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elem.h
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#ifndef ELEM_H
#define ELEM_H
#include <SFML/Graphics.hpp>
#include "data.h"
#include "tilemap.h"
class Elem: public sf::Drawable, public sf::Transformable
{
public:
Elem();
void setBoardPosition(int boardPosition);
int getBoardPosition();
int boardPosition;
};
#endif // ELEM_H

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elem.h (297 B)

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