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MoveEntityEvent.h
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MoveEntityEvent.h
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//
// Created by Ido Mozes on 10/07/2019.
//
#ifndef SDL_GAME_MOVEENTITYEVENT_H
#define SDL_GAME_MOVEENTITYEVENT_H
#include
"../Component.h"
class
MoveEntityEvent
:
public
Component
{
public
:
int
toLayer
;
static
constexpr
ComponentType
type
=
ComponentType
::
MOVE_ENTITY_EVENT
;
explicit
MoveEntityEvent
(
int
toLayer
)
:
toLayer
(
toLayer
){}
~
MoveEntityEvent
()
override
=
default
;
};
#endif
//SDL_GAME_MOVEENTITYEVENT_H
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MoveEntityEvent.h (428 B)
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