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SpiderWebEntity.h
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SpiderWebEntity.h
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#ifndef SPIDERWEBENTITY_H
#define SPIDERWEBENTITY_H
#include
"EnemyEntity.h"
class
SpiderWebEntity
:
public
EnemyEntity
{
public
:
SpiderWebEntity
(
float
x
,
float
y
,
bool
isFromPlayer
);
virtual
void
animate
(
float
delay
);
virtual
void
calculateBB
();
virtual
void
readCollidingEntity
(
CollidingSpriteEntity
*
entity
);
protected
:
virtual
void
collideMapRight
();
virtual
void
collideMapLeft
();
virtual
void
collideMapTop
();
virtual
void
collideMapBottom
();
virtual
void
collideWithEnemy
(
EnemyEntity
*
entity
)
override
;
virtual
void
drop
();
private
:
void
collideWall
();
bool
isFromPlayer
;
};
#endif
// SPIDERWEBENTITY_H
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SpiderWebEntity.h (668 B)
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