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ftalleg.h
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ftalleg.h

/*
--------------
About
--------------
A Freetype wrapper for use with allegro
Feel free to do whatever you like with this, by all means enjoy!
Just add it to your project
--------------
Linking
--------------
on linux:
g++ `freetype-config --cflags` ftalleg.cpp myfiles.cpp `freetype-config --libs` `allegro-config --libs`
on windows (you may need to include the freetype dir location, ie -Ic:/mingw/include):
g++ ftalleg.cpp myfiles.cpp -lfreetype -lalleg
--------------
Disclaimer
--------------
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE
SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FT_FONT_H
#define FT_FONT_H
#ifdef _WIN32
#define BITMAP dummyBITMAP
#include <windows.h>
#undef BITMAP
#endif
// #include <allegro.h>
#include <map>
#include <string>
#include <math.h>
#include <exception>
#include "file-system.h"
#include <ft2build.h>
#include FT_FREETYPE_H
#define GLYPH_PI 3.14159265358979323846
#define GLYPH_SQRT2 1.41421356237309504880
class Bitmap;
namespace ftalleg {
class Exception: public std::exception {
public:
Exception();
Exception(const std::string reason);
inline const std::string & getReason() const {
return reason;
}
virtual ~Exception() throw();
protected:
std::string reason;
};
//! Internal class for freetype to use
/*!
* This holds necessary information regarding a character \n
* from Freetype.
*/
class character
{
public:
//! Constructor
character();
//! Destructor
~character();
//! Unicode representation of character
signed long unicode;
//! Width of character
int width;
//! Height of character
int height;
//! Space on the left of a character (assists on positioning the character)
int left;
//! Space on top of the character (assists on positioning the character)
int top;
//! Space on the right of a character (assists on positioning the character)
int right;
//! Pitch of a character (assists on positioning the character)
int pitch;
//! Amount of shades of grays the FT_Bitmap holds
int grays;
//! Entire rows of the FT_Bitmap
int rows;
//! Entire length of the character with spacing and all
int length;
//! FT_Bitmap raw data
unsigned char *line;
};
//! Internal class for freetype to use
/*!
* Properties used for indexing a given font according to its size and matrix \n
*/
class fontSize
{
public:
fontSize();
~fontSize();
FT_UInt width;
FT_UInt height;
int italics;
int angle;
bool operator<(const fontSize &fs) const;
int createKey() const;
};
//! Freetype based font system
/*!
* Allows us to use freetype in allegro
*/
class freetype
{
private:
//! Filename
std::string currentFilename;
//! Is the face loaded
bool faceLoaded;
//! Does the face have kerning
bool kerning;
//! Current index default 0
int currentIndex;
//! for internal use disregard
bool internalFix;
int maximumHeight;
//! Font size
fontSize size;
//! Current Set system name
std::string systemName;
//! Face
FT_Face face;
//! Face Name
std::string faceName;
/*
//! Current character
character *currentChar;
*/
//! Lookup Table by size
std::map<int, std::map<signed long, character*> >fontTable;
//! Extract glyph
character * extractGlyph(signed long unicode);
int calculateMaximumHeight();
//! Create single index
void createIndex();
//! Render a character from the lookup table (utilizing the workBitmap)
void drawCharacter(signed long unicode, int &x1, int &y1, const Bitmap & bitmap, const int & color);
int height( long code ) const;
int calculateHeight( const std::string & str ) const;
/* only called by the destructor */
void destroyGlyphIndex();
public:
//! Constructor
freetype(const Filesystem::AbsolutePath & str, const int x, const int y );
//! Destructor
~freetype();
//! Enum list of alignments
enum ftAlign
{
ftLeft = 0,
ftCenter = 1,
ftRight = 2
};
//! Load font from memory
bool load(const unsigned char *memoryFont, unsigned int length, int index, unsigned int width, unsigned int height);
//! Load font from file
bool load(const Filesystem::AbsolutePath & filename, int index, unsigned int width, unsigned int height);
//! Get text length
int getLength(const std::string & text);
//! Render font to a bitmap
void render(int x, int y, const int & color, const Bitmap & bmp, ftAlign alignment, const std::string & text, int marker, ...);
//! Set size
void setSize( unsigned int w, unsigned int h);
//! Set italics
void setItalics(int i);
/* get the size attributes (close to width/height) */
void getSize(int * w, int * h) const;
//! Get Width
int getWidth() const;
//! Get Height
int getHeight( const std::string & str ) const;
//! Get Italics
int getItalics();
};
}
#endif /* FT_FONT_H */

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