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shadow_switch.map
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shadow_switch.map

arcade=0
name="Shadow Switch"
recordings=5
size=1200,600
time=1720
tile(PlayerStart,50,350)
tile(ShadowBlock,150,300)
tile(ShadowBlock,350,300)
tile(ShadowBlock,550,300)
tile(ShadowStart,150,250)
tile(Fragile,250,400){
state=1
}
tile(ShadowBlock,750,300)
tile(Fragile,750,450){
state=0
}
tile(Fragile,150,450){
state=1
}
tile(Fragile,50,400){
state=1
}
tile(Switch,350,250){
behaviour=on
id=1
}
tile(Switch,550,250){
behaviour=on
id=2
}
tile(Switch,650,200){
behaviour=on
id=3
}
tile(MovingBlock,450,400){
MovingPosCount=1
activated=0
id=2
loop=0
t0=111
x0=100
y0=50
}
tile(MovingBlock,450,400){
MovingPosCount=1
activated=0
id=1
loop=0
t0=111
x0=-100
y0=50
}
tile(MovingBlock,650,400){
MovingPosCount=1
activated=0
id=3
loop=0
t0=111
x0=100
y0=50
}
tile(Fragile,350,450){
state=2
}
tile(Fragile,550,450){
state=2
}
tile(Switch,750,250){
behaviour=on
id=7
}
tile(MovingBlock,850,400){
MovingPosCount=1
activated=0
id=7
loop=0
t0=141
x0=100
y0=-100
}
tile(Exit,1150,300)
tile(Fragile,950,450){
state=2
}
tile(Fragile,1050,400){
state=2
}
tile(Fragile,1150,450){
state=2
}
tile(ShadowBlock,950,300)
tile(Collectable,450,200)
tile(Collectable,250,200)
tile(Collectable,650,200)
tile(Collectable,150,400)
tile(Collectable,350,400)
tile(Collectable,550,400)
tile(Collectable,750,400)

File Metadata

Mime Type
text/plain
Expires
Sat, Nov 14, 7:18 PM (19 h, 40 m)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
119206
Default Alt Text
shadow_switch.map (1 KB)

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