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Settings.h
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Settings.h
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//
// Created by Ido Mozes on 09/07/2019.
//
#ifndef SDL_GAME_SETTINGS_H
#define SDL_GAME_SETTINGS_H
enum
Layers
{
BACKGROUND_LAYER
,
SEQUENCES_LAYER
,
SHADOW_LAYER
,
SHOTS_LAYER
,
TOWERS_LAYER
,
BLOONS_LAYER
,
POP_LAYER
,
MENU_LAYER
,
N_LAYERS
};
enum
fonts
{
WHITE12
,
BLACK12
,
RED12
,
WHITE8
,
BLACK8
,
RED8
,
FONTS_LENGTH
};
constexpr
int
SIDEBAR_WIDTH
=
150
;
constexpr
int
MENU_WIDTH
=
250
;
constexpr
int
MAP_WIDTH
=
686
;
constexpr
int
MAP_HEIGHT
=
511
;
constexpr
float
BPS
=
1
/
3.0
;
#endif
//SDL_GAME_SETTINGS_H
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