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RlePack.h
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RlePack.h
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/***************************************************************************
This file is part of MortalEditor, the OpenMortal character editor.
This is an internal tool, no warranty or support. Use at your own risk.
Copyright 2004 UPi upi@sourceforge
***************************************************************************/
#ifndef __RLEPACK_H
#define __RLEPACK_H
struct
RlePack_P
;
class
RlePack
{
public
:
RlePack
(
const
char
*
filename
);
~
RlePack
();
// void offsetSprites( int offset );
// SDL_Color* getPalette();
int
count
();
void
draw
(
QImage
&
target
,
int
index
,
int
x
,
int
y
);
void
transferPalette
(
QImage
&
target
);
QSize
getSize
(
int
index
);
private
:
RlePack_P
*
p
;
};
#endif
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text/x-c++
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Sun, Nov 15, 9:46 AM (1 d, 20 h)
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RlePack.h (741 B)
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