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common.h
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common.h

/***************************************************************************
common.h - description
-------------------
begin : Fri Aug 24 2001
copyright : (C) 2001 by upi
email : upi@apocalypse.rulez.org
***************************************************************************/
#ifndef __COMMON_H
#define __COMMON_H
struct SDL_Surface;
#define SCREENWIDTH 640
#define SCREENHEIGHT 480
#define GAMEBITS 3
#define GAMEBITS2 (1<<GAMEBITS)
void debug( const char* format, ... );
#define ABS(A) ( (A>=0) ? (A) : -(A) )
#ifdef _SDL_video_h
extern SDL_Surface* gamescreen;
void DoMenu();
void GameOver( int a_iPlayerWon );
void DoDemos();
void DoOnlineChat();
bool Connect( const char* a_pcHostname );
const char* Translate( const char* a_pcText );
const char* TranslateUTF8( const char* a_pcText );
#define C_BLACK 240
#define C_BLUE 241
#define C_GREEN 242
#define C_CYAN 243
#define C_RED 244
#define C_MAGENTA 245
#define C_ORANGE 246
#define C_LIGHTGRAY 247
#define C_DARKGRAY 248
#define C_LIGHTBLUE 249
#define C_LIGHTGREEN 250
#define C_LIGHTCYAN 251
#define C_LIGHTRED 252
#define C_LIGHTMAGENTA 253
#define C_YELLOW 254
#define C_WHITE 255
#endif
#endif

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