(
120
,
130
,
200
,
32
,
error
.
c_str
());
obj
->
name
=
"lbl"
;
GUIObjectRoot
->
addChild
(
obj
);
obj
=
new
GUIButton
(
90
,
550
,
200
,
32
,
_
(
"Back"
));
obj
->
name
=
"cmdBack"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
addChild
(
obj
);
return
;
}
//Now create the GUI.
createGUI
();
}
Addons
::~
Addons
(){
delete
addons
;
//Free the title surface.
SDL_FreeSurface
(
title
);
//If the GUIObjectRoot exist delete it.
if
(
GUIObjectRoot
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
}
void
Addons
::
createGUI
(){
//Downloaded the addons file now we can create the GUI.
GUIObjectRoot
=
new
GUIObject
(
0
,
0
,
SCREEN_WIDTH
,
SCREEN_HEIGHT
);
//Create list of categories
GUISingleLineListBox
*
listTabs
=
new
GUISingleLineListBox
((
SCREEN_WIDTH
-360
)
/
2
,
100
,
360
,
36
);
listTabs
->
name
=
"lstTabs"
;
listTabs
->
addItem
(
_
(
"Levels"
));
listTabs
->
addItem
(
_
(
"Level Packs"
));
listTabs
->
addItem
(
_
(
"Themes"
));
listTabs
->
value
=
0
;
listTabs
->
eventCallback
=
this
;
GUIObjectRoot
->
addChild
(
listTabs
);
//Create the list for the addons.
//By default levels will be selected.
list
=
new
GUIListBox
(
SCREEN_WIDTH
*
0.1
,
160
,
SCREEN_WIDTH
*
0.8
,
SCREEN_HEIGHT
-210
);
addonsToList
(
"levels"
);
list
->
name
=
"lstAddons"
;
list
->
clickEvents
=
true
;
list
->
eventCallback
=
this
;
list
->
value
=
-1
;
GUIObjectRoot
->
addChild
(
list
);
type
=
"levels"
;
//The back button.
GUIObject
*
obj
=
new
GUIButton
(
20
,
20
,
-1
,
32
,
_
(
"Back"
));
obj
->
name
=
"cmdBack"
;
obj
->
eventCallback
=
this
;
GUIObjectRoot
->
addChild
(
obj
);
}
bool
Addons
::
getAddonsList
(
FILE
*
file
){
//First we download the file.
if
(
downloadFile
(
getSettings
()
->
getValue
(
"addon_url"
),
file
)
==
false
){
//NOTE: We keep the console output English so we put the string literal here twice.
cerr
<<
"ERROR: unable to download addons file!"
<<
endl
;
error
=
_
(
"ERROR: unable to download addons file!"
);
return
false
;
}
fclose
(
file
);
//Load the downloaded file.
ifstream
addonFile
;
addonFile
.
open
((
getUserPath
(
USER_CACHE
)
+
"addons"
).
c_str
());
if
(
!
addonFile
.
good
())
{
//NOTE: We keep the console output English so we put the string literal here twice.
cerr
<<
"ERROR: unable to load addon_list file!"
<<
endl
;
/// TRANSLATORS: addon_list is the name of a file and should not be translated.
error
=
_
(
"ERROR: unable to load addon_list file!"
);
return
false
;
}
//Parse the addonsfile.
TreeStorageNode
obj
;
{
POASerializer
objSerializer
;
if
(
!
objSerializer
.
readNode
(
addonFile
,
&
obj
,
true
)){
//NOTE: We keep the console output English so we put the string literal here twice.
cerr
<<
"ERROR: Invalid file format of addons file!"
<<
endl
;
error
=
_
(
"ERROR: Invalid file format of addons file!"
);
return
false
;
}
}
//Also load the installed_addons file.
ifstream
iaddonFile
;
iaddonFile
.
open
((
getUserPath
(
USER_CONFIG
)
+
"installed_addons"
).
c_str
());
if
(
!
iaddonFile
)
{
//The installed_addons file doesn't exist, so we create it.
ofstream
iaddons
;
iaddons
.
open
((
getUserPath
(
USER_CONFIG
)
+
"installed_addons"
).
c_str
());
iaddons
<<
" "
<<
endl
;
iaddons
.
close
();
//Also load the installed_addons file.
iaddonFile
.
open
((
getUserPath
(
USER_CONFIG
)
+
"installed_addons"
).
c_str
());
if
(
!
iaddonFile
)
{
//NOTE: We keep the console output English so we put the string literal here twice.
cerr
<<
"ERROR: Unable to create the installed_addons file."
<<
endl
;
/// TRANSLATORS: installed_addons is the name of a file and should not be translated.
error
=
_
(
"ERROR: Unable to create the installed_addons file."
);
return
false
;
}
}
//And parse the installed_addons file.
TreeStorageNode
obj1
;
{
POASerializer
objSerializer
;
if
(
!
objSerializer
.
readNode
(
iaddonFile
,
&
obj1
,
true
)){
//NOTE: We keep the console output English so we put the string literal here twice.
cerr
<<
"ERROR: Invalid file format of the installed_addons!"
<<
endl
;
error
=
_
(
"ERROR: Invalid file format of the installed_addons!"
);
return
false
;
}
}
//Fill the vector.
addons
=
new
std
::
vector
<
Addon
>
;
fillAddonList
(
*
addons
,
obj
,
obj1
);
//Close the files.
iaddonFile
.
close
();
addonFile
.
close
();
return
true
;
}
void
Addons
::
fillAddonList
(
std
::
vector
<
Addons
::
Addon
>
&
list
,
TreeStorageNode
&
addons
,
TreeStorageNode
&
installed_addons
){
//Loop through the blocks of the addons file.
//These should contain the types levels, levelpacks, themes.
for
(
unsigned
int
i
=
0
;
i
<
addons
.
subNodes
.
size
();
i
++
){
TreeStorageNode
*
block
=
addons
.
subNodes
[
i
];
if
(
block
==
NULL
)
continue
;
string
type
;
type
=
block
->
name
;
//Now loop the entries(subNodes) of the block.
for
(
unsigned
int
i
=
0
;
i
<
block
->
subNodes
.
size
();
i
++
){
TreeStorageNode
*
entry
=
block
->
subNodes
[
i
];
if
(
entry
==
NULL
)
continue
;
if
(
entry
->
name
==
"entry"
&&
entry
->
value
.
size
()
==
1
){
//The entry is valid so create a new Addon.
Addon
addon
;
addon
.
icon
=
addon
.
screenshot
=
NULL
;
addon
.
type
=
type
;
addon
.
name
=
entry
->
value
[
0
];
if
(
!
entry
->
attributes
[
"file"
].
empty
())
addon
.
file
=
entry
->
attributes
[
"file"
][
0
];
if
(
!
entry
->
attributes
[
"folder"
].
empty
())
addon
.
folder
=
entry
->
attributes
[
"folder"
][
0
];
if
(
!
entry
->
attributes
[
"author"
].
empty
())
addon
.
author
=
entry
->
attributes
[
"author"
][
0
];
if
(
!
entry
->
attributes
[
"description"
].
empty
())
addon
.
description
=
entry
->
attributes
[
"description"
][
0
];
if
(
entry
->
attributes
[
"icon"
].
size
()
>
1
){
//There are (at least) two values, the url to the icon and its md5sum used for caching.
addon
.
icon
=
loadCachedImage
(
entry
->
attributes
[
"icon"
][
0
].
c_str
(),
entry
->
attributes
[
"icon"
][
1
].
c_str
());
if
(
addon
.
icon
)
SDL_SetAlpha
(
addon
.
icon
,
0
,
0
);
}
if
(
entry
->
attributes
[
"screenshot"
].
size
()
>
1
){
//There are (at least) two values, the url to the screenshot and its md5sum used for caching.
addon
.
screenshot
=
loadCachedImage
(
entry
->
attributes
[
"screenshot"
][
0
].
c_str
(),
entry
->
attributes
[
"screenshot"
][
1
].
c_str
());
if
(
addon
.
screenshot
)
SDL_SetAlpha
(
addon
.
screenshot
,
0
,
0
);
}
if
(
!
entry
->
attributes
[
"version"
].
empty
())
addon
.
version
=
atoi
(
entry
->
attributes
[
"version"
][
0
].
c_str
());
addon
.
upToDate
=
false
;
addon
.
installed
=
false
;
//Check if the addon is already installed.
for
(
unsigned
int
i
=
0
;
i
<
installed_addons
.
subNodes
.
size
();
i
++
){
TreeStorageNode
*
installed
=
installed_addons
.
subNodes
[
i
];
if
(
installed
==
NULL
)
continue
;
if
(
installed
->
name
==
"entry"
&&
installed
->
value
.
size
()
==
3
){
if
(
addon
.
type
.
compare
(
installed
->
value
[
0
])
==
0
&&
addon
.
name
.
compare
(
installed
->
value
[
1
])
==
0
)
{
addon
.
installed
=
true
;
addon
.
installedVersion
=
atoi
(
installed
->
value
[
2
].
c_str
());
if
(
addon
.
installedVersion
>=
addon
.
version
)
{
addon
.
upToDate
=
true
;
}
}
}
}
//Finally put him in the list.
list
.
push_back
(
addon
);
}
}
}
}
void
Addons
::
addonsToList
(
const
std
::
string
&
type
){
list
->
clearItems
();
for
(
unsigned
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
//Check if the addon is from the right type.
if
((
*
addons
)[
i
].
type
==
type
)
{
string
entry
=
(
*
addons
)[
i
].
name
+
" by "
+
(
*
addons
)[
i
].
author
;
if
((
*
addons
)[
i
].
installed
)
{
if
((
*
addons
)[
i
].
upToDate
)
{
entry
+=
" *"
;
}
else
{
entry
+=
" +"
;
}
}
SDL_Surface
*
surf
=
SDL_CreateRGBSurface
(
SDL_SWSURFACE
,
list
->
width
,
74
,
32
,
RMASK
,
GMASK
,
BMASK
,
AMASK
);
//Check if there's an icon for the addon.
if
((
*
addons
)[
i
].
icon
){
applySurface
(
5
,
5
,(
*
addons
)[
i
].
icon
,
surf
,
NULL
);
}
else
{
if
(
type
==
"levels"
)
applySurface
(
5
,
5
,
addonIcon
[
0
],
surf
,
NULL
);
else
if
(
type
==
"levelpacks"
)
applySurface
(
5
,
5
,
addonIcon
[
1
],
surf
,
NULL
);
else
applySurface
(
5
,
5
,
addonIcon
[
2
],
surf
,
NULL
);
}
SDL_Color
black
=
{
0
,
0
,
0
,
0
};
SDL_Surface
*
nameSurf
=
TTF_RenderUTF8_Blended
(
fontGUI
,(
*
addons
)[
i
].
name
.
c_str
(),
black
);
SDL_SetAlpha
(
nameSurf
,
0
,
0xFF
);
applySurface
(
74
,
-1
,
nameSurf
,
surf
,
NULL
);
SDL_FreeSurface
(
nameSurf
);
/// TRANSLATORS: indicates the author of an addon.
string
authorLine
=
tfm
::
format
(
_
(
"by %s"
),(
*
addons
)[
i
].
author
);
SDL_Surface
*
authorSurf
=
TTF_RenderUTF8_Blended
(
fontText
,
authorLine
.
c_str
(),
black
);
SDL_SetAlpha
(
authorSurf
,
0
,
0xFF
);
applySurface
(
74
,
43
,
authorSurf
,
surf
,
NULL
);
SDL_FreeSurface
(
authorSurf
);
if
((
*
addons
)[
i
].
installed
){
if
((
*
addons
)[
i
].
upToDate
){
SDL_Surface
*
infoSurf
=
TTF_RenderUTF8_Blended
(
fontText
,
_
(
"Installed"
),
black
);
SDL_SetAlpha
(
infoSurf
,
0
,
0xFF
);
applySurface
(
surf
->
w
-
infoSurf
->
w
-32
,(
surf
->
h
-
infoSurf
->
h
)
/
2
,
infoSurf
,
surf
,
NULL
);
SDL_FreeSurface
(
infoSurf
);
}
else
{
SDL_Surface
*
infoSurf
=
TTF_RenderUTF8_Blended
(
fontText
,
_
(
"Updatable"
),
black
);
SDL_SetAlpha
(
infoSurf
,
0
,
0xFF
);
applySurface
(
surf
->
w
-
infoSurf
->
w
-32
,(
surf
->
h
-
infoSurf
->
h
)
/
2
,
infoSurf
,
surf
,
NULL
);
SDL_FreeSurface
(
infoSurf
);
}
}
else
{
SDL_Color
grey
=
{
127
,
127
,
127
};
SDL_Surface
*
infoSurf
=
TTF_RenderUTF8_Blended
(
fontText
,
_
(
"Not installed"
),
grey
);
SDL_SetAlpha
(
infoSurf
,
0
,
0xFF
);
applySurface
(
surf
->
w
-
infoSurf
->
w
-32
,(
surf
->
h
-
infoSurf
->
h
)
/
2
,
infoSurf
,
surf
,
NULL
);
SDL_FreeSurface
(
infoSurf
);
}
list
->
addItem
(
entry
,
surf
);
}
}
}
bool
Addons
::
saveInstalledAddons
(){
if
(
!
addons
)
return
false
;
//Open the file.
ofstream
iaddons
;
iaddons
.
open
((
getUserPath
(
USER_CONFIG
)
+
"installed_addons"
).
c_str
());
if
(
!
iaddons
)
return
false
;
//Loop all the levels.
TreeStorageNode
installed
;
for
(
unsigned
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
//Check if the level is installed or not.
if
((
*
addons
)[
i
].
installed
)
{
TreeStorageNode
*
entry
=
new
TreeStorageNode
;
entry
->
name
=
"entry"
;
entry
->
value
.
push_back
((
*
addons
)[
i
].
type
);
entry
->
value
.
push_back
((
*
addons
)[
i
].
name
);
char
version
[
64
];
sprintf
(
version
,
"%d"
,(
*
addons
)[
i
].
installedVersion
);
entry
->
value
.
push_back
(
version
);
installed
.
subNodes
.
push_back
(
entry
);
}
}
//And write away the file.
POASerializer
objSerializer
;
objSerializer
.
writeNode
(
&
installed
,
iaddons
,
true
,
true
);
return
true
;
}
SDL_Surface
*
Addons
::
loadCachedImage
(
const
char
*
url
,
const
char
*
md5sum
){
//Check if the image is cached.
string
imageFile
=
getUserPath
(
USER_CACHE
)
+
"images/"
+
md5sum
;
if
(
fileExists
(
imageFile
.
c_str
())){
//It is, so load the image.
return
loadImage
(
imageFile
);
}
else
{
//Download the image.
FILE
*
file
=
fopen
(
imageFile
.
c_str
(),
"wb"
);
//Downloading failed.
if
(
!
downloadFile
(
url
,
file
)){
cerr
<<
"ERROR: Unable to download image from "
<<
url
<<
endl
;
fclose
(
file
);
return
NULL
;
}
fclose
(
file
);
//Load the image.
return
loadImage
(
imageFile
);
}
}
void
Addons
::
handleEvents
(){
//Check if we should quit.
if
(
event
.
type
==
SDL_QUIT
){
//Save the installed addons before exiting.
saveInstalledAddons
();
setNextState
(
STATE_EXIT
);
}
//Check if escape is pressed, if so return to the main menu.
if
(
inputMgr
.
isKeyUpEvent
(
INPUTMGR_ESCAPE
)){
setNextState
(
STATE_MENU
);
}
}
void
Addons
::
logic
(){}
void
Addons
::
render
(){
//Draw background.
objThemes
.
getBackground
(
true
)
->
draw
(
screen
);
//Draw the title.
applySurface
((
SCREEN_WIDTH
-
title
->
w
)
/
2
,
40
-
TITLE_FONT_RAISE
,
title
,
screen
,
NULL
);
}
void
Addons
::
resize
(){
//Delete the gui (if any).
if
(
GUIObjectRoot
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
//Now create a new one.
createGUI
();
}
void
Addons
::
showAddon
(){
//Make sure an addon is selected.
if
(
!
selected
)
return
;
//Create a root object.
GUIObject
*
root
=
new
GUIFrame
((
SCREEN_WIDTH
-600
)
/
2
,(
SCREEN_HEIGHT
-400
)
/
2
,
600
,
400
,
selected
->
name
.
c_str
());
//Create the 'by creator' label.
GUIObject
*
obj
=
new
GUILabel
(
0
,
50
,
600
,
50
,
tfm
::
format
(
_
(
"by %s"
),
selected
->
author
).
c_str
(),
0
,
true
,
true
,
GUIGravityCenter
);
root
->
addChild
(
obj
);
//Create the description text.
GUITextArea
*
description
=
new
GUITextArea
(
10
,
100
,
370
,
200
);
description
->
setString
(
selected
->
description
.
c_str
());
description
->
editable
=
false
;
description
->
resize
();
root
->
addChild
(
description
);
//Create the screenshot image.
GUIImage
*
img
=
new
GUIImage
(
390
,
100
,
200
,
150
);
img
->
setImage
(
selected
->
screenshot
?
selected
->
screenshot
:
screenshot
);
root
->
addChild
(
img
);
//Add buttons depending on the installed/update status.
if
(
selected
->
installed
&&
!
selected
->
upToDate
){
GUIObject
*
bRemove
=
new
GUIButton
(
root
->
width
*
0.97
,
350
,
-1
,
32
,
_
(
"Remove"
),
0
,
true
,
true
,
GUIGravityRight
);
bRemove
->
name
=
"cmdRemove"
;
bRemove
->
eventCallback
=
this
;
root
->
addChild
(
bRemove
);
//Create a back button.
GUIObject
*
bBack
=
new
GUIButton
(
root
->
width
*
0.03
,
350
,
-1
,
32
,
_
(
"Back"
),
0
,
true
,
true
,
GUIGravityLeft
);
bBack
->
name
=
"cmdCloseOverlay"
;
bBack
->
eventCallback
=
this
;
root
->
addChild
(
bBack
);
//Update widget sizes.
root
->
render
(
0
,
0
,
false
);
//Create a nicely centered button.
obj
=
new
GUIButton
((
int
)
floor
((
bBack
->
left
+
bBack
->
width
+
bRemove
->
left
-
bRemove
->
width
)
*
0.5
),
350
,
-1
,
32
,
_
(
"Update"
),
0
,
true
,
true
,
GUIGravityCenter
);
obj
->
name
=
"cmdUpdate"
;
obj
->
eventCallback
=
this
;
root
->
addChild
(
obj
);
}
else
{
if
(
!
selected
->
installed
){
obj
=
new
GUIButton
(
root
->
width
*
0.9
,
350
,
-1
,
32
,
_
(
"Install"
),
0
,
true
,
true
,
GUIGravityRight
);
obj
->
name
=
"cmdInstall"
;
obj
->
eventCallback
=
this
;
root
->
addChild
(
obj
);
}
else
if
(
selected
->
upToDate
){
obj
=
new
GUIButton
(
root
->
width
*
0.9
,
350
,
-1
,
32
,
_
(
"Remove"
),
0
,
true
,
true
,
GUIGravityRight
);
obj
->
name
=
"cmdRemove"
;
obj
->
eventCallback
=
this
;
root
->
addChild
(
obj
);
}
//Create a back button.
obj
=
new
GUIButton
(
root
->
width
*
0.1
,
350
,
-1
,
32
,
_
(
"Back"
),
0
,
true
,
true
,
GUIGravityLeft
);
obj
->
name
=
"cmdCloseOverlay"
;
obj
->
eventCallback
=
this
;
root
->
addChild
(
obj
);
}
new
GUIOverlay
(
root
);
}
void
Addons
::
GUIEventCallback_OnEvent
(
std
::
string
name
,
GUIObject
*
obj
,
int
eventType
){
if
(
name
==
"lstTabs"
){
if
(
obj
->
value
==
0
){
addonsToList
(
"levels"
);
type
=
"levels"
;
}
else
if
(
obj
->
value
==
1
){
addonsToList
(
"levelpacks"
);
type
=
"levelpacks"
;
}
else
{
addonsToList
(
"themes"
);
type
=
"themes"
;
}
list
->
value
=
0
;
GUIEventCallback_OnEvent
(
"lstAddons"
,
list
,
GUIEventChange
);
}
else
if
(
name
==
"lstAddons"
){
//Check which type of event.
if
(
eventType
==
GUIEventChange
){
//Get the addon struct that belongs to it.
Addon
*
addon
=
NULL
;
if
(
!
list
->
item
.
empty
())
{
string
entry
=
list
->
getItem
(
list
->
value
);
for
(
unsigned
int
i
=
0
;
i
<
addons
->
size
();
i
++
)
{
std
::
string
prefix
=
(
*
addons
)[
i
].
name
;
if
(
!
entry
.
compare
(
0
,
prefix
.
size
(),
prefix
))
{
addon
=&
(
*
addons
)[
i
];
}
}
}
selected
=
addon
;
list
->
value
=
-1
;
}
else
if
(
eventType
==
GUIEventClick
){
//Make sure an addon is selected.
if
(
selected
){
showAddon
();
}
}
}
else
if
(
name
==
"cmdBack"
){
saveInstalledAddons
();
setNextState
(
STATE_MENU
);
}
else
if
(
name
==
"cmdCloseOverlay"
){
//We can safely delete the GUIObjectRoot, since it's handled by the GUIOverlay.
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
else
if
(
name
==
"cmdUpdate"
){
//First remove the addon and then install it again.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,(
getUserPath
(
USER_DATA
)
+
"/levels/"
))
!=
false
){
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"levels"
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
(
USER_DATA
)
+
"levelpacks/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
(
USER_DATA
)
+
"levelpacks/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
if
(
downloadFile
(
selected
->
file
,(
getUserPath
(
USER_CACHE
)
+
"/tmp/"
))
!=
false
){
extractFile
(
getUserPath
(
USER_CACHE
)
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
),
getUserPath
(
USER_DATA
)
+
"/levelpacks/"
+
selected
->
folder
+
"/"
);
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"levelpacks"
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
(
USER_DATA
)
+
"themes/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
(
USER_DATA
)
+
"themes/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
if
(
downloadFile
(
selected
->
file
,(
getUserPath
(
USER_CACHE
)
+
"/tmp/"
))
!=
false
){
extractFile
((
getUserPath
(
USER_CACHE
)
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
)),(
getUserPath
(
USER_DATA
)
+
"/themes/"
+
selected
->
folder
+
"/"
));
selected
->
upToDate
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"themes"
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
}
else
if
(
name
==
"cmdInstall"
){
//Download the addon.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
getUserPath
(
USER_DATA
)
+
"/levels/"
)
!=
false
){
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"levels"
);
//And add the level to the levels levelpack.
LevelPack
*
levelsPack
=
getLevelPackManager
()
->
getLevelPack
(
"Levels"
);
levelsPack
->
addLevel
(
getUserPath
(
USER_DATA
)
+
"/levels/"
+
fileNameFromPath
(
selected
->
file
));
levelsPack
->
setLocked
(
levelsPack
->
getLevelCount
()
-1
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
getUserPath
(
USER_CACHE
)
+
"/tmp/"
)
!=
false
){
extractFile
(
getUserPath
(
USER_CACHE
)
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
),
getUserPath
(
USER_DATA
)
+
"/levelpacks/"
+
selected
->
folder
+
"/"
);
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"levelpacks"
);
//And add the levelpack to the levelpackManager.
getLevelPackManager
()
->
loadLevelPack
(
getUserPath
(
USER_DATA
)
+
"/levelpacks/"
+
selected
->
folder
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
downloadFile
(
selected
->
file
,
getUserPath
(
USER_CACHE
)
+
"/tmp/"
)
!=
false
){
extractFile
(
getUserPath
(
USER_CACHE
)
+
"/tmp/"
+
fileNameFromPath
(
selected
->
file
,
true
),
getUserPath
(
USER_DATA
)
+
"/themes/"
+
selected
->
folder
+
"/"
);
selected
->
upToDate
=
true
;
selected
->
installed
=
true
;
selected
->
installedVersion
=
selected
->
version
;
addonsToList
(
"themes"
);
}
else
{
cerr
<<
"ERROR: Unable to download addon!"
<<
endl
;
msgBox
(
_
(
"ERROR: Unable to download addon!"
),
MsgBoxOKOnly
,
_
(
"ERROR:"
));
return
;
}
}
}
else
if
(
name
==
"cmdRemove"
){
//Uninstall the addon.
if
(
type
.
compare
(
"levels"
)
==
0
)
{
if
(
remove
((
getUserPath
(
USER_DATA
)
+
"levels/"
+
fileNameFromPath
(
selected
->
file
)).
c_str
())){
cerr
<<
"ERROR: Unable to remove the file "
<<
(
getUserPath
(
USER_DATA
)
+
"levels/"
+
fileNameFromPath
(
selected
->
file
))
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
addonsToList
(
"levels"
);
//And remove the level from the levels levelpack.
LevelPack
*
levelsPack
=
getLevelPackManager
()
->
getLevelPack
(
"Levels"
);
for
(
int
i
=
0
;
i
<
levelsPack
->
getLevelCount
();
i
++
){
if
(
levelsPack
->
getLevelFile
(
i
)
==
(
getUserPath
(
USER_DATA
)
+
"levels/"
+
fileNameFromPath
(
selected
->
file
))){
//Remove the level and break out of the loop.
levelsPack
->
removeLevel
(
i
);
break
;
}
}
}
else
if
(
type
.
compare
(
"levelpacks"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
(
USER_DATA
)
+
"levelpacks/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
(
USER_DATA
)
+
"levelpacks/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
addonsToList
(
"levelpacks"
);
//And remove the levelpack from the levelpack manager.
getLevelPackManager
()
->
removeLevelPack
(
selected
->
folder
);
}
else
if
(
type
.
compare
(
"themes"
)
==
0
)
{
if
(
!
removeDirectory
((
getUserPath
(
USER_DATA
)
+
"themes/"
+
selected
->
folder
+
"/"
).
c_str
())){
cerr
<<
"ERROR: Unable to remove the directory "
<<
(
getUserPath
(
USER_DATA
)
+
"themes/"
+
selected
->
folder
+
"/"
)
<<
"."
<<
endl
;
return
;
}
selected
->
upToDate
=
false
;
selected
->
installed
=
false
;
addonsToList
(
"themes"
);
}
}
//NOTE: In case of install/remove/update we can delete the GUIObjectRoot, since it's managed by the GUIOverlay.
if
(
name
==
"cmdUpdate"
||
name
==
"cmdInstall"
||
name
==
"cmdRemove"
){
delete
GUIObjectRoot
;
GUIObjectRoot
=
NULL
;
}
}
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