Page MenuHomePhabricator (Chris)

ParticleGenerator.h
No OneTemporary

Authored By
Unknown
Size
978 B
Referenced Files
None
Subscribers
None

ParticleGenerator.h

#ifndef PARTICLE_H
#define PARTICLE_H
#include "sfml_game/MyTools.h"
#include <random>
class SpriteEntity;
class ParticleGenerator
{
public:
ParticleGenerator();
void GenerateParticles(int frame, int imageId, float posX, float posY, int width, int height, const Vector2D & velocity, int nOfParticles, float scale);
private:
void RandomizeVelocity(Vector2D & velocity);
void RandomizeColor(SpriteEntity* particle);
void RandomShuffle(float & val1, float & val2);
void GenerateBoltParticle(int frame, const Vector2D & velocity, float posX, float posY, float lifeTime, float scale);
private:
std::default_random_engine randomGenerator;
std::normal_distribution<float> velocityDistribution;
std::normal_distribution<float> driftDistribution;
std::normal_distribution<float> lifetimeDistribution;
std::uniform_int_distribution<> sizeDistribution;
std::uniform_int_distribution<> colorDistribution;
std::uniform_int_distribution<> dice6Distribution;
};
#endif

File Metadata

Mime Type
text/x-c++
Expires
Sun, Nov 15, 8:31 AM (1 d, 21 h)
Storage Engine
blob
Storage Format
Raw Data
Storage Handle
112898
Default Alt Text
ParticleGenerator.h (978 B)

Event Timeline