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ChangeLog

2004-03-03 21:05 upi
* src/: Demo.cpp (1.9), FighterStats.cpp (1.5), Game.cpp (1.21),
Joystick.cpp (1.2): Minor fixes before 0.6 release.
2004-03-02 10:52 upi
* src/: Game.cpp (1.20), Game.h (1.7), MortalNetwork.h (1.6),
MortalNetworkImpl.cpp (1.12), MortalNetworkImpl.h (1.6),
PlayerSelect.cpp (1.13), main.cpp (1.15): Implementation: The game
background is now synchronized in network mode.
2004-03-02 10:50 upi
* data/script/Backend.pl (1.9): Bugfix: The startup code of
characters is no longer run twice.
2004-03-02 10:16 upi
* src/: OnlineChat.cpp (1.3), TextArea.cpp (1.4), sge_tt_text.cpp
(1.7): Minor improvements to CTextArea (Faster typing, scrolling,
no last character off-by-one bug)
2004-03-02 10:14 upi
* src/main.cpp (1.14): Bugfix: Now you can go to the demo directly
from MortalNet.
2004-03-02 09:47 upi
* src/main.cpp (1.13): Return to MortalNet after network game
disconnects
2004-03-02 09:17 upi
* src/: Demo.cpp (1.8), Event.h (1.1), Game.cpp (1.19),
GameOver.cpp (1.5), Joystick.cpp (1.1), Joystick.h (1.1),
OnlineChat.cpp (1.2), OnlineChat.h (1.2), PlayerSelect.cpp (1.12),
common.cpp (1.3), gfx.cpp (1.4), gfx.h (1.5), main.cpp (1.12),
menu.cpp (1.13), menu.h (1.4): Added joystick support.
2004-03-02 09:15 upi
* src/State.cpp (1.9): User and language detection for win32 fixed.
2004-03-02 09:04 upi
* src/MortalNetworkImpl.cpp (1.11): Bugfix: Network messages are
now all sent in one packet instead of two packets. (oops)
2004-03-01 13:47 upi
* src/: Backend.cpp (1.8), Backend.h (1.6), Background.cpp (1.2),
Game.cpp (1.18), Game.h (1.6), Makefile.am (1.8), Makefile.in
(1.8), MortalNetwork.h (1.5), MortalNetworkImpl.cpp (1.10),
MortalNetworkImpl.h (1.5), common.cpp (1.2), main.cpp (1.11):
Updated networking (less lag, symmetric degradation)
2004-03-01 13:43 upi
* data/gfx/Makefile.am (1.5): Updated graphics for 0.6 release.
2004-03-01 13:00 upi
* data/script/: Backend.pl (1.8), CollectStats.pl (1.1),
CollectedStats.pl (1.1), DataHelper.pl (1.6), Doodad.pl (1.4),
Fighter.pl (1.9), FighterStats.pl (1.6), Makefile.am (1.4),
Makefile.in (1.4), PlayerInput.pl (1.3), QuickSave.pl (1.2),
Rewind.pl (1.1), Translate.pl (1.8): Updated networking (less lag,
symmetric degradation)
2004-03-01 12:51 upi
* data/: Makefile.am (1.3), Makefile.in (1.3): Fix CVS problem with
characters directory.
2004-03-01 12:50 upi
* ChangeLog (1.4), README (1.3), TODO (1.3), configure (1.3),
configure.in (1.4), openmortal.lsm (1.3): Version number set to 0.6
2004-02-14 11:04 upi
* data/script/: DataHelper.pl (1.5), Fighter.pl (1.8): RFE824745:
Blocking improved: Now it works faster, and causes DEL penalties to
the opponent. Block jumpkicking and jumppunching is greatly
penaltized.
2004-02-14 09:13 upi
* data/script/PlayerInput.pl (1.2): Implementation: Better key
handling. Arrow keys now work as default if they are kept pressed
(RFE891821)
2004-02-13 20:38 upi
* src/MortalNetworkImpl.cpp (1.9): Clearer messages when
connecting.
2004-02-13 20:29 upi
* src/: Demo.cpp (1.7), main.cpp (1.10): Added version string to
title screen, "Press Escape for the menu" message to demo screens.
2004-02-05 09:54 upi
* src/: Game.cpp (1.17), sge_tt_text.cpp (1.6): Fixed unicode
translation bug.
2004-02-05 08:43 vfortuna
* src/MortalNetworkImpl.cpp (1.8): Fixed compile error
2004-02-05 08:23 vfortuna
* data/script/FighterStats.hu (1.2): Removed obsolete file
FighterStats.hu
2004-02-05 07:56 upi
* data/script/: Makefile.am (1.3), Makefile.in (1.3): Removed
obsolete FighterStats.hu
2004-02-05 05:32 vfortuna
* data/script/FighterStats.hu (1.1): Initial revision (Fighters
Stats Hungarian Translation)
2004-02-04 15:00 vfortuna
* data/script/Translate.pl (1.7): Portuguese LanguageCode
correction and minor changes in translation.
2004-02-04 02:22 vfortuna
* data/script/Translate.pl (1.6): Minor Portuguese translation
correction and some credits update
2004-02-04 01:14 vfortuna
* src/menu.cpp (1.12): Added Portuguese Language
2004-02-04 00:45 vfortuna
* data/script/Translate.pl (1.5): Added Portuguese Translation
2004-01-31 16:10 upi
* data/script/Translate.pl (1.4): Updated credits.
2004-01-31 14:05 upi
* data/gfx/Makefile.in (1.5): level7 is now parallax, added level8.
2004-01-31 13:53 upi
* data/gfx/: Makefile.am (1.4), Makefile.in (1.4), level7.desc
(1.1), level7.png (1.2), level7_cumi.png (1.1), level7_ground1.png
(1.1), level7_ground2.png (1.1), level7_ground3.png (1.1),
level7_ground4.png (1.1), level7_logo.png (1.1), level7_sky.png
(1.1), level7_upi.png (1.1), level8.png (1.1): level7 is now
parallax, added level8.
2004-01-30 23:21 upi
* configure.in (1.3): Bumped version to 0.5 for testing before the
release.
2004-01-30 23:13 upi
* src/: Background.h (1.2), FighterStats.h (1.2), Game.cpp (1.16),
MortalNetworkImpl.cpp (1.7), State.cpp (1.8): Fixes for Visual C++
2004-01-30 23:12 upi
* src/: OnlineChat.cpp (1.1), OnlineChat.h (1.1): Added online
chat.
2004-01-30 15:52 upi
* data/script/: FighterStats.pl (1.5), Translate.pl (1.3): Fix for
UTF-8/unicode locales.
2004-01-30 15:50 upi
* data/fonts/: Makefile.am (1.3), Makefile.in (1.3), thin.ttf
(1.1): Added graphics capabilities for online chat.
2004-01-30 15:49 upi
* src/: Makefile.am (1.7), Makefile.in (1.7), MortalNetworkImpl.cpp
(1.6), State.h (1.8), main.cpp (1.9), menu.cpp (1.11), menu.h
(1.3): Added online chat.
2004-01-30 15:46 upi
* src/: TextArea.cpp (1.3), TextArea.h (1.3), gfx.h (1.4),
sge_tt_text.cpp (1.5), sge_tt_text.h (1.4), PlayerSelect.cpp
(1.11): Added graphics capabilities for online chat.
2004-01-30 15:44 upi
* src/: Demo.cpp (1.6), Game.cpp (1.15), GameOver.cpp (1.4),
common.h (1.4): Adjusted to interface change in DoMenu.
2004-01-30 15:41 upi
* src/FlyingChars.cpp (1.4): Suppressed a warning.
2004-01-30 08:14 upi
* data/sound/: Last_Ninja_-_The_Wilderness.mid (1.2), Makefile.in
(1.3): Removed midi.
2004-01-29 23:54 upi
* src/: Game.cpp (1.14), RlePack.cpp (1.7), RlePack.h (1.3),
sge_primitives.cpp (1.3): Added elliptic shadows
2004-01-29 18:33 upi
* src/: MortalNetwork.h (1.4), MortalNetworkImpl.cpp (1.5),
MortalNetworkImpl.h (1.4), State.cpp (1.7), State.h (1.7), main.cpp
(1.8), menu.cpp (1.10): Added nicknames to the network mode.
2004-01-29 18:30 upi
* src/Game.cpp (1.13): Sounds now played correctly on the client
side
2004-01-29 15:05 upi
* data/gfx/PlayerSelect_chat.png (1.3): Larger chat area.
2004-01-29 14:45 upi
* data/gfx/PlayerSelect_chat.png (1.2): Larger chat area.
2004-01-29 14:45 upi
* src/menu.cpp (1.9): Friendlier player key selection.
2004-01-29 14:44 upi
* src/: MortalNetworkImpl.cpp (1.4), PlayerSelect.cpp (1.10),
TextArea.cpp (1.2), TextArea.h (1.2): Cuter, colorful, scrollable
chat.
2004-01-29 13:05 upi
* src/: Game.cpp (1.12), MortalNetwork.h (1.3),
MortalNetworkImpl.cpp (1.3), MortalNetworkImpl.h (1.3),
PlayerSelect.cpp (1.9), PlayerSelect.h (1.5), main.cpp (1.7),
menu.cpp (1.8): Network play enhancements: HurryUp/TimeUp transfer,
disconnect detection during game, disconnection during
synchronization, checking the availability of remote fighters, Game
Params sent to chat box.
2004-01-29 12:52 upi
* data/sound/: Makefile.am (1.3), pop.wav (1.1), ride.mod (1.1):
Added new intro music to replace mid
2004-01-28 20:14 upi
* data/gfx/: Makefile.am (1.3), PlayerSelect_chat.png (1.1),
Makefile.in (1.3): Added network mode PlayerSelect screen
2004-01-28 20:08 upi
* src/: Backend.cpp (1.7), Backend.h (1.5), Chooser.cpp (1.1),
Chooser.h (1.1), Game.cpp (1.11), Game.h (1.5), Makefile.am (1.6),
Makefile.in (1.6), MortalNetwork.h (1.2), MortalNetworkImpl.cpp
(1.2), MortalNetworkImpl.h (1.2), PlayerSelect.cpp (1.8),
PlayerSelect.h (1.4), TextArea.cpp (1.1), TextArea.h (1.1), gfx.h
(1.3), main.cpp (1.6), menu.cpp (1.7), sge_surface.cpp (1.3),
sge_surface.h (1.3), sge_tt_text.cpp (1.4), sge_tt_text.h (1.3):
Added support and related classes and methods for network game.
2004-01-28 20:00 upi
* data/script/Backend.pl (1.7): Removed the variable, this is now
handled by the C++ part.
2004-01-28 20:00 upi
* data/script/FighterStats.pl (1.4): Added the CODENAME attribute
to fighters, as a basename to all files.
2004-01-28 19:59 upi
* data/script/: Translate.pl (1.2), Fighter.pl (1.7): Minor
translation updates
2004-01-26 18:14 upi
* data/sound/: Makefile.am (1.2), Makefile.in (1.2), moo2.voc
(1.1): Added 'moo'.
2004-01-26 17:49 upi
* data/gfx/: Makefile.am (1.2), Makefile.in (1.2), PlayerSelect.png
(1.2), Story2.png (1.1), level1.png (1.2), level2.png (1.1),
level3.desc (1.1), level3.png (1.2), level3_city.png (1.1),
level3_ground.png (1.1), level3_moon.png (1.1), level3_sky.png
(1.1), level4.desc (1.1), level4_earth.png (1.1), level4_ground.png
(1.1), level4_moon.png (1.1), level4_nebula.png (1.1),
level4_rock.png (1.1), level4_saturn.png (1.1), level5.png (1.1),
level6.png (1.1), level7.png (1.1): Updated graphics files after
parallax backgrounds.
2004-01-26 17:37 upi
* data/script/: Bence.pl (1.3), Cumi.pl (1.3), Descant.pl (1.4),
Grizli.pl (1.4), Kolos.pl (1.2), Maci.pl (1.3), Sirpi.pl (1.3),
UPi.pl (1.3), Ulmar.pl (1.4), Zoli.pl (1.3): Minor updates after
version 0.4
2004-01-26 17:32 upi
* data/script/: Backend.pl (1.6), Collision.pl (1.2), DataHelper.pl
(1.4), Doodad.pl (1.3), Fighter.pl (1.6), FighterStats.pl (1.3),
Makefile.am (1.2), Makefile.in (1.2), State.pl (1.2), Translate.pl
(1.1): Minor updates and translations after version 0.4
2004-01-26 17:27 upi
* data/fonts/: CreditsFont2.png (1.1), Makefile.am (1.2),
Makefile.in (1.2), bradybun.ttf (1.1), brandybun3.png (1.1),
deadgrit.ttf (1.1), glossyfont.png (1.2): New and improved
international fonts!
2004-01-26 17:24 upi
* data/: Makefile.am (1.2), Makefile.in (1.2): Import after version
0.4
2004-01-26 17:21 upi
* ChangeLog (1.3), INSTALL (1.2), Makefile.am (1.2), Makefile.in
(1.2), README (1.2), TODO (1.2), aclocal.m4 (1.2), config.guess
(1.2), config.sub (1.2), configure (1.2), configure.in (1.2),
openmortal.lsm (1.2): Updated after version 0.4. Now requires
SDL_net too.
2004-01-26 17:10 upi
* src/FighterStats.h (1.1): Separated the FighterStats class from
the Demo.h header.
2004-01-26 17:08 upi
* src/: Makefile.am (1.5), Makefile.in (1.5), MortalNetwork.h
(1.1), MortalNetworkImpl.cpp (1.1), MortalNetworkImpl.h (1.1),
PlayerSelect.cpp (1.7), PlayerSelect.h (1.3), main.cpp (1.5),
menu.cpp (1.6), menu.h (1.2): Initial implementation of network
support (RFE 824908)
2004-01-26 17:01 upi
* src/: Backend.cpp (1.6), Demo.cpp (1.5), Demo.h (1.3),
FighterEnum.h (1.2), FighterStats.cpp (1.4), FlyingChars.cpp (1.3),
FlyingChars.h (1.2), Game.cpp (1.10), Game.h (1.4), State.cpp
(1.6), State.h (1.6), common.h (1.3), gfx.cpp (1.3), gfx.h (1.2),
sge_bm_text.cpp (1.4): Implemented translations (English,
Hungarian, Spanish, French), as described in RFE 824819.
2004-01-11 22:00 upi
* src/: Background.cpp (1.1), Background.h (1.1), Game.cpp (1.9),
Game.h (1.3), Makefile.am (1.4), Makefile.in (1.4): Implemented RFE
824454: Multi-layer arenas
2004-01-11 21:56 upi
* src/Backend.cpp (1.5): Quick fix to handle the end of the demo
more gracefully.
2004-01-11 18:17 upi
* src/sge_tt_text.cpp (1.3): Fixed bug 874911: compilation should
work with newer versions of freetype2.
2004-01-11 18:04 upi
* src/RlePack.cpp (1.6): Fixed bug 874234: loading now works on big
endian systems, such as MacOS X.
2004-01-11 17:41 upi
* src/: Backend.cpp (1.4), Demo.cpp (1.4), Demo.h (1.2),
FighterStats.cpp (1.3), Game.cpp (1.8), Makefile.am (1.3),
Makefile.in (1.3), MszPerl.h (1.1), PlayerSelect.cpp (1.6),
RlePack.cpp (1.5), State.cpp (1.5), State.h (1.5), main.cpp (1.4),
sge_bm_text.cpp (1.3), sge_bm_text.h (1.3): Import of version 0.4
sources.
2003-10-12 15:50 upi
* src/: Game.cpp (1.7), Game.h (1.2), State.cpp (1.4), State.h
(1.4), menu.cpp (1.5): Implemented: Speed control (from "Snail
race" to "Kung-fu movie")
2003-10-05 10:03 upi
* data/sound/: 2nd_pm.s3m (1.1), Last_Ninja_-_The_Wilderness.mid
(1.1), alarm.voc (1.1), aroooga.voc (1.1), ba_gooock.voc (1.1),
bowling.voc (1.1), car_start.voc (1.1), crashhh.voc (1.1), ding.voc
(1.1), evil_laughter.voc (1.1), machine_start.voc (1.1), magic.voc
(1.1), pop.voc (1.1), shades_rollup.voc (1.1), slip4.voc (1.1),
splat.wav (1.1), splat2.voc (1.1), splat_.voc (1.1),
strange_button.voc (1.1), strange_quack.voc (1.1), thump.voc (1.1),
thump.wav (1.1), thump3.voc (1.1), woman_screams.voc (1.1),
woosh.voc (1.1), woosh.wav (1.1): Added sound to CVS.
2003-10-05 09:54 upi
* data/gfx/: Credits.png (1.1), Doodads.png (1.1), FighterStats.png
(1.1), Foot.png (1.1), GameOver.png (1.1), Mortal.png (1.1),
PlayerSelect.png (1.1), Story1.png (1.1), icon.bmp (1.1), icon.png
(1.1), level1.png (1.1), level3.png (1.1): Added gfx to CVS.
2003-10-05 09:50 upi
* data/fonts/: aardvark.ttf (1.1), fangfont.png (1.1),
glossyfont.png (1.1), gooddogc.ttf (1.1), impactfont2.png (1.1),
manslem.ttf (1.1): Added fonts to CVS
2003-10-03 08:58 upi
* ChangeLog (1.2), data/script/Backend.pl (1.5),
data/script/Bence.pl (1.2), data/script/Cumi.pl (1.2),
data/script/DataHelper.pl (1.3), data/script/Descant.pl (1.3),
data/script/Doodad.pl (1.2), data/script/Fighter.pl (1.5),
data/script/FighterStats.pl (1.2), data/script/Grizli.pl (1.3),
data/script/Maci.pl (1.2), data/script/Sirpi.pl (1.2),
data/script/UPi.pl (1.2), data/script/Ulmar.pl (1.3),
data/script/Zoli.pl (1.2), src/Backend.cpp (1.3), src/Backend.h
(1.4), src/Demo.cpp (1.3), src/Game.cpp (1.6), src/PlayerSelect.cpp
(1.5): Added fighter registry. Started implementation of
projectiles.
2003-09-12 11:49 upi
* src/: Backend.h (1.3), Game.cpp (1.5), PlayerSelect.cpp (1.4),
PlayerSelect.h (1.2): Fighter names are displayed in the
PlayerSelect and Game screens.
2003-09-12 11:48 upi
* src/menu.cpp (1.4): "Hit Points" changed to "Stamina" in the
menu.
2003-09-12 11:47 upi
* data/script/: Backend.pl (1.4), Fighter.pl (1.4): Fighters can no
longer be "cornered". If a fighter is hit at the edge of the arena,
the other fighter is pushed back.
2003-09-12 11:45 upi
* data/script/Descant.pl (1.2): Descant now cannot be leg swept too
many times.
2003-09-11 21:54 upi
* data/script/: Backend.pl (1.3), DataHelper.pl (1.2), Fighter.pl
(1.3), Grizli.pl (1.2): Added "Earthquake" effect.
2003-09-11 17:42 upi
* src/: Demo.cpp (1.2), State.h (1.3): Cleanup: Removed needless
variables from SState.
2003-09-11 17:40 upi
* src/RlePack.cpp (1.4): Bugfix: Flipped characters no longer roll
over to the left of the screen by one pixel
2003-09-07 16:08 upi
* data/script/: Backend.pl (1.2), Fighter.pl (1.2): Bugfix:
Blocking with your back turned no longer works.
2003-09-07 16:03 upi
* src/: Game.cpp (1.4), GameOver.cpp (1.3), Makefile.in (1.2):
Fixed several issues related to menu invocation, game starting,
game surrender in various screens. They now all work alike.
2003-09-06 22:21 upi
* data/script/Ulmar.pl (1.2): Ulmar: Fixed the "double lowpunch"
bug.
2003-09-06 21:50 upi
* src/: Backend.cpp (1.2), Backend.h (1.2), FighterEnum.h (1.1),
FighterStats.cpp (1.2), Game.cpp (1.3), GameOver.cpp (1.2),
Makefile.am (1.2), PlayerSelect.cpp (1.3), PlayerSelect.h (1.1),
RlePack.cpp (1.3), RlePack.h (1.2), State.cpp (1.3), common.h
(1.2), main.cpp (1.3), menu.cpp (1.3): RlePack: Responsibilities
cleaned up, updated to new coding conventions. PlayerSelect: Now
an object. Backend: perl is no longer included in the main header.
Eliminated the direct use of perl in some files.
2003-09-05 12:37 upi
* src/State.cpp (1.2): Fixed windows and linux ini file location
bug.
2003-09-01 22:40 upi
* mkinstalldirs (1.2), src/Audio.cpp (1.2), src/FlyingChars.cpp
(1.2), src/Game.cpp (1.2), src/PlayerSelect.cpp (1.2),
src/RlePack.cpp (1.2), src/State.h (1.2), src/gfx.cpp (1.2),
src/main.cpp (1.2), src/menu.cpp (1.2), src/sge_bm_text.cpp (1.2),
src/sge_bm_text.h (1.2), src/sge_primitives.cpp (1.2),
src/sge_primitives.h (1.2), src/sge_surface.cpp (1.2),
src/sge_surface.h (1.2), src/sge_tt_text.cpp (1.2),
src/sge_tt_text.h (1.2): Cleanup: removed gcc-specific code,
cleaned up includes, minor bugfixes
2003-09-01 21:30 upi
* TODO (1.1), openmortal.lsm (1.1), README (1.1), aclocal.m4 (1.1),
configure (1.1), configure.in (1.1), config.guess (1.1), install-sh
(1.1), Makefile.am (1.1), config.sub (1.1), missing (1.1),
mkinstalldirs (1.1), AUTHORS (1.1), ChangeLog (1.1), INSTALL (1.1),
Makefile.in (1.1), acinclude.m4 (1.1), config.h.in (1.1),
stamp-h.in (1.1), COPYING (1.1), src/sge_primitives.h (1.1),
src/sge_tt_text.h (1.1), src/menu.cpp (1.1), src/Audio.h (1.1),
src/Demo.h (1.1), src/Game.h (1.1), src/RlePack.h (1.1), src/gfx.h
(1.1), src/sge_primitives.cpp (1.1), src/FlyingChars.h (1.1),
src/sge_tt_text.cpp (1.1), src/Backend.cpp (1.1), src/Demo.cpp
(1.1), src/GameOver.cpp (1.1), src/sge_bm_text.cpp (1.1),
src/Backend.h (1.1), src/FighterStats.cpp (1.1), src/main.cpp
(1.1), src/sge_bm_text.h (1.1), src/State.cpp (1.1),
src/sge_surface.cpp (1.1), src/FlyingChars.cpp (1.1), src/Game.cpp
(1.1), src/Makefile.am (1.1), src/common.h (1.1), src/gfx.cpp
(1.1), src/sge_internal.h (1.1), src/Makefile.in (1.1), src/menu.h
(1.1), src/sge_surface.h (1.1), src/PlayerSelect.cpp (1.1),
src/State.h (1.1), src/common.cpp (1.1), src/sge_config.h (1.1),
data/Makefile.am (1.1), data/Makefile.in (1.1),
data/fonts/Makefile.am (1.1), data/gfx/Makefile.am (1.1),
data/gfx/Makefile.in (1.1), src/Audio.cpp (1.1), src/RlePack.cpp
(1.1), data/fonts/Makefile.in (1.1), data/sound/Makefile.am (1.1),
data/sound/Makefile.in (1.1), data/script/Backend.pl (1.1),
data/script/Bence.pl (1.1), data/script/PlayerInput.pl (1.1),
data/script/QuickSave.pl (1.1), data/script/Sirpi.pl (1.1),
data/script/UPi.pl (1.1), data/script/Collision.pl (1.1),
data/script/FighterStats.pl (1.1), data/script/State.pl (1.1),
data/script/Keys.pl (1.1), data/script/Cumi.pl (1.1),
data/script/Descant.pl (1.1), data/script/Doodad.pl (1.1),
data/script/Grizli.pl (1.1), data/script/Makefile.am (1.1),
data/script/Makefile.in (1.1), data/script/Ulmar.pl (1.1),
data/script/Damage.pl (1.1), data/script/Fighter.pl (1.1),
data/script/Maci.pl (1.1), data/script/Zoli.pl (1.1),
data/script/DataHelper.pl (1.1), data/script/Kolos.pl (1.1):
Initial revision
2003-09-01 21:30 upi
* TODO (1.1.1.1), openmortal.lsm (1.1.1.1), README (1.1.1.1),
aclocal.m4 (1.1.1.1), configure (1.1.1.1), configure.in (1.1.1.1),
config.guess (1.1.1.1), install-sh (1.1.1.1), Makefile.am
(1.1.1.1), config.sub (1.1.1.1), missing (1.1.1.1), mkinstalldirs
(1.1.1.1), AUTHORS (1.1.1.1), ChangeLog (1.1.1.1), INSTALL
(1.1.1.1), Makefile.in (1.1.1.1), acinclude.m4 (1.1.1.1),
config.h.in (1.1.1.1), stamp-h.in (1.1.1.1), COPYING (1.1.1.1),
src/sge_primitives.h (1.1.1.1), src/sge_tt_text.h (1.1.1.1),
src/menu.cpp (1.1.1.1), src/Audio.h (1.1.1.1), src/Demo.h
(1.1.1.1), src/Game.h (1.1.1.1), src/RlePack.h (1.1.1.1), src/gfx.h
(1.1.1.1), src/sge_primitives.cpp (1.1.1.1), src/FlyingChars.h
(1.1.1.1), src/sge_tt_text.cpp (1.1.1.1), src/Backend.cpp
(1.1.1.1), src/Demo.cpp (1.1.1.1), src/GameOver.cpp (1.1.1.1),
src/sge_bm_text.cpp (1.1.1.1), src/Backend.h (1.1.1.1),
src/FighterStats.cpp (1.1.1.1), src/main.cpp (1.1.1.1),
src/sge_bm_text.h (1.1.1.1), src/State.cpp (1.1.1.1),
src/sge_surface.cpp (1.1.1.1), src/FlyingChars.cpp (1.1.1.1),
src/Game.cpp (1.1.1.1), src/Makefile.am (1.1.1.1), src/common.h
(1.1.1.1), src/gfx.cpp (1.1.1.1), src/sge_internal.h (1.1.1.1),
src/Makefile.in (1.1.1.1), src/menu.h (1.1.1.1), src/sge_surface.h
(1.1.1.1), src/PlayerSelect.cpp (1.1.1.1), src/State.h (1.1.1.1),
src/common.cpp (1.1.1.1), src/sge_config.h (1.1.1.1),
data/Makefile.am (1.1.1.1), data/Makefile.in (1.1.1.1),
data/fonts/Makefile.am (1.1.1.1), data/gfx/Makefile.am (1.1.1.1),
data/gfx/Makefile.in (1.1.1.1), src/Audio.cpp (1.1.1.1),
src/RlePack.cpp (1.1.1.1), data/fonts/Makefile.in (1.1.1.1),
data/sound/Makefile.am (1.1.1.1), data/sound/Makefile.in (1.1.1.1),
data/script/Backend.pl (1.1.1.1), data/script/Bence.pl (1.1.1.1),
data/script/PlayerInput.pl (1.1.1.1), data/script/QuickSave.pl
(1.1.1.1), data/script/Sirpi.pl (1.1.1.1), data/script/UPi.pl
(1.1.1.1), data/script/Collision.pl (1.1.1.1),
data/script/FighterStats.pl (1.1.1.1), data/script/State.pl
(1.1.1.1), data/script/Keys.pl (1.1.1.1), data/script/Cumi.pl
(1.1.1.1), data/script/Descant.pl (1.1.1.1), data/script/Doodad.pl
(1.1.1.1), data/script/Grizli.pl (1.1.1.1), data/script/Makefile.am
(1.1.1.1), data/script/Makefile.in (1.1.1.1), data/script/Ulmar.pl
(1.1.1.1), data/script/Damage.pl (1.1.1.1), data/script/Fighter.pl
(1.1.1.1), data/script/Maci.pl (1.1.1.1), data/script/Zoli.pl
(1.1.1.1), data/script/DataHelper.pl (1.1.1.1),
data/script/Kolos.pl (1.1.1.1): release version 0.3, initial CVS
version

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