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Makefile.am
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## Process this file with automake to produce Makefile.in
bin_PROGRAMS = openmortal
openmortal_SOURCES = \
Audio.cpp FlyingChars.cpp MortalNetworkImpl.cpp sge_primitives.cpp \
Backend.cpp Game.cpp OnlineChat.cpp sge_surface.cpp \
Background.cpp GameOver.cpp PlayerSelectController.cpp sge_tt_text.cpp \
Chooser.cpp gfx.cpp PlayerSelect.cpp State.cpp \
common.cpp Joystick.cpp PlayerSelectView.cpp TextArea.cpp \
Demo.cpp main.cpp RlePack.cpp \
FighterStats.cpp menu.cpp sge_bm_text.cpp
EXTRA_DIST = $(openmortal_SOURCES)\
Audio.h Event.h menu.h PlayerSelectView.h sge_tt_text.h \
Backend.h FighterEnum.h MortalNetwork.h RlePack.h State.h \
Background.h FighterStats.h MortalNetworkImpl.h sge_bm_text.h TextArea.h \
Chooser.h FlyingChars.h MszPerl.h sge_config.h \
common.h Game.h OnlineChat.h sge_internal.h \
Demo.h gfx.h PlayerSelectController.h sge_primitives.h \
DrawRle.h Joystick.h PlayerSelect.h sge_surface.h
CXXFLAGS= @CXXFLAGS@ -DDATADIR=\"${pkgdatadir}\" -Wall
# set the include path found by configure
#INCLUDES= $(all_includes)
# the library search path.
#msz_LDFLAGS = $(all_libraries)
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Makefile.am (1 KB)
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