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RatEntity.h
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RatEntity.h
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#ifndef RATSPRITE_H
#define RATSPRITE_H
#include
"EnemyEntity.h"
class
RatEntity
:
public
EnemyEntity
{
public
:
RatEntity
(
float
x
,
float
y
);
virtual
void
animate
(
float
delay
);
virtual
void
calculateBB
();
protected
:
virtual
void
collideMapRight
();
virtual
void
collideMapLeft
();
virtual
void
collideMapTop
();
virtual
void
collideMapBottom
();
virtual
void
collideWithEnnemy
(
GameEntity
*
collidingEntity
);
private
:
};
#endif
// RATSPRITE_H
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Sun, Nov 15, 1:30 AM (1 d, 20 h)
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RatEntity.h (479 B)
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