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ArtefactDescriptionEntity.h
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ArtefactDescriptionEntity.h
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#ifndef ARTEFACTDESCRIPTIONENTITY_H
#define ARTEFACTDESCRIPTIONENTITY_H
#include
"sfml_game/SpriteEntity.h"
#include
"ItemEntity.h"
class
ArtefactDescriptionEntity
:
public
SpriteEntity
{
public
:
ArtefactDescriptionEntity
(
enumItemType
);
~
ArtefactDescriptionEntity
();
virtual
void
animate
(
float
delay
);
virtual
void
render
(
sf
::
RenderTarget
*
app
);
private
:
sf
::
Sprite
rectangle
;
std
::
string
artefactName
;
std
::
string
artefactDescription
;
};
#endif
// ARTEFACTDESCRIPTIONENTITY_H
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ArtefactDescriptionEntity.h (513 B)
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