Page Menu
Home
Phabricator (Chris)
Search
Configure Global Search
Log In
Files
F626216
Objects.h
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Flag For Later
Award Token
Authored By
Unknown
Size
1 KB
Referenced Files
None
Subscribers
None
Objects.h
View Options
/****************************************************************************
** Copyright (C) 2011 Luka Horvat <redreaper132 at gmail.com>
** Copyright (C) 2011 Edward Lii <edward_iii at myway.com>
** Copyright (C) 2011 O. Bahri Gordebak <gordebak at gmail.com>
**
**
** This file may be used under the terms of the GNU General Public
** License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of
** this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
**
****************************************************************************/
#ifndef OBJECTS_H
#define OBJECTS_H
#include
"Timer.h"
#include
"LevelPack.h"
#include
"GameState.h"
//Timer used to maintain a constant number of fps.
extern
Timer
FPS
;
//Pointer to the current levelpack.
extern
LevelPack
*
levels
;
//The currentState.
extern
GameState
*
currentState
;
#endif
File Metadata
Details
Attached
Mime Type
text/x-c
Expires
Sun, Nov 15, 12:27 AM (1 d, 16 h)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
144260
Default Alt Text
Objects.h (1 KB)
Attached To
Mode
R79 meandmyshadow
Attached
Detach File
Event Timeline